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From 06/09/2016 to 07/08/2016

07/08/2016

11:23 PM Revision 6f779cd4 (examples): beginnings of support for drawing the Region in Vertex3D app.
Leszek Koltunski
10:38 PM Revision 950511ed (examples): re-add center to Vertex3D
Leszek Koltunski

07/07/2016

01:04 AM Revision 56cbe1cf (examples): Re-write Vertex3D to provide similar functionality to Fragment3D (displaying the center and region bitmaps still missing)
Leszek Koltunski
03:05 PM Bug #16 (In Progress): When rotated at an angle, surfaces get increasingly transparent
Distorted Admin
10:43 AM Bug #16 (Closed): When rotated at an angle, surfaces get increasingly transparent
Any surface gets more and more transparent when rotated.
This is probably issue with the last line of the fragmen...
Leszek Koltunski
10:44 AM Bug #17 (Closed): Regions of Fragment Effects migrate
The regions move when Object is rotated. Issue particularly apparent when we rotate with an angle close to 90 degrees... Leszek Koltunski
08:54 AM Feature #13 (Closed): App checking Fragment effects on a DistortedCubes target
Closing. Distorted Admin
08:54 AM Feature #13: App checking Fragment effects on a DistortedCubes target
commit:examples|3bec5dc2 provides such an app. Leszek Koltunski

07/06/2016

11:41 PM Revision 3bec5dc2 (examples): Fragment3D finished.
Leszek Koltunski
10:36 PM Revision 65270124 (examples): Fragment3D should be pretty much finished.
Leszek Koltunski
04:39 PM Revision 75c7def3 (examples): Fragment3D close to done now!
Leszek Koltunski
12:35 PM Revision 56e4be07 (examples): Improve Fragment3D app some more!
Leszek Koltunski
12:07 PM Revision 7e9be46d (examples): Improve Fragment3D app some more!
Leszek Koltunski

07/05/2016

10:34 PM Revision 65074f5a (library): Minor stuff - comments.
Leszek Koltunski
10:33 PM Revision 50f58197 (examples): Make the Fragment3D app more generic: beginnings.
Leszek Koltunski
11:14 AM Revision b4a73ea5 (examples): Essentially revert the last commit :)
Leszek Koltunski

07/04/2016

04:12 PM Revision edafb4a7 (examples): Some progress with Fragment3D app - doesn't compile yet!
Leszek Koltunski
04:12 PM Revision ac094579 (library): Some progress with Fragment3D app - doesn't compile yet!
Leszek Koltunski

07/03/2016

12:23 AM Revision df77c72c (examples): New Fragment3D app.
Leszek Koltunski
10:15 PM Revision 1317832f (examples): new icon.
Leszek Koltunski

07/02/2016

01:05 AM Revision bcc8e016 (examples): Improve the Vertex3D app some more.
Leszek Koltunski
11:45 PM Revision 462c74f4 (examples): Revert the Cubes App.
Leszek Koltunski
11:45 PM Revision 62f7a90a (library): Revert the Cubes App.
Leszek Koltunski

07/01/2016

02:40 PM Revision 0729bc41 (library): Add DistortedGridFactory to share Grids among same-shaped DistortedObjects.
Leszek Koltunski

06/30/2016

01:06 PM Revision ffbf279e (library): revert latest changes to the fragment shader.
small things in DistortedObjects. Leszek Koltunski

06/29/2016

11:53 PM Revision 50ac40a6 (examples): some improvements for the way we test DistortedObjects.
Leszek Koltunski
11:53 PM Revision 2e75bd79 (library): some improvements for the way we test DistortedObjects.
Leszek Koltunski
08:57 PM Revision 4018b3b7 (library): fix fragment effects :)
Leszek Koltunski
04:15 PM Revision 2dacdeb2 (library): remove the 'Color' vertex attribute.
Leszek Koltunski

06/28/2016

08:45 PM Revision ac02465e (examples): minor stuff in layouts
Leszek Koltunski
03:58 PM Revision 8cefe6a3 (library): switch precision to low in fragment shader
Leszek Koltunski
01:01 PM Revision cd174a64 (library): Make the 'deform' effect continuous when 'center' point passes through (0,0) i.e. middle of the Object.
Leszek Koltunski
11:13 AM Revision 81376ddb (library): Avoid a crash on exiting MessageSender
Leszek Koltunski
10:41 AM Revision e52f9d96 (examples): Fix a bug in PlainMonaLisa - avoid a crash on screen rotate
Leszek Koltunski

