Revision dd89c7f4
Added by Leszek Koltunski about 5 years ago
src/main/java/org/distorted/library/effect/VertexEffectWave.java | ||
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223 | 223 |
super(EffectName.WAVE); |
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mWave = wave; |
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mCenter = center; |
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mRegion = (region==null ? new Static4D(0,0,0, Float.MAX_VALUE) : region);
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mRegion = (region==null ? MAX_REGION : region);
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
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super(EffectName.WAVE); |
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mWave = wave; |
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mCenter = center; |
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mRegion = new Static4D(0,0,0, Float.MAX_VALUE);
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mRegion = MAX_REGION;
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} |
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} |
Also available in: Unified diff
Bugfix: default, MAX region cannot be of Float.MAX_VALUE radius - then in the shader we can have an overflow. Make it 1000000 in radius.