Revision f8377ef8
Added by Leszek Koltunski about 7 years ago
src/main/java/org/distorted/library/DistortedScreen.java | ||
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// here we don't manage underlying OpenGL assets ourselves |
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public void create() {}
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void delete() {} |
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void destroy() {}
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void create() {}
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void delete() {}
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void recreate() {}
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// PUBLIC API |
Also available in: Unified diff
New, cleaner way to create/destroy DistortedSurfaces.
Serious regression in StarWars (crashes!). Looks like the Node's internal FBO is being deleted and not re-created in time.