06/27/2016

10:57 PM Revision adc2a085 (examples): fix in vertex shader
Leszek Koltunski
10:57 PM Revision 369ee56a (library): fix in vertex shader
Leszek Koltunski
12:35 PM Revision 7c227ed2 (library): Bugfix in vertex shader (vertices were shot into outer space if P==S, i.e. if center point was exactly equal to the vertex being computed)
Leszek Koltunski
12:00 PM Revision d2337a3a (examples): Progress with Vertex3D
Leszek Koltunski
12:00 PM Revision 341c803d (library): Progress with Vertex3D
Leszek Koltunski

06/26/2016

10:45 PM Revision 2bf60c29 (examples): Progress with vertex3D
Leszek Koltunski

06/25/2016

11:59 PM Revision 71d8ad03 (examples): Vertex3D: beginnings of support for a visible 'center' cross.
Leszek Koltunski
10:54 PM Revision 794e6c4f (examples): Vertex3D: add configurable center
Leszek Koltunski

06/24/2016

01:31 PM Feature #12 (Closed): App checking Vertex effects on a DistortedCubes target
Commit commit:library|0318e7e3 solves the (hopefully!) last issue with Vertex Effects acting on a DistortedCubes targ... Distorted Admin
01:17 PM Revision f969f51d (examples): Make the hips movement more realistic
Leszek Koltunski
01:06 PM Revision 39cbf9dc (library): Minor: deal with IntelliJ warnings
Leszek Koltunski
01:05 PM Revision 7abd1d00 (examples): make the 'Deform' app much more flexible (now we can mix effects atthe same time!)
Leszek Koltunski
11:07 AM Revision 8aac2acc (library): minor
Leszek Koltunski
11:05 AM Revision 0318e7e3 (library): Important bugfix in the vertex shader: there was division by 0 in case Center point was on the edge of the Object, resulting in some vertices being shot into outer space.
Leszek Koltunski

06/23/2016

03:22 PM Revision 261fe5bd (examples): Improvements to the Cubes & Vertex3D apps.
Leszek Koltunski
01:33 PM Revision e642b4aa (examples): Vertex3D almost finished - there's still a problem when parts of Cubes get culled if the Object gets Deformed or Distorted to the left (curiously only the 'left' direction seems to trigger this!)
Leszek Koltunski
01:33 PM Revision 42e62272 (library): Vertex3D almost finished - there's still a problem when parts of Cubes get culled if the Object gets Deformed or Distorted to the left (curiously only the 'left' direction seems to trigger this!)
Leszek Koltunski
12:56 PM Revision 26b28407 (examples): Progress with Vertex3D
Leszek Koltunski
10:57 AM Revision 833685d0 (examples): Progress with Vertex3D
Leszek Koltunski
10:36 AM Revision d40cfeb2 (examples): Progress with Vertex3D
Leszek Koltunski

06/22/2016

11:24 PM Revision e2d8ea1d (examples): Progress with Vertex3D
Leszek Koltunski
03:44 PM Feature #12 (In Progress): App checking Vertex effects on a DistortedCubes target
commit:examples|08f92d82 contains the first version of such app. Distorted Admin
03:42 PM Revision 08f92d82 (examples): Skeleton of the new App: Vertex3D. So far just a copy of Matrix3D.
Leszek Koltunski
12:52 PM Revision db5d943e (examples): Rename Effects3D to Matrix3D
Leszek Koltunski
11:21 AM Revision c5a28eb8 (examples): Cleanup, consistent variable names, minor details.
Leszek Koltunski
11:21 AM Revision e8c81a8e (library): Cleanup, consistent variable names, minor details.
Leszek Koltunski

06/21/2016

12:21 AM Revision 5fd28c26 (library): Further progress with SenderThread: make it possible to actually exit the thread on app exit.
Leszek Koltunski
12:12 AM Revision 6613266b (library): Major: the MessageSender thread used to be running all the time in a tight loop!!
Leszek Koltunski
11:13 PM Revision e25d0dde (library): Additional Javadoc stuff.
Leszek Koltunski
01:02 PM Revision 59bbb86a (examples): - Javadoc for EffectNames
- make Matrix effects consistent with the rest (center of effect as last parameter!)
- bugfix for yesterday's bugfix ...
Leszek Koltunski
01:02 PM Revision 0df17fad (library): - Javadoc for EffectNames
- make Matrix effects consistent with the rest (center of effect as last parameter!)
- bugfix for yesterday's bugfix ...
Leszek Koltunski
10:06 AM Revision 84dd0d8f (examples): Cleanup.
Leszek Koltunski
10:06 AM Revision 015642fb (library): Cleanup.
Leszek Koltunski
09:36 AM Revision 8bebb319 (examples): Effects2D should be finished.
Leszek Koltunski

