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examples / src / main / java / org / distorted / examples / generic / GenericRenderer.java @ 75cc1461

# Date Author Comment
75cc1461 05/08/2020 01:14 AM Leszek Koltunski

Improve Generic.

fc286c71 04/27/2020 10:13 PM Leszek Koltunski

fix for centers of Matrix effects.

529054e9 02/29/2020 05:11 PM Leszek Koltunski

Fixes for the merge. Everything works now!
Next step: make the center of Vertex & Fragment effects be in the center of the Object, rather than the lower-left corner.

1535f677 02/27/2020 10:46 PM Leszek Koltunski

Minor.

698ad0a8 02/26/2020 10:23 PM Leszek Koltunski

Move the Effects.setStretch to Meshbase.setStretch

687263cc 02/26/2020 03:52 PM Leszek Koltunski

Move the 'pre-multiply mesh before applying any effects' thing from [(Xsize of texture, Ysize of texture) x Mesh's zFactor] to Effects.setStretch(sx,sy,sz)

f3ca895f 02/21/2020 11:27 AM Leszek Koltunski

Rename MeshFlat MeshRectangles.

dae661e9 05/12/2019 09:18 PM Leszek Koltunski

Invert the order of Matrix Effects. Now, just as in the other queues, the first matrix effect is actually the first to act on the object - not the other way around!

71c8884f 05/03/2019 10:46 PM Leszek Koltunski

Correct the Legal notice.

e3900503 05/02/2019 10:41 PM Leszek Koltunski

Rename all the classes that are not exported to application to 'Internal'

8fca4a82 05/02/2019 01:22 PM Leszek Koltunski

Move all Program-related stuff to Distorted. Now the DistortedEffects class is very simple.

7126b262 03/21/2019 09:25 PM Leszek Koltunski

Further improvement for the Generic app.

a22d1700 03/21/2019 04:39 PM Leszek Koltunski

Further improvement for the Generic app.

1e7603bb 03/21/2019 03:30 PM Leszek Koltunski

Refactor the 'Generic' app.

46b26cdc 03/20/2019 11:06 PM Leszek Koltunski

Rename the 'Effects3D' app files.