Revision c90aca24
Added by Leszek Koltunski about 4 years ago
src/main/java/org/distorted/library/mesh/MeshQuad.java | ||
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56 | 56 |
*/ |
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public MeshQuad() |
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{ |
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super(0.0f); |
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float[] attribs= new float[VERT_ATTRIBS*4]; |
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63 | 61 |
addVertex(0.0f,0.0f, attribs,0); |
Also available in: Unified diff
Move the 'pre-multiply mesh before applying any effects' thing from [(Xsize of texture, Ysize of texture) x Mesh's zFactor] to Effects.setStretch(sx,sy,sz)