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Revision cbcf2374

Added by Leszek Koltunski 4 months ago

minor

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src/main/java/org/distorted/library/effect/VertexEffect.java
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///////////////////////////////////////////////////////////////////////////////////////////////////
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/**
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 * Set Mesh association.
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 *
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 * <p>
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 * This creates an association between a Component of a Mesh and this Vertex Effect.
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 * One can set two types of associations - an 'logical and' and a 'equal' associations and the Effect
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 * will only be active on vertices of Components such that
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 *
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 * <p>
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 * (effect andAssoc) & (component andAssoc) != 0 || (effect equAssoc) == (mesh equAssoc)
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 *
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 * <p>
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 * (see main_vertex_shader)
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 *
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 * <p>
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 * The point: this way we can configure the system so that each Vertex Effect acts only on a certain
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 * subset of a Mesh, thus potentially significantly reducing the number of render calls.
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 */

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