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From 01/12/2021 to 02/10/2021

01/13/2021

12:31 PM Bug #63: Adreno 510: problems with UBO in fragment shader
For now, the issue worked around by removing the UBO from the fragment shader:
Commit commit:2b7d2abb
Leszek Koltunski
12:30 PM Bug #63: Adreno 510: problems with UBO in fragment shader
Question in OpenGL forum:
https://community.khronos.org/t/adreno-510-gpu-deadlock-would-occur-when-trying-to-use-u...
Leszek Koltunski
12:29 PM Bug #63 (New): Adreno 510: problems with UBO in fragment shader
As soon as I added an UBO in the fragment shader ( commit:78ff6ea9 and commit:de77a6c5 ) everything started crashing ... Leszek Koltunski
 

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