1
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
2
|
// Copyright 2020 Leszek Koltunski //
|
3
|
// //
|
4
|
// This file is part of Magic Cube. //
|
5
|
// //
|
6
|
// Magic Cube is free software: you can redistribute it and/or modify //
|
7
|
// it under the terms of the GNU General Public License as published by //
|
8
|
// the Free Software Foundation, either version 2 of the License, or //
|
9
|
// (at your option) any later version. //
|
10
|
// //
|
11
|
// Magic Cube is distributed in the hope that it will be useful, //
|
12
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
|
13
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
|
14
|
// GNU General Public License for more details. //
|
15
|
// //
|
16
|
// You should have received a copy of the GNU General Public License //
|
17
|
// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. //
|
18
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
19
|
|
20
|
package org.distorted.objectlib.main;
|
21
|
|
22
|
import android.content.res.Resources;
|
23
|
|
24
|
import org.distorted.library.main.DistortedEffects;
|
25
|
import org.distorted.library.main.DistortedTexture;
|
26
|
import org.distorted.library.mesh.MeshSquare;
|
27
|
import org.distorted.library.type.Static3D;
|
28
|
import org.distorted.library.type.Static4D;
|
29
|
|
30
|
import org.distorted.objectlib.R;
|
31
|
import org.distorted.objectlib.objects.*;
|
32
|
|
33
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
34
|
|
35
|
public enum ObjectType
|
36
|
{
|
37
|
CUBE_2 ( new int[] {2,2,2} , 12, R.drawable.s_cube_2, R.drawable.m_cube_2, R.drawable.b_cube_2, R.drawable.h_cube_2),
|
38
|
CUBE_3 ( new int[] {3,3,3} , 17, R.drawable.s_cube_3, R.drawable.m_cube_3, R.drawable.b_cube_3, R.drawable.h_cube_3),
|
39
|
CUBE_4 ( new int[] {4,4,4} , 24, R.drawable.s_cube_4, R.drawable.m_cube_4, R.drawable.b_cube_4, R.drawable.h_cube_4),
|
40
|
CUBE_5 ( new int[] {5,5,5} , 28, R.drawable.s_cube_5, R.drawable.m_cube_5, R.drawable.b_cube_5, R.drawable.h_cube_5),
|
41
|
JING_2 ( new int[] {2,2,2,2} , 11, R.drawable.s_jing_2, R.drawable.m_jing_2, R.drawable.b_jing_2, R.drawable.h_jing_2),
|
42
|
PYRA_3 ( new int[] {3,3,3,3} , 10, R.drawable.s_pyra_3, R.drawable.m_pyra_3, R.drawable.b_pyra_3, R.drawable.h_pyra_3),
|
43
|
PYRA_4 ( new int[] {4,4,4,4} , 17, R.drawable.s_pyra_4, R.drawable.m_pyra_4, R.drawable.b_pyra_4, R.drawable.h_pyra_4),
|
44
|
PYRA_5 ( new int[] {5,5,5,5} , 23, R.drawable.s_pyra_5, R.drawable.m_pyra_5, R.drawable.b_pyra_5, R.drawable.h_pyra_5),
|
45
|
KILO_3 ( new int[] {3,3,3,3,3,3}, 18, R.drawable.s_kilo_3, R.drawable.m_kilo_3, R.drawable.b_kilo_3, R.drawable.h_kilo_3),
|
46
|
KILO_5 ( new int[] {5,5,5,5,5,5}, 33, R.drawable.s_kilo_5, R.drawable.m_kilo_5, R.drawable.b_kilo_5, R.drawable.h_kilo_5),
|
47
|
MEGA_3 ( new int[] {3,3,3,3,3,3}, 21, R.drawable.s_mega_3, R.drawable.m_mega_3, R.drawable.b_mega_3, R.drawable.h_mega_3),
|
48
|
MEGA_5 ( new int[] {5,5,5,5,5,5}, 37, R.drawable.s_mega_5, R.drawable.m_mega_5, R.drawable.b_mega_5, R.drawable.h_mega_5),
|
49
|
ULTI_2 ( new int[] {2,2,2,2} , 18, R.drawable.s_ulti_2, R.drawable.m_ulti_2, R.drawable.b_ulti_2, R.drawable.h_ulti_2),
|
50
|
DIAM_2 ( new int[] {2,2,2,2} , 12, R.drawable.s_diam_2, R.drawable.m_diam_2, R.drawable.b_diam_2, R.drawable.h_diam_2),
|
51
|
DIAM_3 ( new int[] {3,3,3,3} , 24, R.drawable.s_diam_3, R.drawable.m_diam_3, R.drawable.b_diam_3, R.drawable.h_diam_3),
|
52
|
DIAM_4 ( new int[] {4,4,4,4} , 32, R.drawable.s_diam_4, R.drawable.m_diam_4, R.drawable.b_diam_4, R.drawable.h_diam_4),
|
53
|
DINO_3 ( new int[] {3,3,3,3} , 10, R.drawable.s_dino_3, R.drawable.m_dino_3, R.drawable.b_dino_3, R.drawable.h_dino_3),
|
54
|
DIN4_3 ( new int[] {3,3,3,3} , 7, R.drawable.s_din4_3, R.drawable.m_din4_3, R.drawable.b_din4_3, R.drawable.h_din4_3),
