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From 12/02/2020 to 12/31/2020

12/03/2020

04:03 PM Bug #61 (New): Z-fighting when blurring a flat surface
1. go to the 'Generic' app
2. add a 1x1 Rectangle Mesh
3. add a Postprocess Effect (for example Blur)
4. rotate th...
Leszek Koltunski
 

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