Revision dd89c7f4
Added by Leszek Koltunski about 5 years ago
src/main/java/org/distorted/library/effect/VertexEffectSwirl.java | ||
---|---|---|
100 | 100 |
super(EffectName.SWIRL); |
101 | 101 |
mSwirl = swirl; |
102 | 102 |
mCenter = center; |
103 |
mRegion = (region==null ? new Static4D(0,0,0, Float.MAX_VALUE) : region);
|
|
103 |
mRegion = (region==null ? MAX_REGION : region);
|
|
104 | 104 |
} |
105 | 105 |
|
106 | 106 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
115 | 115 |
super(EffectName.SWIRL); |
116 | 116 |
mSwirl = swirl; |
117 | 117 |
mCenter = center; |
118 |
mRegion = new Static4D(0,0,0, Float.MAX_VALUE);
|
|
118 |
mRegion = MAX_REGION;
|
|
119 | 119 |
} |
120 | 120 |
} |
121 | 121 |
|
Also available in: Unified diff
Bugfix: default, MAX region cannot be of Float.MAX_VALUE radius - then in the shader we can have an overflow. Make it 1000000 in radius.