Revision dd89c7f4
Added by Leszek Koltunski about 5 years ago
src/main/java/org/distorted/library/effect/VertexEffectDistort.java | ||
---|---|---|
171 | 171 |
super(EffectName.DISTORT); |
172 | 172 |
mVector = vector; |
173 | 173 |
mCenter = center; |
174 |
mRegion = (region==null ? new Static4D(0,0,0, Float.MAX_VALUE) : region);
|
|
174 |
mRegion = (region==null ? MAX_REGION : region);
|
|
175 | 175 |
} |
176 | 176 |
|
177 | 177 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
186 | 186 |
super(EffectName.DISTORT); |
187 | 187 |
mVector = vector; |
188 | 188 |
mCenter = center; |
189 |
mRegion = new Static4D(0,0,0, Float.MAX_VALUE);
|
|
189 |
mRegion = MAX_REGION;
|
|
190 | 190 |
} |
191 | 191 |
} |
192 | 192 |
|
Also available in: Unified diff
Bugfix: default, MAX region cannot be of Float.MAX_VALUE radius - then in the shader we can have an overflow. Make it 1000000 in radius.