Rename various classes; fix a bug in Around the World.
Major change in API: separate the GRID from DistortedObject; completely remove classes derived from DistortedObject.
1. (hopefully) finish the 'Save' app (now we can adjust the size of the resulting file)2. Fix one long-standing bug in almost every single app.
Minor stuff
Tidy up 'Olympic'
Improvements to the Dynamic app.
Finally fix the 'when rendering though an FBO, the other side of triangles is visible'
new icon.
some improvements for the way we test DistortedObjects.
- Javadoc for EffectNames- make Matrix effects consistent with the rest (center of effect as last parameter!)- bugfix for yesterday's bugfix (we only want to send 'EFFECT_REMOVED' messages if it was really the Application that called 'abortAll' and not when we are cleaning up everything)
Further reduce the distortedObject's API - now only 26 methods, 1/4 of the 104 before the reorganization.
Major push towards simplifying DistortedObject's public API.All Fragment effects are using the new API - the 'DataND' marker interfaces.
Major push towards simplifying DistortedObject's public API.All MATRIX effects are using the new API - the 'DataND' marker interfaces.
move data types, like FlatND and InterpolatorND, to a separate package.
Add License
Improve aborting Effects.
Introduce ENUM EffectTypes
Beginnings of support for PostShader effects (SavePNG, SaveMP4)
Provide support to add any class derived from DistortedObject to DistortedNode.
Switch to sending a Context (rather than a GLSurfaceView) to the library.
Initial commit