More support for using the library from more than one activity
We need to pause an Activity in the following way:
1) Activity.onPause()2) View.onPause()3) