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Revision f046b159

Added by Leszek Koltunski almost 4 years ago

First attempt at the MeshBase.apply(VertexEffect) API.

View differences:

src/main/java/org/distorted/library/effectqueue/EffectQueueFragment.java
43 43
    super(NUM_UNIFORMS,INDEX);
44 44
    }
45 45

  
46
///////////////////////////////////////////////////////////////////////////////////////////////////
47

  
48
  EffectQueueFragment(EffectQueueFragment source)
49
    {
50
    super(source);
51
    }
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46 53
///////////////////////////////////////////////////////////////////////////////////////////////////
47 54

  
48 55
  static void uniforms(int mProgramH, int variant)

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