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29b82486
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2020 Leszek Koltunski //
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// //
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// This file is part of Magic Cube. //
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// //
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// Magic Cube is free software: you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation, either version 2 of the License, or //
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// (at your option) any later version. //
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// //
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// Magic Cube is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.objectlib.main;
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import android.content.res.Resources;
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import org.distorted.library.main.DistortedEffects;
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import org.distorted.library.main.DistortedTexture;
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import org.distorted.library.mesh.MeshSquare;
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ecf3d6e3
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Leszek Koltunski
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import org.distorted.library.type.Static3D;
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29b82486
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Leszek Koltunski
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import org.distorted.library.type.Static4D;
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Leszek Koltunski
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29b82486
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Leszek Koltunski
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import org.distorted.objectlib.R;
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ad9f5cae
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Leszek Koltunski
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import org.distorted.objectlib.objects.*;
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29b82486
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Leszek Koltunski
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61aa85e4
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///////////////////////////////////////////////////////////////////////////////////////////////////
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Leszek Koltunski
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public enum ObjectType
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29b82486
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{
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CUBE_2 ( new int[] {2,2,2} , 12, R.drawable.s_cube_2, R.drawable.m_cube_2, R.drawable.b_cube_2, R.drawable.h_cube_2),
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CUBE_3 ( new int[] {3,3,3} , 17, R.drawable.s_cube_3, R.drawable.m_cube_3, R.drawable.b_cube_3, R.drawable.h_cube_3),
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CUBE_4 ( new int[] {4,4,4} , 24, R.drawable.s_cube_4, R.drawable.m_cube_4, R.drawable.b_cube_4, R.drawable.h_cube_4),
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CUBE_5 ( new int[] {5,5,5} , 28, R.drawable.s_cube_5, R.drawable.m_cube_5, R.drawable.b_cube_5, R.drawable.h_cube_5),
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JING_2 ( new int[] {2,2,2,2} , 11, R.drawable.s_jing_2, R.drawable.m_jing_2, R.drawable.b_jing_2, R.drawable.h_jing_2),
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PYRA_3 ( new int[] {3,3,3,3} , 10, R.drawable.s_pyra_3, R.drawable.m_pyra_3, R.drawable.b_pyra_3, R.drawable.h_pyra_3),
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PYRA_4 ( new int[] {4,4,4,4} , 17, R.drawable.s_pyra_4, R.drawable.m_pyra_4, R.drawable.b_pyra_4, R.drawable.h_pyra_4),
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PYRA_5 ( new int[] {5,5,5,5} , 23, R.drawable.s_pyra_5, R.drawable.m_pyra_5, R.drawable.b_pyra_5, R.drawable.h_pyra_5),
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KILO_3 ( new int[] {3,3,3,3,3,3}, 18, R.drawable.s_kilo_3, R.drawable.m_kilo_3, R.drawable.b_kilo_3, R.drawable.h_kilo_3),
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KILO_5 ( new int[] {5,5,5,5,5,5}, 33, R.drawable.s_kilo_5, R.drawable.m_kilo_5, R.drawable.b_kilo_5, R.drawable.h_kilo_5),
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MEGA_3 ( new int[] {3,3,3,3,3,3}, 21, R.drawable.s_mega_3, R.drawable.m_mega_3, R.drawable.b_mega_3, R.drawable.h_mega_3),
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MEGA_5 ( new int[] {5,5,5,5,5,5}, 37, R.drawable.s_mega_5, R.drawable.m_mega_5, R.drawable.b_mega_5, R.drawable.h_mega_5),
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ULTI_2 ( new int[] {2,2,2,2} , 18, R.drawable.s_ulti_2, R.drawable.m_ulti_2, R.drawable.b_ulti_2, R.drawable.h_ulti_2),
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DIAM_2 ( new int[] {2,2,2,2} , 12, R.drawable.s_diam_2, R.drawable.m_diam_2, R.drawable.b_diam_2, R.drawable.h_diam_2),
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DIAM_3 ( new int[] {3,3,3,3} , 24, R.drawable.s_diam_3, R.drawable.m_diam_3, R.drawable.b_diam_3, R.drawable.h_diam_3),
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DIAM_4 ( new int[] {4,4,4,4} , 32, R.drawable.s_diam_4, R.drawable.m_diam_4, R.drawable.b_diam_4, R.drawable.h_diam_4),
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DINO_3 ( new int[] {3,3,3,3} , 10, R.drawable.s_dino_3, R.drawable.m_dino_3, R.drawable.b_dino_3, R.drawable.h_dino_3),
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DIN4_3 ( new int[] {3,3,3,3} , 7, R.drawable.s_din4_3, R.drawable.m_din4_3, R.drawable.b_din4_3, R.drawable.h_din4_3),
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REDI_3 ( new int[] {3,3,3,3} , 16, R.drawable.s_redi_3, R.drawable.m_redi_3, R.drawable.b_redi_3, R.drawable.h_redi_3),
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HELI_3 ( new int[] {3,3,3,3,3,3}, 20, R.drawable.s_heli_3, R.drawable.m_heli_3, R.drawable.b_heli_3, R.drawable.h_heli_3),
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SKEW_2 ( new int[] {2,2,2,2} , 11, R.drawable.s_skew_2, R.drawable.m_skew_2, R.drawable.b_skew_2, R.drawable.h_skew_2),
