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Revision e7a20702

Added by Leszek Koltunski over 7 years ago

Simplify DistortedTexture.

View differences:

src/main/java/org/distorted/library/DistortedFramebuffer.java
273 273
  public void renderTo(DistortedTexture tex, GridObject grid, DistortedEffects effects, long time)
274 274
    {
275 275
    tex.createTexture();
276
    tex.setAsInput();
276 277
    createFBO();
277 278
    GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, fboIds[0]);
278
    GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, tex.mTextureDataH[0]);
279 279
    effects.drawPriv(tex.mHalfX, tex.mHalfY, grid, this, time);
280 280
    DistortedFramebuffer.deleteAllMarked();
281 281
    DistortedTexture.deleteAllMarked();

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