Activity
From 06/09/2016 to 07/08/2016
07/07/2016
- 03:05 PM Bug #16 (In Progress): When rotated at an angle, surfaces get increasingly transparent
- 10:43 AM Bug #16 (Closed): When rotated at an angle, surfaces get increasingly transparent
- Any surface gets more and more transparent when rotated.
This is probably issue with the last line of the fragmen... - 10:44 AM Bug #17 (Closed): Regions of Fragment Effects migrate
- The regions move when Object is rotated. Issue particularly apparent when we rotate with an angle close to 90 degrees...
- 08:54 AM Feature #13 (Closed): App checking Fragment effects on a DistortedCubes target
- Closing.
- 08:54 AM Feature #13: App checking Fragment effects on a DistortedCubes target
- commit:examples|3bec5dc2 provides such an app.
06/24/2016
- 01:31 PM Feature #12 (Closed): App checking Vertex effects on a DistortedCubes target
- Commit commit:library|0318e7e3 solves the (hopefully!) last issue with Vertex Effects acting on a DistortedCubes targ...
06/22/2016
- 03:44 PM Feature #12 (In Progress): App checking Vertex effects on a DistortedCubes target
- commit:examples|08f92d82 contains the first version of such app.
06/20/2016
- 11:28 AM Feature #10 (Closed): Re-architecture adding new Effects
- Series of commits ending with commit:library|8c893ffc mostly fixed the main problem - now adding a new Effect calls f...
06/17/2016
- 09:55 PM Feature #15 (Closed): Order Independent Transparency
Alphablend is broken - it always takes into account the order with which we draw; thus if we are drawing a Distorte...
06/15/2016
- 03:59 PM Feature #6 (Closed): New Effect: save
- 03:58 PM Feature #6 (Resolved): New Effect: save
- After some consideration, the 'Save' effect and the whole 'Other' Effect Queue have been removed back from the librar...
06/10/2016
- 12:42 AM Feature #14 (Closed): App checking arrangement of DistortedCubes into a DistortedTree.
- Check if this works!
- 12:41 AM Feature #13 (Closed): App checking Fragment effects on a DistortedCubes target
- Write such example app.
- 12:41 AM Feature #12 (Closed): App checking Vertex effects on a DistortedCubes target
- Write such example app.
- 03:50 PM Feature #10 (In Progress): Re-architecture adding new Effects
- 03:49 PM Feature #6: New Effect: save
- Implemented in commit:library|57dc1301.
Issue still open because we need to provide example App and check if the i...
06/09/2016
- 09:50 PM Feature #11 (Rejected): New effect: wait
- Provide a new Effect 'wait' which, when injected to one of the 4 queues, would delay all the effects behind it in the...
06/08/2016
- 01:15 AM Feature #6: New Effect: save
- There will be two separate effects from the new 'Post Shader' class:
- save 1 frame to a PNG file
- save a movie ...
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