All apps converted to the new V&F center schema!
Adjustment to Static's API.
Correct the Legal notice.
Rename all the classes that are not exported to application to 'Internal'
Make the 'PINCH' effect fully 3D (define its acting line in terms of (latitude,longitude) angle pair).
Still, something is not fully working in the Earth app with the effect - investigate.
Massive: make the coordinate system agree with that of OpenGL (i.e. invert the Y axis).
Make the Fragment effects truly 3D: change their 4D 'region' into a 3D 'center' (a point in 3D) and 3D 'region' (which is now a set of 3 radii defining an ellipsoid around the center)
Also corresponding changes to the applications.
Redefine the Vertex Region from (x,y,r,unused) to (x,y,z,r). This takes into account the 'Z', which makes it possible to warp only one side of a 3D Mesh like Sphere.
Also corresponding changes in applications.
Convert the first few Apps to the new Effect API.
Progress with support for Effect classes.
Change of names.
Complete the split DistortedObject -> (DistortedTexture,DistortedEffectQueue)
Around The World pretty much finished!
Around The World: implement blackness
Improve Around The World
Progress with Around The World
progress with Around the World
Around the World: setRace
New app: Around The World (beginnings)