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examples / src / main / java / org / distorted / examples / aroundtheworld / AroundTheWorldSurfaceView.java @ fcb09e1f

# Date Author Comment
71c8884f 05/03/2019 10:46 PM Leszek Koltunski

Correct the Legal notice.

e3900503 05/02/2019 10:41 PM Leszek Koltunski

Rename all the classes that are not exported to application to 'Internal'

e4330c89 06/16/2017 02:33 PM Leszek Koltunski

Change of API: move setting the EGL context back to the APP.

1f9a52f1 05/13/2017 12:16 AM Leszek Koltunski

Simplify setting up DistortedScreen.

6f3a9b2a 03/29/2017 12:41 PM Leszek Koltunski

It now automatically chooses OpenGL ES 2.0 and GLSL 100 or OpenGL ES 3.0 and GLSL 300.

Postprocessing effects will not work on OpenGL ES 2.0 contexts.

41a81a14 01/20/2017 11:50 PM Leszek Koltunski

Try using OpenGL ES 3.0 everywhere (but if device does not support it, try creating 2.0 context - this is important because of the emulator!)

6f3024ae 12/15/2016 10:50 PM Leszek Koltunski

Fix a lot of Lint warnings in the apps.

525699f4 12/05/2016 03:04 PM Leszek Koltunski

Simplify SurfaceViews

2f20ae3a 11/13/2016 12:02 AM Leszek Koltunski

Around the World: setRace

7ba38011 11/11/2016 01:03 AM Leszek Koltunski

New app: Around The World (beginnings)