06/20/2016

11:52 PM Revision de1c3c51 (examples): remove debug
Leszek Koltunski
11:51 PM Revision 3a35681a (library): Bugfix: send EFFECT_REMOVED to all Listeners from EffectQueue.abortAll() !
Leszek Koltunski
11:42 PM Revision e763f1ee (examples): Effects2D almost finished.
Leszek Koltunski
10:47 PM Revision af225332 (examples): More progress with Effects2D app.
Leszek Koltunski
04:35 PM Revision f9afbbf3 (examples): Upgrade what used to be the 'Scratchpad' app; step 2: reorganize layout
Leszek Koltunski
12:09 PM Revision e5424523 (examples): Upgrade what used to be the 'Scratchpad' app; step 1: rename.
Leszek Koltunski
11:28 AM Feature #10 (Closed): Re-architecture adding new Effects
Series of commits ending with commit:library|8c893ffc mostly fixed the main problem - now adding a new Effect calls f... Distorted Admin
10:32 AM Revision bb7d8484 (library): Minor cleanup.
Leszek Koltunski
10:31 AM Revision fee0865c (library): Fix for adding a single DistortedObject to a DistortedNode tree multiple times.
Leszek Koltunski

06/18/2016

10:58 PM Revision f988589e (examples): Further reduce the distortedObject's API - now only 26 methods, 1/4 of the 104 before the reorganization.
Leszek Koltunski
10:58 PM Revision 8c893ffc (library): Further reduce the distortedObject's API - now only 26 methods, 1/4 of the 104 before the reorganization.
Leszek Koltunski

06/17/2016

09:55 PM Feature #15 (Closed): Order Independent Transparency

Alphablend is broken - it always takes into account the order with which we draw; thus if we are drawing a Distorte...
Distorted Admin
09:34 PM Revision a595ee16 (library): New API tested.
Leszek Koltunski

06/16/2016

12:05 AM Revision b5cc7760 (examples): New API fully ported; not tested yet but stuff compiles.
Leszek Koltunski
11:49 PM Revision 7bf107f7 (examples): Some more progress with porting apps to new VERTEX API.
Leszek Koltunski
11:49 PM Revision d425545a (library): Some more progress with porting apps to new VERTEX API.
Leszek Koltunski
04:21 PM Revision f2fe7e28 (library): Major push towards simplifying DistortedObject's public API.
Beginning of work on VERTEX Effects - does not compile ATM! Leszek Koltunski
01:50 PM Revision 59759251 (examples): Major push towards simplifying DistortedObject's public API.
All Fragment effects are using the new API - the 'DataND' marker interfaces. Leszek Koltunski
01:50 PM Revision 2fce34f4 (library): Major push towards simplifying DistortedObject's public API.
All Fragment effects are using the new API - the 'DataND' marker interfaces. Leszek Koltunski

06/15/2016

12:44 AM Revision 7589635e (examples): Major push towards simplifying DistortedObject's public API.
All MATRIX effects are using the new API - the 'DataND' marker interfaces. Leszek Koltunski
12:44 AM Revision 568b29d8 (library): Major push towards simplifying DistortedObject's public API.
All MATRIX effects are using the new API - the 'DataND' marker interfaces. Leszek Koltunski
03:59 PM Feature #6 (Closed): New Effect: save
Distorted Admin
03:58 PM Feature #6 (Resolved): New Effect: save
After some consideration, the 'Save' effect and the whole 'Other' Effect Queue have been removed back from the librar... Distorted Admin
03:56 PM Revision 88d9ff62 (examples): Save the image to 'Pictures' album in the Gallery.
Leszek Koltunski
03:14 PM Revision e4237c21 (examples): Move the 'Save' effect to the Application and remove the 'OTHER' effect queue
Leszek Koltunski
03:14 PM Revision cdd6333d (library): Move the 'Save' effect to the Application and remove the 'OTHER' effect queue
Leszek Koltunski
12:40 PM Revision 13efa930 (examples): 1. new package 'message'
2. Rename the 'Grid' classes to match Leszek Koltunski
12:40 PM Revision e458a4ba (library): 1. new package 'message'
2. Rename the 'Grid' classes to match Leszek Koltunski
12:05 PM Revision 08eabc44 (examples): move data types, like FlatND and InterpolatorND, to a separate package.
Leszek Koltunski
12:05 PM Revision a4835695 (library): move data types, like FlatND and InterpolatorND, to a separate package.
Leszek Koltunski
11:23 AM Revision 9351ad55 (library): comment cleanup in DistortedObject.
Leszek Koltunski
11:18 AM Revision e0a16874 (library): cleanup in DistortedObject's methods.
Leszek Koltunski

