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examples / src / main / AndroidManifest.xml @ 9a645457

# Date Author Comment
29fdea14 12/16/2022 07:54 PM Leszek Koltunski

New app reproduces an issue with crash on my physical LG phone.

0e65f4da 12/14/2022 11:50 PM Leszek Koltunski

New Flat Blur unit test.

c1b29615 11/23/2022 02:22 PM Leszek Koltunski

Reinstall the latest Android Studio, latest gradle; reconfigure all project to match and compile.

c6f4bd1e 12/19/2021 10:40 PM Leszek Koltunski

Trajber's Octahedron: first try.

42aa970f 06/13/2020 12:12 AM Leszek Koltunski

Skeleton of a new App: MeshFile

90940caf 06/04/2020 11:57 PM Leszek Koltunski

Skeleton of the SingleMesh app.

887e1853 05/31/2020 12:15 AM Leszek Koltunski

Skeleton of the new app: Deferred Jobs.

59835a0a 05/16/2020 08:51 PM Leszek Koltunski

Beginnings of a new 'Predeform' app which tests pre-applying a queue of Vertex Effects to a (single?) Mesh.
So far just a copy of Inflate app.

e3473e86 04/10/2020 11:43 PM Leszek Koltunski

Minor.

8664ea2e 02/29/2020 02:45 PM Leszek Koltunski

Fixes for the merge.

508ee98f 02/28/2020 12:19 AM Leszek Koltunski

New API: MeshBase.join() and a skeleton of an App to test it.

377e1873 04/09/2019 09:16 PM Leszek Koltunski

Rubik App: minor

46b26cdc 03/20/2019 11:06 PM Leszek Koltunski

Rename the 'Effects3D' app files.

2ec2dc32 03/20/2019 10:48 PM Leszek Koltunski

Rename the 'Effects3D' app.

5b4a2d76 03/14/2019 03:25 PM Leszek Koltunski

1) new 'Rubik' app (skeleton)
2) MeshCubes: add support for custom texture mappings on each side (Rubik needs that!)

9814e53c 12/20/2018 12:30 AM Leszek Koltunski

Progress with the 'Earth' app.

64558e4e 12/20/2018 12:19 AM Leszek Koltunski

Rename the old 'Cubes' app to 'Inflate' - this now combines the testing functionality of former 'Cubes' and 'Inflate' apps.
The old 'Inflate' in turn renamed to 'Earth' - here we are going to show an Earth rotating in space.

5ceea148 12/14/2018 04:50 PM Leszek Koltunski

- new icon for the GLOW app
- rename the BitmapTree app to ObjectTree

77a500b3 11/30/2018 02:28 PM Leszek Koltunski

Progress with Inflate (building block of postprocessing effects: the proper way of marking a halo around a Mesh)
'Inflate' app testing the machanism. MeshFlat appears to be working, now we only need to fill up the per-vertex Inflate vector in the MeshCubes.

65f622c1 08/06/2018 01:26 PM Leszek Koltunski

Progress with Effects3D app - merge Matrix effects

d9c55dbe 08/01/2018 03:04 PM Leszek Koltunski

Progress with Effects3D app.

9a94f99f 07/31/2018 01:43 PM Leszek Koltunski

Correct the way we display Normals (didn't work in case rendering was of OIT type)

348dbeea 07/30/2018 01:36 PM Leszek Koltunski

Split the Effects3D app into 2 activities

53d59408 06/02/2018 09:18 PM Leszek Koltunski

Remove the Mali app (it was a silly mistake!)

4f39a7d1 06/01/2018 08:41 PM Leszek Koltunski

Actually display the new Mali app.

a635eef9 04/25/2018 02:17 PM Leszek Koltunski

Order Independent Transparency: some progress

be169c10 04/17/2018 09:07 PM Leszek Koltunski

Minor.

664a0e45 04/11/2018 10:56 PM Leszek Koltunski

New app checking Order Independent Transparency.

efc280af 04/06/2018 10:45 PM Leszek Koltunski

New 'PostprocessTree' app (unfinished)

80f37d1b 04/04/2018 02:01 PM Leszek Koltunski

New 'Triblur' testapp.

Shows that the Blur effect doesn't fully work (probably it is the 'blitWithDepth' function which needs to be corrected)

cb9d104d 06/28/2017 12:00 PM Leszek Koltunski

New 'Glow' app.

11298b49 06/28/2017 11:33 AM Leszek Koltunski

Rename the last 'Glow' app.

3c70973c 06/13/2017 12:04 PM Leszek Koltunski

Fix 'Bitmap Tree' APP. Now 28 out of 31 APPs work.

08602667 05/30/2017 12:17 PM Leszek Koltunski

Beginnings of the GLOW unit test.

32d08f39 05/12/2017 12:36 PM Leszek Koltunski

Beginnings of Stencil App.

baa47ae9 05/02/2017 02:12 PM Leszek Koltunski

Transform Feedback Example.

58059374 01/27/2017 09:42 PM Leszek Koltunski

Beginnings of the 'Multiblur' app.

e5443762 01/19/2017 11:49 PM Leszek Koltunski

Manifest: require OpenGL ES 3.0.

43bda3db 01/07/2017 12:49 AM Leszek Koltunski

New 'Blur' App. Actual BLUR effect, of course, does not work.

03a2fd30 12/16/2016 02:12 PM Leszek Koltunski

First attempt at the 'Mirror' app.

10d53839 12/07/2016 11:58 PM Leszek Koltunski

Turn the former 'FOV' app into 'Projection' app that also checks the (x,y) the camera looks at.

e3efd628 12/02/2016 12:31 AM Leszek Koltunski

Fix the 'Save' app on Android API >=23 (we need to explicitly ask for write permission)

7ba38011 11/11/2016 01:03 AM Leszek Koltunski

New app: Around The World (beginnings)

758303a3 11/07/2016 11:09 PM Leszek Koltunski

Rename Effects2D to EffectQueue

14122c52 11/04/2016 02:11 PM Leszek Koltunski

Beginnings of the 'Wind' app.

175f355d 10/18/2016 01:40 PM Leszek Koltunski

Beginnings of a new example app - a waving flag.

No actual waving yet!

76a81b6a 08/21/2016 07:54 PM Leszek Koltunski

Combine Fragment3D and Vertex3D apps into one.

f26ab2fd 08/09/2016 01:44 PM Leszek Koltunski

Fix the 'Macroblock' app.

df77c72c 07/04/2016 12:23 AM Leszek Koltunski

New Fragment3D app.

08f92d82 06/22/2016 03:42 PM Leszek Koltunski

Skeleton of the new App: Vertex3D. So far just a copy of Matrix3D.

db5d943e 06/22/2016 12:52 PM Leszek Koltunski

Rename Effects3D to Matrix3D

e5424523 06/20/2016 12:09 PM Leszek Koltunski

Upgrade what used to be the 'Scratchpad' app; step 1: rename.

f988589e 06/18/2016 10:58 PM Leszek Koltunski

Further reduce the distortedObject's API - now only 26 methods, 1/4 of the 104 before the reorganization.

7cfeeb63 06/12/2016 10:48 PM Leszek Koltunski

Progress with Save app.

a2cb31e9 06/11/2016 12:38 AM Leszek Koltunski

Beginnings of support for the 'Save' app.

862fcd79 06/07/2016 11:03 PM Leszek Koltunski

New app: PlainMonaLisa (Mona Lisa rendered on plain SurfaceView)

5068fa06 05/25/2016 08:12 PM Leszek Koltunski

Initial commit

427ab7bf 05/25/2016 07:56 PM Leszek Koltunski

Initial commit