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From 06/24/2016 to 07/23/2016

07/22/2016

09:47 PM Bug #22: Arrangement of triangles causes unpleasant 'steps' along the NW-SE line
Additional bug caused by arrangement of triangles:
when we z-distort a DistortedCubes target with its center on th...
Leszek Koltunski

07/20/2016

11:13 PM Bug #16 (Closed): When rotated at an angle, surfaces get increasingly transparent
Commit commit:library|ff8ad0a7 fixes this. Distorted Admin

07/17/2016

09:45 PM Bug #21 (Closed): SHEAR effect: support Z-shear
Implemented in commit:library|beb70e07 Distorted Admin
09:29 PM Bug #18 (Closed): DISTORT effect: disappearing triangles
Fixed in commit:library|30925500 Distorted Admin

07/16/2016

12:03 AM Bug #18: DISTORT effect: disappearing triangles
This is because when we are dragging the center exactly to the edge and current vertex is on this edge, then
1) ...
Distorted Admin
11:17 PM Bug #19 (Closed): SWIRL effect: mess if Center out of Region
Distorted Admin
11:16 PM Bug #19: SWIRL effect: mess if Center out of Region
Commit commit:library|9420f2fe provides the fix. Leszek Koltunski

07/15/2016

01:29 AM Bug #22 (Closed): Arrangement of triangles causes unpleasant 'steps' along the NW-SE line
Fire up Vertex3D
Choose any Object type
Add a Distort Effect
Distort the Object in Z-dimension
Rotate it so that ...
Leszek Koltunski
12:11 AM Bug #21 (Closed): SHEAR effect: support Z-shear
Shear only supports X or Y directions - add Z. Leszek Koltunski
12:11 AM Feature #20 (Closed): DEFORM Effect: support Deforming in the Z-direction
Deform only supports X or Y. Add Z-support. Leszek Koltunski
12:10 AM Bug #19 (Closed): SWIRL effect: mess if Center out of Region
Fire up Vertex3D app
Choose any object type
Add a Swirl effect
set it to swirl a bit
move the Region so that Cent...
Leszek Koltunski
12:08 AM Bug #18 (Closed): DISTORT effect: disappearing triangles
Fire up the 'Vertex3D' app
Choose a DistortedCubes object
Add a Distort Effect
move the 'x' (or 'y') slider so tha...
Leszek Koltunski

07/07/2016

03:05 PM Bug #16 (In Progress): When rotated at an angle, surfaces get increasingly transparent
Distorted Admin
10:43 AM Bug #16 (Closed): When rotated at an angle, surfaces get increasingly transparent
Any surface gets more and more transparent when rotated.
This is probably issue with the last line of the fragmen...
Leszek Koltunski
10:44 AM Bug #17 (Closed): Regions of Fragment Effects migrate
The regions move when Object is rotated. Issue particularly apparent when we rotate with an angle close to 90 degrees... Leszek Koltunski
08:54 AM Feature #13 (Closed): App checking Fragment effects on a DistortedCubes target
Closing. Distorted Admin
08:54 AM Feature #13: App checking Fragment effects on a DistortedCubes target
commit:examples|3bec5dc2 provides such an app. Leszek Koltunski

06/24/2016

01:31 PM Feature #12 (Closed): App checking Vertex effects on a DistortedCubes target
Commit commit:library|0318e7e3 solves the (hopefully!) last issue with Vertex Effects acting on a DistortedCubes targ... Distorted Admin
 

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