Revision 1019cc43
Added by Leszek Koltunski over 4 years ago
src/main/java/org/distorted/main/RubikPreRender.java | ||
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} |
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} |
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mCanRotate = false;
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mCanRotate = true;
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mCanPlay = false; |
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doEffectNow( BaseEffect.Type.WIN ); |
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} |
Also available in: Unified diff
Improvements for the way we rotate layers of Objects: make it possible to begin a rotation during a WIN effect.