|
55
|
REDI_3 ( new int[] {3,3,3,3} , 16, R.drawable.s_redi_3, R.drawable.m_redi_3, R.drawable.b_redi_3, R.drawable.h_redi_3),
|
56
|
HELI_3 ( new int[] {3,3,3,3,3,3}, 20, R.drawable.s_heli_3, R.drawable.m_heli_3, R.drawable.b_heli_3, R.drawable.h_heli_3),
|
57
|
SKEW_2 ( new int[] {2,2,2,2} , 11, R.drawable.s_skew_2, R.drawable.m_skew_2, R.drawable.b_skew_2, R.drawable.h_skew_2),
|
58
|
SKEW_3 ( new int[] {3,3,3,3} , 21, R.drawable.s_skew_3, R.drawable.m_skew_3, R.drawable.b_skew_3, R.drawable.h_skew_3),
|
59
|
IVY_2 ( new int[] {2,2,2,2} , 8, R.drawable.s_ivy_2 , R.drawable.m_ivy_2 , R.drawable.b_ivy_2 , R.drawable.h_ivy_2 ),
|
60
|
REX_3 ( new int[] {3,3,3,3} , 19, R.drawable.s_rex_3 , R.drawable.m_rex_3 , R.drawable.b_rex_3 , R.drawable.h_rex_3 ),
|
61
|
BAN1_3 ( new int[] {3,3,3} , 16, R.drawable.s_ban1_3, R.drawable.m_ban1_3, R.drawable.b_ban1_3, R.drawable.h_ban1_3),
|
62
|
BAN2_3 ( new int[] {3,3,3} , 16, R.drawable.s_ban2_3, R.drawable.m_ban2_3, R.drawable.b_ban2_3, R.drawable.h_ban2_3),
|
63
|
BAN3_3 ( new int[] {3,3,3} , 16, R.drawable.s_ban3_3, R.drawable.m_ban3_3, R.drawable.b_ban3_3, R.drawable.h_ban3_3),
|
64
|
BAN4_3 ( new int[] {3,3,3} , 16, R.drawable.s_ban4_3, R.drawable.m_ban4_3, R.drawable.b_ban4_3, R.drawable.h_ban4_3),
|
65
|
SQU1_3 ( new int[] {3,2,3} , 24, R.drawable.s_squ1_3, R.drawable.m_squ1_3, R.drawable.b_squ1_3, R.drawable.h_squ1_3),
|
66
|
SQU2_3 ( new int[] {3,2,3} , 24, R.drawable.s_squ2_3, R.drawable.m_squ2_3, R.drawable.b_squ2_3, R.drawable.h_squ2_3),
|
67
|
MIRR_2 ( new int[] {2,2,2} , 12, R.drawable.s_mirr_2, R.drawable.m_mirr_2, R.drawable.b_mirr_2, R.drawable.h_mirr_2),
|
68
|
MIRR_3 ( new int[] {3,3,3} , 17, R.drawable.s_mirr_3, R.drawable.m_mirr_3, R.drawable.b_mirr_3, R.drawable.h_mirr_3),
|
69
|
CU_323 ( new int[] {3,2,3} , 15, R.drawable.s_cu_323, R.drawable.m_cu_323, R.drawable.b_cu_323, R.drawable.h_cu_323),
|
70
|
CU_232 ( new int[] {2,3,2} , 16, R.drawable.s_cu_232, R.drawable.m_cu_232, R.drawable.b_cu_232, R.drawable.h_cu_232),
|
71
|
CU_343 ( new int[] {3,4,3} , 23, R.drawable.s_cu_343, R.drawable.m_cu_343, R.drawable.b_cu_343, R.drawable.h_cu_343),
|
72
|
;
|
73
|
|
74
|
public static final int NUM_OBJECTS = values().length;
|
75
|
public static final int MAX_SCRAMBLE,MAX_OBJECT_SIZE;
|
76
|
|
77
|
private final int[] mNumLayers;
|
78
|
private final int mNumScrambles;
|
79
|
private final int mSmallIcon, mMediumIcon, mBigIcon, mHugeIcon;
|
80
|
|
81
|
private static final ObjectType[] objects;
|
82
|
|
83
|
static
|
84
|
{
|
85
|
int i = 0;
|
86
|
objects = new ObjectType[NUM_OBJECTS];
|
87
|
int maxScramble= Integer.MIN_VALUE;
|
88
|
int maxSize = Integer.MIN_VALUE;
|
89
|
|
90
|
for(ObjectType object: ObjectType.values())
|
91
|
{
|
92
|
objects[i++] = object;
|
93
|
|
94
|
if( object.mNumScrambles> maxScramble ) maxScramble= object.mNumScrambles;
|
95
|
|
96
|
int len = object.mNumLayers.length;
|
97
|
|
98
|
for(int j=0; j<len; j++)
|
99
|
if( object.mNumLayers[j]>maxSize ) maxSize = object.mNumLayers[j];
|
100
|
}
|
101
|
|
102
|
MAX_SCRAMBLE = maxScramble;
|
103
|
MAX_OBJECT_SIZE = maxSize;
|
104
|
}
|
105
|
|
106
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
107
|
|
108
|
public static ObjectType getObject(int ordinal)
|
109
|
{
|
110
|
return ordinal>=0 && ordinal<NUM_OBJECTS ? objects[ordinal] : CUBE_3;
|
111
|
}
|
112
|
|
113
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
114
|
|
115
|
public static int getOrdinal(String name)
|
116
|
{
|
117
|
for(int i=0; i<NUM_OBJECTS; i++)
|
118
|
{
|
119
|
if( objects[i].name().equals(name) ) return i;
|
120
|
}
|
121
|
|
122
|
return -1;
|
123
|
}
|
124
|
|
125
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
126
|
|
127
|
public static int getNumScramble(int ordinal)
