Try using OpenGL ES 3.0 everywhere (but if device does not support it, try creating 2.0 context - this is important because of the emulator!)
Fix a lot of Lint warnings in the apps.
Some improvements for StarWars's behaviour after onPause(), but it doesn't really work yet.
Remaining 'onPause-buggy' apps: StarWars, Save.
Simplify SurfaceViews
Unify Effects3D and Matrix3D (still incomplete!)
Tidy up 'Matrix3D'
Rename Effects3D to Matrix3D