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SKEW_3 ( new int[] {3,3,3,3} , 21, R.drawable.s_skew_3, R.drawable.m_skew_3, R.drawable.b_skew_3, R.drawable.h_skew_3),
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IVY_2 ( new int[] {2,2,2,2} , 8, R.drawable.s_ivy_2 , R.drawable.m_ivy_2 , R.drawable.b_ivy_2 , R.drawable.h_ivy_2 ),
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REX_3 ( new int[] {3,3,3,3} , 19, R.drawable.s_rex_3 , R.drawable.m_rex_3 , R.drawable.b_rex_3 , R.drawable.h_rex_3 ),
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BAN1_3 ( new int[] {3,3,3} , 16, R.drawable.s_ban1_3, R.drawable.m_ban1_3, R.drawable.b_ban1_3, R.drawable.h_ban1_3),
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BAN2_3 ( new int[] {3,3,3} , 16, R.drawable.s_ban2_3, R.drawable.m_ban2_3, R.drawable.b_ban2_3, R.drawable.h_ban2_3),
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BAN3_3 ( new int[] {3,3,3} , 16, R.drawable.s_ban3_3, R.drawable.m_ban3_3, R.drawable.b_ban3_3, R.drawable.h_ban3_3),
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BAN4_3 ( new int[] {3,3,3} , 16, R.drawable.s_ban4_3, R.drawable.m_ban4_3, R.drawable.b_ban4_3, R.drawable.h_ban4_3),
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SQU1_3 ( new int[] {3,2,3} , 24, R.drawable.s_squ1_3, R.drawable.m_squ1_3, R.drawable.b_squ1_3, R.drawable.h_squ1_3),
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SQU2_3 ( new int[] {3,2,3} , 24, R.drawable.s_squ2_3, R.drawable.m_squ2_3, R.drawable.b_squ2_3, R.drawable.h_squ2_3),
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MIRR_2 ( new int[] {2,2,2} , 12, R.drawable.s_mirr_2, R.drawable.m_mirr_2, R.drawable.b_mirr_2, R.drawable.h_mirr_2),
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MIRR_3 ( new int[] {3,3,3} , 17, R.drawable.s_mirr_3, R.drawable.m_mirr_3, R.drawable.b_mirr_3, R.drawable.h_mirr_3),
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b19a1d32
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Leszek Koltunski
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CU_323 ( new int[] {3,2,3} , 15, R.drawable.s_cu_323, R.drawable.m_cu_323, R.drawable.b_cu_323, R.drawable.h_cu_323),
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CU_232 ( new int[] {2,3,2} , 16, R.drawable.s_cu_232, R.drawable.m_cu_232, R.drawable.b_cu_232, R.drawable.h_cu_232),
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CU_343 ( new int[] {3,4,3} , 23, R.drawable.s_cu_343, R.drawable.m_cu_343, R.drawable.b_cu_343, R.drawable.h_cu_343),
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29b82486
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Leszek Koltunski
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;
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public static final int NUM_OBJECTS = values().length;
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046104f5
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Leszek Koltunski
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public static final int MAX_SCRAMBLE,MAX_OBJECT_SIZE;
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private final int[] mNumLayers;
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private final int mNumScrambles;
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private final int mSmallIcon, mMediumIcon, mBigIcon, mHugeIcon;
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private static final ObjectType[] objects;
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static
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{
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int i = 0;
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objects = new ObjectType[NUM_OBJECTS];
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int maxScramble= Integer.MIN_VALUE;
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int maxSize = Integer.MIN_VALUE;
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for(ObjectType object: ObjectType.values())
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{
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objects[i++] = object;
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if( object.mNumScrambles> maxScramble ) maxScramble= object.mNumScrambles;
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int len = object.mNumLayers.length;
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for(int j=0; j<len; j++)
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if( object.mNumLayers[j]>maxSize ) maxSize = object.mNumLayers[j];
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}
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MAX_SCRAMBLE = maxScramble;
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MAX_OBJECT_SIZE = maxSize;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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8005e762
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public static ObjectType getObject(int ordinal)
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{
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return ordinal>=0 && ordinal<NUM_OBJECTS ? objects[ordinal] : CUBE_3;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public static int getOrdinal(String name)
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{
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for(int i=0; i<NUM_OBJECTS; i++)
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{
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if( objects[i].name().equals(name) ) return i;
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}
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return -1;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public static int getNumScramble(int ordinal)
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{
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return ordinal>=0 && ordinal<NUM_OBJECTS ? objects[ordinal].mNumScrambles : 0;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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ObjectType(int[] numLayers, int scrambles, int sIcon, int mIcon, int bIcon, int hIcon)
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{
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mNumLayers = numLayers;
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mNumScrambles= scrambles;
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mSmallIcon = sIcon;
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mMediumIcon = mIcon;
