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From 06/02/2020 to 07/01/2020

06/26/2020

11:45 PM Feature #59 (Closed): Add possibility to stop and restart time
When an app is paused, we don't want all the Dynamics to keep tracking time.
Add an API apps can call to stop updat...
Leszek Koltunski

06/23/2020

05:08 PM Revision 0876b482 (library): Improve setting text size in Spinners (forgotten part).
Leszek Koltunski

06/21/2020

11:34 AM Bug #58 (Closed): Remove the Inflate vectors
Inflate vectors take a lot of space in 'dmesh' mesh format and vertex attributes. They do not fully work with MeshJoi... Leszek Koltunski

06/17/2020

11:40 PM Revision 93675c1a (examples): App Icon
Leszek Koltunski

06/16/2020

08:26 PM Revision 06ddd60d (library): Fixes for the previous commit.
Leszek Koltunski
07:37 PM Revision 061449ed (examples): Only compile the Full, Normal & OIT programs when they are actually needed.
Leszek Koltunski
07:37 PM Revision d99fcc9c (library): Only compile the Full, Normal & OIT programs when they are actually needed.
Leszek Koltunski
12:52 PM Feature #36: Mesh Importer
We have come up with our own, Distorted Mesh ('dmesh') format. Leszek Koltunski
12:19 PM Revision 5f35f1cb (library): Only insert the 'Mali r12' FBO queue fix if we actually are running on a Mali GPU with driver version <22. (then FBOQueue=4 - unless we manually overide this down to 1 - else, always 1)
Leszek Koltunski
10:18 AM Revision 693ecdd4 (examples): Example meshes for the MeshFile app.
Leszek Koltunski

06/15/2020

09:04 PM Feature #44 (Closed): Distorted's own Mesh file format
Done (commit commit:5eb4cc34) Distorted Admin
09:03 PM Feature #11 (Rejected): New effect: wait
We do not need this. Distorted Admin
01:48 PM Revision 7c55263f (examples): Library: introduce a new form of the MeshRectangular grid, where the individual rows and columns can be each of different width. This help reduce the number of vertices in objects as typically we are only interested at distorting a certain subregion.
Modify the Bean app to take advantage of this. Leszek Koltunski
01:48 PM Revision 1833b0a0 (library): Library: introduce a new form of the MeshRectangular grid, where the individual rows and columns can be each of different width. This help reduce the number of vertices in objects as typically we are only interested at distorting a certain subregion.
Modify the Bean app to take advantage of this. Leszek Koltunski

06/14/2020

06:30 PM Revision 48c88f57 (examples): Progress with the MeshFile app.
Leszek Koltunski
06:30 PM Revision 54ce4c6f (library): Progress with the MeshFile app.
Leszek Koltunski
10:30 AM Revision 8ac4c0bc (examples): Progress with the MeshFile app.
Leszek Koltunski

06/13/2020

08:28 PM Revision acad428e (examples): Reading a mesh from the .dmesh file works now.
Leszek Koltunski
08:28 PM Revision 5eb4cc34 (library): Reading a mesh from the .dmesh file works now.
Leszek Koltunski
02:52 PM Revision 1af8e143 (examples): Reading a mesh from the .dmesh file might work now. Checked on two small meshes.
Leszek Koltunski
02:52 PM Revision bc2ab8c5 (library): Reading a mesh from the .dmesh file might work now. Checked on two small meshes.
Leszek Koltunski

06/12/2020

12:33 AM Revision 71c7624f (examples): Progress with MeshFile
Leszek Koltunski
12:12 AM Revision 42aa970f (examples): Skeleton of a new App: MeshFile
Leszek Koltunski
07:30 PM Feature #44 (In Progress): Distorted's own Mesh file format
Commit commit:22422a76 provides initial support for this. Leszek Koltunski

06/11/2020

03:03 PM Revision 22422a76 (library): Initial support for a writing a Mesh to a file and restoring it from a file (new class MeshFile).
Untested! Leszek Koltunski

06/10/2020

12:24 PM Revision 304cdff5 (examples): new app icons; skeleton of reading/write a Mesh from/to a file.
Leszek Koltunski
12:24 PM Revision 10836924 (library): new app icons; skeleton of reading/write a Mesh from/to a file.
Leszek Koltunski

06/09/2020

10:46 PM Revision 22d3c4b4 (library): - Decrease FBO queue size to 3
- do clean the output surface even if it doesn't have any children (in renderChildren) Leszek Koltunski
07:18 PM Revision b8f8ef5c (library): New option to display current frame number in the upper-left corner of a DistortedScreen.
Leszek Koltunski

06/07/2020

08:42 PM Revision 8e3b71e2 (library): More progreess porting RubikCube.
Leszek Koltunski
01:41 PM Revision ba984444 (examples): Bugfix and new debugging methods in MeshBase
DeferredJob app rewritten to show the (just fixed) bug Leszek Koltunski
01:41 PM Revision e0343804 (library): Bugfix and new debugging methods in MeshBase
DeferredJob app rewritten to show the (just fixed) bug Leszek Koltunski

06/06/2020

11:28 PM Revision 96877ab4 (library): Begin porting RubikCube to the new SingleMesh library. This will make rendering much faster - e.g. in case of Cube 5, instead of 98 renders of individual Cubits, there will be one render of the whole Mesh.
Leszek Koltunski
09:31 PM Revision 96345c94 (examples): Extend the MeshBase.setTextureMaps API so that we are able to set a single texture map to a single texture component, or a few consecutive at a time, not necessarily starting from component 0.
Leszek Koltunski
09:31 PM Revision dbe3079d (library): Extend the MeshBase.setTextureMaps API so that we are able to set a single texture map to a single texture component, or a few consecutive at a time, not necessarily starting from component 0.
Leszek Koltunski
04:58 PM Revision 93aa7e5a (library): Do NOT sett viewport to (500,500) when pre-appllying vertex effects as that causes the first (few?) frames the pre-applied Mesh is displayed to be displayed in a wrong place on the screen.
Leszek Koltunski

06/05/2020

12:17 AM Revision 9cbe58b0 (examples): Library: make setEffectAssociation a deferred job (because we do copy the uniforms during join!)
SingleMesh App: almost finished. Leszek Koltunski
12:17 AM Revision 26671ef8 (library): Library: make setEffectAssociation a deferred job (because we do copy the uniforms during join!)
SingleMesh App: almost finished. Leszek Koltunski
08:29 PM Revision 51e08404 (examples): Progress with SingleMesh (texture maps)
Leszek Koltunski
12:55 PM Revision 5acaa863 (examples): Progres with SingleMesh
Leszek Koltunski
12:34 PM Revision 758729b5 (examples): Progres with SingleMesh; bugfix in MeshBase.apply(Matrix)
Leszek Koltunski
12:34 PM Revision f45e4279 (library): Progres with SingleMesh; bugfix in MeshBase.apply(Matrix)
Leszek Koltunski

06/04/2020

11:57 PM Revision 90940caf (examples): Skeleton of the SingleMesh app.
Leszek Koltunski
11:35 PM Revision fcb09e1f (examples): - fix Around the World (one effect failed to add)
- add DeferredJob icon Leszek Koltunski
11:34 PM Revision e8925fcd (library): Big change to MeshBase:
1) split the list of Components into two: 'texture map' components and 'effect' components.
Reason: imagine the Ru...
Leszek Koltunski

06/03/2020

08:25 PM Revision 2aeb75aa (library): Update Myanmar flag.
Leszek Koltunski
08:25 PM Revision eb507734 (examples): Update Myanmar flag.
Leszek Koltunski
 

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