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examples / build.gradle @ 9a645457

# Date Author Comment
c1b29615 11/23/2022 02:22 PM Leszek Koltunski

Reinstall the latest Android Studio, latest gradle; reconfigure all project to match and compile.

4f6fce41 11/23/2022 01:38 PM Leszek Koltunski

Up build versions to 32

82091244 11/22/2022 11:50 PM Leszek Koltunski

inc num of stars on each first record
up version name to 1.11.4

097e7dab 06/29/2022 03:23 PM Leszek Koltunski

update build.gradle

f202778c 05/11/2022 06:05 PM Leszek Koltunski

Bump to 1.10.1

7aa8fdb8 02/02/2022 01:14 PM Leszek Koltunski

Bump version to 1.9.6

d32fe3d9 01/13/2022 02:28 PM Leszek Koltunski

Fix a bug in FactoryCubit: before sometimes it would incorrectly rotate a 'collapsed sticker' face if the face was flipped.
Also: polish up the Container.

aaace545 12/17/2021 03:41 PM Leszek Koltunski

Up version to 1.9.3

1bb5d3b7 10/28/2021 01:06 PM Leszek Koltunski

Add testing of MeshPolygon to the MeshFile app.

dff8ac54 07/04/2021 03:28 PM Leszek Koltunski

up library versions.

9919e151 05/26/2021 11:22 PM Leszek Koltunski

Bump version to 1.8.0

dc749433 03/08/2021 03:32 PM Leszek Koltunski

Up version to 1.6.5

563d4fb5 09/15/2020 09:20 AM Leszek Koltunski

We have new, Polygon method of rendering Object faces, and a new object - the Skewb.
Time for 1.4.2 !

c9b0d31e 08/11/2020 10:52 PM Leszek Koltunski

We have the new Object - the Dino - so up the version to 1.4.0.

2fad84a7 04/13/2020 08:22 PM Leszek Koltunski

Move to AndroidX, target API level 29.

59e5fc3f 04/10/2020 09:10 PM Leszek Koltunski

We need to add app version to build.gradle - otherwise the resulting dex file cannot be opened by Fire Stick!

fe7fe83e 07/29/2018 11:00 PM Leszek Koltunski

Overhaul of the Effects3D generic test app.

Still not perfect (the 'postprocess' tab does not work; things crash when we rotate)

e72c53e5 05/17/2018 03:33 PM Leszek Koltunski

Reengineer DistortedScreen

a635eef9 04/25/2018 02:17 PM Leszek Koltunski

Order Independent Transparency: some progress

be169c10 04/17/2018 09:07 PM Leszek Koltunski

Minor.

d63d5b6b 02/21/2018 12:10 AM Leszek Koltunski

Minor

5b518f0a 02/20/2018 01:45 PM Leszek Koltunski

Remove buildToolsVersion

5ac76be9 03/05/2017 11:46 PM Leszek Koltunski

1. Move to Gradle 25.0.0
2. Bugfix in DistortedNode

e3efd628 12/02/2016 12:31 AM Leszek Koltunski

Fix the 'Save' app on Android API >=23 (we need to explicitly ask for write permission)

e0252f08 10/09/2016 10:42 PM Leszek Koltunski

Shades of the WAVE effect (almost!) working.

9f5eba09 08/24/2016 09:31 PM Leszek Koltunski

Correct an important bug in the vertex shader.

b = 1/a if a!=0, 1 otherwise was incorrectly computed as b = 1.0 / (a+1.0-sign(a)). This, when 0<a<2^-24, suffers from 'round-off error': then a+1.0 = 1.0 (sic!) thus b = 1/0 !.

Correct way: b = 1.0 / ( a - (sign(a)-1.0) )

862fcd79 06/07/2016 11:03 PM Leszek Koltunski

New app: PlainMonaLisa (Mona Lisa rendered on plain SurfaceView)

5068fa06 05/25/2016 08:12 PM Leszek Koltunski

Initial commit

427ab7bf 05/25/2016 07:56 PM Leszek Koltunski

Initial commit