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magiccube / src / main / java / org / distorted / objects / TwistyBandagedFused.java @ 91792184

# Date Author Comment
91792184 09/10/2021 01:29 AM Leszek Koltunski

Make object scrambling abstract (well, almost - with exception of Square-1 - this theoretically could also be done the generic way, but this would require almost 20000 'ScrambleStates')

f2d0d23e 09/06/2021 03:14 PM Leszek Koltunski

Remove statics from the Bandaged Cube classes.

6cf89a3e 08/31/2021 03:38 PM Leszek Koltunski

Introduce pseudorandom balancing into scrambling in case of the two Dinos (from now on, the more times a particular (ax,layer) combination has been chosen already in the scrambling sequence, the less likely it is to be chosen next).
Fix Dino6 - isSolved(). Sadly, it cannot be the geeneric function - it needs to be another special case.

0ad6b867 08/30/2021 05:02 PM Leszek Koltunski

Convert Skewb Ultimate, Jing Pyraminx & Ivy Cube to the new, unified scrambling method.

38589947 08/30/2021 10:51 AM Leszek Koltunski

Unify scrambling across all 4 bandaged objects.

9f171eba 06/13/2021 10:35 PM Leszek Koltunski

Preparation for 'smart scrambling' : introduce the total number of scrambles to the 'randomizeNewScramble' function.

582617c1 06/03/2021 10:46 PM Leszek Koltunski

Hide more stuff in the TwistyObject class.

0203be88 06/03/2021 10:06 PM Leszek Koltunski

Remove the need for RowChances.

7d8cc029 04/18/2021 10:20 PM Leszek Koltunski

Simplify.

b1f2ccf5 04/14/2021 04:00 PM Leszek Koltunski

Convert the first object, the Cube, to the new Cubit-creating engine.

68ce0d53 03/23/2021 01:30 PM Leszek Koltunski

Simplify the 'bandaged' class API.

5043d5d0 03/21/2021 12:44 AM Leszek Koltunski

Refactor the automatic scrambling. From now on, it is not needed to care about single and double turns when randomizing a new turn.

51a07bb4 03/20/2021 10:44 PM Leszek Koltunski

Minor

bbc6471c 03/20/2021 12:36 AM Leszek Koltunski

Change the automatic scramble API in the TwistyObject - in preparation for automatic scrambles in the Bandaged Objects.

eff371f4 03/18/2021 05:43 PM Leszek Koltunski

Bandaged objects: first step making automatic scrambling work.

92ec91b9 03/18/2021 11:48 AM Leszek Koltunski

Progress with bandaged objects.

538ee7a6 03/16/2021 11:44 PM Leszek Koltunski

Progress with bandaged cubes.

4c0a6d97 03/15/2021 03:59 PM Leszek Koltunski

Beginnings of support for bandaged versions of the 3x3 cube.