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Leszek Koltunski's activity

From 06/14/2020 to 07/13/2020

07/08/2020

12:23 PM Magic Cube Feature #45 (Closed): Improve the icon
Leszek Koltunski
12:20 PM Magic Cube Feature #45: Improve the icon
Icon changed to the following:
!icon_512.png!
Leszek Koltunski

07/06/2020

03:32 PM Magic Cube Feature #51 (Closed): Improve the Patterns dialog
Leszek Koltunski
03:31 PM Magic Cube Feature #51: Improve the Patterns dialog
Three commits ending with commit:5de2c572 resolve this. Leszek Koltunski

06/26/2020

11:45 PM Distorted Android Feature #59 (Closed): Add possibility to stop and restart time
When an app is paused, we don't want all the Dynamics to keep tracking time.
Add an API apps can call to stop updat...
Leszek Koltunski
01:55 PM Magic Cube Feature #48 (Closed): Make it possible to make an Object smaller or bigger
Commit commit:c7b00dfb resolves this. Leszek Koltunski

06/21/2020

11:34 AM Distorted Android Bug #58 (Closed): Remove the Inflate vectors
Inflate vectors take a lot of space in 'dmesh' mesh format and vertex attributes. They do not fully work with MeshJoi... Leszek Koltunski
11:30 AM Magic Cube Bug #57 (Closed): Make the UI proportional in physical screen size
Serias of 7 commits ( commit:e3c74c0f - commit:52d0a923 ) (almost fully) resolves this.
What remains are the image...
Leszek Koltunski
11:29 AM Magic Cube Bug #57 (Closed): Make the UI proportional in physical screen size
On tablets, like the Huawei MediaPad M5, the UI elements are too small. Make them proportional. Leszek Koltunski

06/20/2020

11:15 AM Magic Cube Feature #53 (Closed): Firebase: report sequence of events leading up to the 'IllegalStateException' dismissing the MainDialog
Commit commit:00ffccc4 (mostly) resolves this. Leszek Koltunski
10:01 AM Magic Cube Feature #52: Firebase: report FPS
commit:7eae2d49 Leszek Koltunski
10:01 AM Magic Cube Feature #52: Firebase: report FPS
Commit:7eae2d49 Leszek Koltunski
10:00 AM Magic Cube Feature #52 (Closed): Firebase: report FPS
Commit commit:eae2d49 resolves this. Leszek Koltunski

06/19/2020

12:04 AM Magic Cube Feature #56 (New): Add the 'World' pane to the Scores Dialog
A new pane on the left: 'World' with a list of best individuals and best countries. Leszek Koltunski
12:01 AM Magic Cube Feature #48: Make it possible to make an Object smaller or bigger
Make it a two-fingered zoom.
Problem: the 600x600 Node texture. Zooming will move part of the Object out of it an...
Leszek Koltunski
11:54 PM Magic Cube Feature #49 (Closed): Two-finger Object rotations
Commit commit:7695a3be resolves this. Leszek Koltunski

06/18/2020

11:14 AM Magic Cube Feature #54 (Closed): Lock the app in vertical mode
Commit commit:50c66e3d resolves this. Leszek Koltunski
09:54 AM Magic Cube Feature #54 (Closed): Lock the app in vertical mode
No point to support the horizontal. Leszek Koltunski
11:06 AM Magic Cube Feature #50 (Closed): Improve RubikObject.finishRotation()
Commit commit:4c864c68 resolves this. Leszek Koltunski
09:55 AM Magic Cube Feature #55 (New): Add a halo around the object
The halo would be an area that, if touched, would not cause a Drag. Leszek Koltunski
09:53 AM Magic Cube Feature #53 (Closed): Firebase: report sequence of events leading up to the 'IllegalStateException' dismissing the MainDialog
Maybe add a circular queue of Strings to the RubikActivity, up to 10, each of which will be reporting an event like o... Leszek Koltunski
09:51 AM Magic Cube Feature #52 (Closed): Firebase: report FPS
Report the FPS of each Object to Firebase (on object change) Leszek Koltunski

06/16/2020

01:20 PM Magic Cube Feature #49: Two-finger Object rotations
https://stackoverflow.com/questions/10682019/android-two-finger-rotation Leszek Koltunski
01:01 PM Magic Cube Feature #51 (Closed): Improve the Patterns dialog
Put all categories into a tree-lie structure with children being the patterns.
Put an icon of the most interesting ...
Leszek Koltunski
12:52 PM Distorted Android Feature #36: Mesh Importer
We have come up with our own, Distorted Mesh ('dmesh') format. Leszek Koltunski
12:47 PM Magic Cube Feature #50 (Closed): Improve RubikObject.finishRotation()
Currently the finishRotation() simply moves the layer towards the nearest full basicAngle().
This is suboptimal esp...
Leszek Koltunski
12:27 PM Magic Cube Bug #47 (Closed): Remove the FBO_QUEUE
Commit commit:cb004f2e resolves this. Closing. Leszek Koltunski
 

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