Introduce InitAssets. We'll use this later to pass on references to the tablebase file to the TwistyObject (so that it can use this for perfect scrambling)
Produce new JSONs files (version 7, with new scrambling method)
Move scrambling to a new model where there are spearete scrambling 'algorithms' and 'edges' of the scrambling graph.Now each edge can contain a whole algorithm, i.e. a sequence of moves leading from state to state, which permits construction of scrambling for more complicated bandaged objects such as the AI cube....
Progress with Masterball TouchControl.
objects: license.
Introduce InitData, a data structure used to initialize a TwistyObject.Current (optional) members: int[] numLayers, int param [intended: type of the Crazy 3x3 planet], float[][] pos [position of a bandaged cube] )
Mixup Plus Cube: beginnings
Internal color of the Mixup Cube
Correct scrambling in the Mixup Cube.
VN tutorial for the Mixup.
Mixup tutorials.
Correct and sort the Mixup quats.
Provide the correct quat set (not group!) for the Mixup Cube.
Progess with Mixup.
one more crash fix and a bump to 1.10.3