Revision dd89c7f4
Added by Leszek Koltunski about 5 years ago
src/main/java/org/distorted/library/effect/FragmentEffectAlpha.java | ||
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63 | 63 |
super(smooth? EffectName.SMOOTH_ALPHA:EffectName.ALPHA); |
64 | 64 |
mAlpha = alpha; |
65 | 65 |
mCenter = center; |
66 |
mRegion = (region==null ? new Static3D(Float.MAX_VALUE,Float.MAX_VALUE, Float.MAX_VALUE) : region);
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mRegion = (region==null ? MAX_REGION : region);
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67 | 67 |
} |
68 | 68 |
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69 | 69 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
78 | 78 |
super(EffectName.ALPHA); |
79 | 79 |
mAlpha = alpha; |
80 | 80 |
mCenter = new Static3D(0,0,0); |
81 |
mRegion = new Static3D(Float.MAX_VALUE,Float.MAX_VALUE, Float.MAX_VALUE);
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81 |
mRegion = MAX_REGION;
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82 | 82 |
} |
83 | 83 |
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84 | 84 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
Also available in: Unified diff
Bugfix: default, MAX region cannot be of Float.MAX_VALUE radius - then in the shader we can have an overflow. Make it 1000000 in radius.