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magiccube / src / main / java / org / distorted / object @ 9224ffd2

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# Date Author Comment
9224ffd2 03/30/2020 12:29 PM Leszek Koltunski

extend the RubikObject API to make it possible to add rotations of multiple rows simultaneously (all along the same axis of course!)

aa171dee 03/29/2020 11:41 PM Leszek Koltunski

More support for actual patterns!

53f23b64 03/27/2020 01:08 AM Leszek Koltunski

Progress with Pretty Patterns - do away with the tabbed dialog!

4c0cd600 03/25/2020 06:24 PM Leszek Koltunski

Change the series of Object buttons in the Play state into a PopupWindow.

ea6ee91b 03/23/2020 10:25 PM Leszek Koltunski

Minor.

e46e17fb 03/21/2020 07:16 PM Leszek Koltunski

Adjust rotation speed depending on the row (important in case of Pyraminx - there the top little tetrahedron must rotate much faster than the bottom big layer )

286d73ae 03/19/2020 11:50 PM Leszek Koltunski

Port the downloading into the new 'magic' server.

7437ebb3 03/16/2020 03:39 PM Leszek Koltunski

Still a fix for the previous fix - cubits lie on faces only if their RotationRow is very close to 0 or mSize-1, and not when their RotationRow rounded to the nearest integer is 0 or mSize-1 ! ( counterexample: the rotated tetrahedrons of Pyraminx )

94ad5a8f 03/16/2020 03:09 PM Leszek Koltunski

Fix the way we detect if an Object is solved.
Previous way would not detect situations when the object looks solved, but one of the cubits inside its faces - a non-corner and non-edge - is rotated and ends up on the same face.

c86f9f1f 03/13/2020 05:43 PM Leszek Koltunski

Make the records independent of arrangement of Objects and their sizes in RubikObjectList.

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