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Revision fd2db957

Added by Leszek Koltunski about 7 years ago

1) bugfix computing Gaussian BLUR kernel (for odd radii, the last offset was incorrectly computed)
2) introduce more advanced method of detecting BLUR halo (compute depths in a new way)

View differences:

src/main/java/org/distorted/library/EffectQueuePostprocess.java
245 245
      if( radius%2 == 1 )
246 246
        {
247 247
        int index = offset + radius/2 +1;
248
        offsetsCache[index]=mOffsets[radius];
248
        offsetsCache[index]=radius;
249 249
        weightsCache[index]=mWeights[radius];
250 250
        }
251 251
      }

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