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examples / build.gradle @ 7c8012ee

# Date Author Comment
e0252f08 10/09/2016 10:42 PM Leszek Koltunski

Shades of the WAVE effect (almost!) working.

9f5eba09 08/24/2016 09:31 PM Leszek Koltunski

Correct an important bug in the vertex shader.

b = 1/a if a!=0, 1 otherwise was incorrectly computed as b = 1.0 / (a+1.0-sign(a)). This, when 0<a<2^-24, suffers from 'round-off error': then a+1.0 = 1.0 (sic!) thus b = 1/0 !.

Correct way: b = 1.0 / ( a - (sign(a)-1.0) )

862fcd79 06/07/2016 11:03 PM Leszek Koltunski

New app: PlainMonaLisa (Mona Lisa rendered on plain SurfaceView)

5068fa06 05/25/2016 08:12 PM Leszek Koltunski

Initial commit

427ab7bf 05/25/2016 07:56 PM Leszek Koltunski

Initial commit