|
128
|
{
|
129
|
return ordinal>=0 && ordinal<NUM_OBJECTS ? objects[ordinal].mNumScrambles : 0;
|
130
|
}
|
131
|
|
132
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
133
|
|
134
|
ObjectType(int[] numLayers, int scrambles, int sIcon, int mIcon, int bIcon, int hIcon)
|
135
|
{
|
136
|
mNumLayers = numLayers;
|
137
|
mNumScrambles= scrambles;
|
138
|
mSmallIcon = sIcon;
|
139
|
mMediumIcon = mIcon;
|
140
|
mBigIcon = bIcon;
|
141
|
mHugeIcon = hIcon;
|
142
|
}
|
143
|
|
144
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
145
|
|
146
|
public int getIconID(int size)
|
147
|
{
|
148
|
switch(size)
|
149
|
{
|
150
|
case 0: return mSmallIcon;
|
151
|
case 1: return mMediumIcon;
|
152
|
case 2: return mBigIcon;
|
153
|
case 3: return mHugeIcon;
|
154
|
}
|
155
|
|
156
|
return mSmallIcon;
|
157
|
}
|
158
|
|
159
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
160
|
|
161
|
public TwistyObject create(Static4D quat, Static3D move, Resources res, int surfaceW, int surfaceH)
|
162
|
{
|
163
|
DistortedTexture texture = new DistortedTexture();
|
164
|
DistortedEffects effects = new DistortedEffects();
|
165
|
MeshSquare mesh = new MeshSquare(20,20); // mesh of the node, not of the cubits
|
166
|
|
167
|
int ord = ordinal();
|
168
|
int[] numL= objects[ord].mNumLayers;
|
169
|
|
170
|
switch(ord)
|
171
|
{
|
172
|
case 0:
|
173
|
case 1:
|
174
|
case 2:
|
175
|
case 3: return new TwistyCuboid (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
|
176
|
case 4: return new TwistyJing (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
|
177
|
case 5:
|
178
|
case 6:
|
179
|
case 7: return new TwistyPyraminx (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
|
180
|
case 8:
|
181
|
case 9: return new TwistyKilominx (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
|
182
|
case 10:
|
183
|
case 11: return new TwistyMegaminx (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
|
184
|
case 12: return new TwistyUltimate (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
|
185
|
case 13:
|
186
|
case 14:
|
187
|
case 15: return new TwistyDiamond (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
|
188
|
case 16: return new TwistyDino6 (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
|
189
|
case 17: return new TwistyDino4 (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
|
190
|
case 18: return new TwistyRedi (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
|
191
|
case 19: return new TwistyHelicopter (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
|
192
|
case 20:
|
193
|
case 21: return new TwistySkewb (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
|
194
|
case 22: return new TwistyIvy (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
|
195
|
case 23: return new TwistyRex (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
|
196
|
case 24: return new TwistyBandagedFused (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
|
197
|
case 25: return new TwistyBandaged2Bar (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
|
198
|
case 26: return new TwistyBandaged3Plate(numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
|
199
|
case 27: return new TwistyBandagedEvil (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
|
200
|
case 28: return new TwistySquare1 (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
|
201
|
case 29: return new TwistySquare2 (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
|
202
|
case 30:
|
203
|
case 31: return new TwistyMirror (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
|
204
|
case 32:
|
205
|
case 33:
|
206
|
case 34: return new TwistyCuboid (numL, quat, move, texture, mesh, effects, res, surfaceW, surfaceH);
|
207
|
}
|
208
|
|
209
|
return null;
|
210
|
}
|
211
|
}
|