Progress with MeshJoin app.Fix rotating in some apps.
Adjustment to Static's API.
Correct the Legal notice.
Rename all the classes that are not exported to application to 'Internal'
Simplify Statics.
Change of API: move setting the EGL context back to the APP.
Simplify setting up DistortedScreen.
It now automatically chooses OpenGL ES 2.0 and GLSL 100 or OpenGL ES 3.0 and GLSL 300.
Postprocessing effects will not work on OpenGL ES 2.0 contexts.
Try using OpenGL ES 3.0 everywhere (but if device does not support it, try creating 2.0 context - this is important because of the emulator!)
Fix a lot of Lint warnings in the apps.
Simplify SurfaceViews
Flag app finished
Progress with the 'Flag' test app.
Beginnings of a new example app - a waving flag.
No actual waving yet!