Progress with MeshJoin app.Fix rotating in some apps.
Adjustment to Static's API.
Correct the Legal notice.
Rename all the classes that are not exported to application to 'Internal'
Simplify Statics.
Change of API: move setting the EGL context back to the APP.
Simplify setting up DistortedScreen.
Enrich the Multiblur app.
It now automatically chooses OpenGL ES 2.0 and GLSL 100 or OpenGL ES 3.0 and GLSL 300.
Postprocessing effects will not work on OpenGL ES 2.0 contexts.
Beginnings of the 'Multiblur' app.