Activity
From 07/04/2016 to 08/02/2016
07/31/2016
- 02:16 PM Bug #22 (Closed): Arrangement of triangles causes unpleasant 'steps' along the NW-SE line
- Commit commit:library|84ee2a6a fixes this.
07/22/2016
- 09:47 PM Bug #22: Arrangement of triangles causes unpleasant 'steps' along the NW-SE line
- Additional bug caused by arrangement of triangles:
when we z-distort a DistortedCubes target with its center on th...
07/20/2016
- 11:13 PM Bug #16 (Closed): When rotated at an angle, surfaces get increasingly transparent
- Commit commit:library|ff8ad0a7 fixes this.
07/17/2016
- 09:45 PM Bug #21 (Closed): SHEAR effect: support Z-shear
- Implemented in commit:library|beb70e07
- 09:29 PM Bug #18 (Closed): DISTORT effect: disappearing triangles
- Fixed in commit:library|30925500
07/16/2016
- 12:03 AM Bug #18: DISTORT effect: disappearing triangles
- This is because when we are dragging the center exactly to the edge and current vertex is on this edge, then
1) ... - 11:17 PM Bug #19 (Closed): SWIRL effect: mess if Center out of Region
- 11:16 PM Bug #19: SWIRL effect: mess if Center out of Region
- Commit commit:library|9420f2fe provides the fix.
07/15/2016
- 01:29 AM Bug #22 (Closed): Arrangement of triangles causes unpleasant 'steps' along the NW-SE line
- Fire up Vertex3D
Choose any Object type
Add a Distort Effect
Distort the Object in Z-dimension
Rotate it so that ... - 12:11 AM Bug #21 (Closed): SHEAR effect: support Z-shear
- Shear only supports X or Y directions - add Z.
- 12:11 AM Feature #20 (Closed): DEFORM Effect: support Deforming in the Z-direction
- Deform only supports X or Y. Add Z-support.
- 12:10 AM Bug #19 (Closed): SWIRL effect: mess if Center out of Region
- Fire up Vertex3D app
Choose any object type
Add a Swirl effect
set it to swirl a bit
move the Region so that Cent... - 12:08 AM Bug #18 (Closed): DISTORT effect: disappearing triangles
- Fire up the 'Vertex3D' app
Choose a DistortedCubes object
Add a Distort Effect
move the 'x' (or 'y') slider so tha...
07/07/2016
- 03:05 PM Bug #16 (In Progress): When rotated at an angle, surfaces get increasingly transparent
- 10:43 AM Bug #16 (Closed): When rotated at an angle, surfaces get increasingly transparent
- Any surface gets more and more transparent when rotated.
This is probably issue with the last line of the fragmen... - 10:44 AM Bug #17 (Closed): Regions of Fragment Effects migrate
- The regions move when Object is rotated. Issue particularly apparent when we rotate with an angle close to 90 degrees...
- 08:54 AM Feature #13 (Closed): App checking Fragment effects on a DistortedCubes target
- Closing.
- 08:54 AM Feature #13: App checking Fragment effects on a DistortedCubes target
- commit:examples|3bec5dc2 provides such an app.
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