06/14/2016

10:08 PM Revision bc0a685b (examples): Add License
Leszek Koltunski
04:24 PM Revision d333eb6b (library): Add license
Leszek Koltunski

06/13/2016

10:28 PM Revision cb0e1940 (library): remove the remains of DistortedBitmaps from DistortedNode
Leszek Koltunski
10:19 PM Revision 476bbc81 (library): Bugfix for removeByType
Leszek Koltunski
12:01 PM Revision b9615af9 (examples): Save PNG effect almost finished. Supporting App (hopefully!) completely finished.
What remains to be done: put actual saving of the Bitmap in a separate thread, away from the Graphics thread!! Leszek Koltunski
12:01 PM Revision c6e1c219 (library): Save PNG effect almost finished. Supporting App (hopefully!) completely finished.
What remains to be done: put actual saving of the Bitmap in a separate thread, away from the Graphics thread!! Leszek Koltunski

06/12/2016

10:48 PM Revision 7cfeeb63 (examples): Progress with Save app.
Leszek Koltunski
10:46 PM Revision e1e275c1 (library): Javadoc stuff.
Leszek Koltunski

06/10/2016

12:42 AM Feature #14 (Closed): App checking arrangement of DistortedCubes into a DistortedTree.
Check if this works! Distorted Admin
12:41 AM Feature #13 (Closed): App checking Fragment effects on a DistortedCubes target
Write such example app. Distorted Admin
12:41 AM Feature #12 (Closed): App checking Vertex effects on a DistortedCubes target
Write such example app. Distorted Admin
12:38 AM Revision a2cb31e9 (examples): Beginnings of support for the 'Save' app.
Leszek Koltunski
03:50 PM Feature #10 (In Progress): Re-architecture adding new Effects
Distorted Admin
03:49 PM Feature #6: New Effect: save
Implemented in commit:library|57dc1301.
Issue still open because we need to provide example App and check if the i...
Distorted Admin
03:39 PM Revision 57dc1301 (library): Implement SAVE_PNG
Leszek Koltunski
03:11 PM Revision 2e18813f (library): Beginnings of support for the SavePNG effect.
Leszek Koltunski
01:51 PM Revision 71887484 (library): abstract setMax and getMax to EffectQueue.
Leszek Koltunski
12:39 PM Revision 9c5b5cb6 (examples): Improce the 'Check' App.
Leszek Koltunski
12:39 PM Revision b1e91f2c (library): Improce the 'Check' App.
Leszek Koltunski
11:30 AM Revision a8c3ada7 (examples): Improve aborting Effects.
Leszek Koltunski
11:30 AM Revision d07f2950 (library): Improve aborting Effects.
Leszek Koltunski

06/09/2016

01:03 AM Revision c06dacb3 (examples): Merge remote-tracking branch 'origin/master'
Leszek Koltunski
01:03 AM Revision 95593730 (examples): Introduce ENUM EffectTypes
Leszek Koltunski
01:03 AM Revision 1e438fc7 (library): Introduce ENUM EffectTypes
Leszek Koltunski
09:50 PM Feature #11 (Rejected): New effect: wait
Provide a new Effect 'wait' which, when injected to one of the 4 queues, would delay all the effects behind it in the... Distorted Admin
01:01 PM Revision 78cf1356 (examples): Merge remote-tracking branch 'origin/master'
Leszek Koltunski
01:01 PM Revision ce3787c7 (examples): Icon & metadata
Leszek Koltunski

06/08/2016

01:15 AM Feature #6: New Effect: save
There will be two separate effects from the new 'Post Shader' class:
- save 1 frame to a PNG file
- save a movie ...
Distorted Admin
01:14 AM Revision 89a0d841 (examples): Beginnings of support for PostShader effects (SavePNG, SaveMP4)
Leszek Koltunski
01:14 AM Revision b3618cb5 (library): Beginnings of support for PostShader effects (SavePNG, SaveMP4)
Leszek Koltunski
 

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