Revision f046b159
Added by Leszek Koltunski almost 4 years ago
src/main/java/org/distorted/library/program/DistortedProgram.java | ||
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* @y.exclude |
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*/ |
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public DistortedProgram(final InputStream vertex, final InputStream fragment, final String vertexHeader, final String fragmentHeader, int glslVersion ) |
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throws FragmentCompilationException,VertexCompilationException,VertexUniformsException,FragmentUniformsException,LinkingException
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|
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throws FragmentCompilationException,VertexCompilationException,LinkingException |
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{ |
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this(vertex,fragment,vertexHeader,fragmentHeader,glslVersion,null); |
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} |
... | ... | |
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* @param fragment Fragment shader code. |
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* @throws FragmentCompilationException |
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* @throws VertexCompilationException |
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* @throws VertexUniformsException |
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* @throws FragmentUniformsException |
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* @throws LinkingException |
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*/ |
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public DistortedProgram(final String vertex, final String fragment) |
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throws FragmentCompilationException,VertexCompilationException,VertexUniformsException,FragmentUniformsException,LinkingException
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throws FragmentCompilationException,VertexCompilationException,LinkingException |
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{ |
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init(300); |
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Also available in: Unified diff
First attempt at the MeshBase.apply(VertexEffect) API.