Revision c90aca24
Added by Leszek Koltunski about 4 years ago
src/main/java/org/distorted/library/main/DistortedNode.java | ||
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157 | 157 |
{ |
158 | 158 |
mState.apply(); |
159 | 159 |
GLES31.glDisable(GLES31.GL_BLEND); |
160 |
DistortedLibrary.drawPriv(mEffects.getQueues(), mSurface.getWidth()/2.0f, mSurface.getHeight()/2.0f, mMesh, surface, currTime);
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|
160 |
DistortedLibrary.drawPriv(mEffects, mMesh, surface, currTime); |
|
161 | 161 |
GLES31.glEnable(GLES31.GL_BLEND); |
162 | 162 |
return 1; |
163 | 163 |
} |
... | ... | |
175 | 175 |
if( input.setAsInput() ) |
176 | 176 |
{ |
177 | 177 |
mState.apply(); |
178 |
DistortedLibrary.drawPrivOIT(mEffects.getQueues(), mSurface.getWidth()/2.0f, mSurface.getHeight()/2.0f, mMesh, surface, currTime);
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|
178 |
DistortedLibrary.drawPrivOIT(mEffects, mMesh, surface, currTime); |
|
179 | 179 |
return 1; |
180 | 180 |
} |
181 | 181 |
|
... | ... | |
192 | 192 |
if( input.setAsInput() ) |
193 | 193 |
{ |
194 | 194 |
mState.apply(); |
195 |
DistortedLibrary.drawPriv(mEffects.getQueues(), mSurface.getWidth()/2.0f, mSurface.getHeight()/2.0f, mMesh, surface, currTime);
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|
195 |
DistortedLibrary.drawPriv(mEffects, mMesh, surface, currTime); |
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196 | 196 |
return 1; |
197 | 197 |
} |
198 | 198 |
|
... | ... | |
240 | 240 |
|
241 | 241 |
private DistortedFramebuffer allocateNewFBO() |
242 | 242 |
{ |
243 |
int width = mFboW <= 0 ? mSurface.getWidth() : mFboW;
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|
244 |
int height = mFboH <= 0 ? mSurface.getHeight() : mFboH;
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|
243 |
int width = mFboW <= 0 ? mEffects.getStartchX() : mFboW;
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|
244 |
int height = mFboH <= 0 ? mEffects.getStartchY() : mFboH;
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245 | 245 |
return new DistortedFramebuffer(1,mFboDepthStencil, InternalSurface.TYPE_TREE, width, height); |
246 | 246 |
} |
247 | 247 |
|
... | ... | |
273 | 273 |
mRenderWayOIT = false; |
274 | 274 |
|
275 | 275 |
mFboW = 0; // i.e. take this from |
276 |
mFboH = 0; // mSurface's dimensions
|
|
276 |
mFboH = 0; // mEffects's stretch{X,Y}
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|
277 | 277 |
mFboDepthStencil = DistortedFramebuffer.DEPTH_NO_STENCIL; |
278 | 278 |
|
279 | 279 |
mData = InternalNodeData.returnData(generateIDList()); |
... | ... | |
307 | 307 |
} |
308 | 308 |
else |
309 | 309 |
{ |
310 |
int w = node.mSurface.getWidth(); |
|
311 |
int h = node.mSurface.getHeight(); |
|
312 |
|
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313 | 310 |
if( node.mSurface instanceof DistortedTexture ) |
314 | 311 |
{ |
315 |
mSurface = new DistortedTexture(w,h, InternalSurface.TYPE_TREE);
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|
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mSurface = new DistortedTexture(InternalSurface.TYPE_TREE); |
|
316 | 313 |
} |
317 | 314 |
else if( node.mSurface instanceof DistortedFramebuffer ) |
318 | 315 |
{ |
316 |
int w = node.mSurface.getWidth(); |
|
317 |
int h = node.mSurface.getHeight(); |
|
319 | 318 |
int depthStencil = DistortedFramebuffer.NO_DEPTH_NO_STENCIL; |
320 | 319 |
|
321 | 320 |
if( ((DistortedFramebuffer) node.mSurface).hasDepth() ) |
Also available in: Unified diff
Move the 'pre-multiply mesh before applying any effects' thing from [(Xsize of texture, Ysize of texture) x Mesh's zFactor] to Effects.setStretch(sx,sy,sz)