Revision 1019cc43
Added by Leszek Koltunski over 5 years ago
| src/main/java/org/distorted/main/RubikPreRender.java | ||
|---|---|---|
| 173 | 173 |
} |
| 174 | 174 |
} |
| 175 | 175 |
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mCanRotate = false;
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mCanRotate = true;
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| 177 | 177 |
mCanPlay = false; |
| 178 | 178 |
doEffectNow( BaseEffect.Type.WIN ); |
| 179 | 179 |
} |
Also available in: Unified diff
Improvements for the way we rotate layers of Objects: make it possible to begin a rotation during a WIN effect.