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mBigIcon = bIcon;
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mHugeIcon = hIcon;
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29b82486
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Leszek Koltunski
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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61aa85e4
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public int getIconID(int size)
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{
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switch(size)
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{
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case 0: return mSmallIcon;
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case 1: return mMediumIcon;
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case 2: return mBigIcon;
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case 3: return mHugeIcon;
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29b82486
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Leszek Koltunski
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}
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return mSmallIcon;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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e7daa161
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Leszek Koltunski
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public TwistyObject create(Static4D quat, Static3D move, Resources res, int surfaceW, int surfaceH)
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{
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DistortedTexture texture = new DistortedTexture();
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DistortedEffects effects = new DistortedEffects();
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MeshSquare mesh = new MeshSquare(20,20); // mesh of the node, not of the cubits
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int ord = ordinal();
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int[] numL= objects[ord].mNumLayers;
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switch(ord)
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{
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case 0:
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case 1:
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case 2:
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case 3: return new TwistyCuboid (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
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case 4: return new TwistyJing (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
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case 5:
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case 6:
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case 7: return new TwistyPyraminx (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
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case 8:
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case 9: return new TwistyKilominx (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
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case 10:
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case 11: return new TwistyMegaminx (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
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case 12: return new TwistyUltimate (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
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case 13:
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case 14:
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case 15: return new TwistyDiamond (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
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case 16: return new TwistyDino6 (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
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case 17: return new TwistyDino4 (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
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case 18: return new TwistyRedi (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
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case 19: return new TwistyHelicopter (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
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case 20:
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case 21: return new TwistySkewb (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
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case 22: return new TwistyIvy (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
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case 23: return new TwistyRex (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
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case 24: return new TwistyBandagedFused (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
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case 25: return new TwistyBandaged2Bar (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
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case 26: return new TwistyBandaged3Plate(numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
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case 27: return new TwistyBandagedEvil (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
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case 28: return new TwistySquare1 (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
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case 29: return new TwistySquare2 (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
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case 30:
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case 31: return new TwistyMirror (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
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case 32:
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case 33:
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case 34: return new TwistyCuboid (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
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}
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return null;
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}
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}
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