Fix a lot of Lint warnings in the apps.
Change of names.
Beginnings of split of DistortedObject into two separate classes: DistortedEffectQueues and DistortedTexture.
Still does not compile, but pushing already.
DEFORM: add support for Regions
Matrix3D: implement quaternion effect
New vertex effect 'PINCH'
Make the effect Center be always 3D.
Unify Effects3D and Matrix3D (still incomplete!)
Encode more info in the EfectNames enum.
Effects3D: can remove arbitrary effect
Progress with Effects3D
Slight improvement to Effects3D
Make the WAVE effect 5D (extra parameter 'offset')
swap the 2nd and the 3rd parameters in the WAVE effect and improve comments for the WAVE user API.
Preparation to make the WAVE effect fully 3D
Beginnings of the WAVE effect.
Fixes for fragment effects in Effects3D.
Combine Fragment3D and Vertex3D apps into one.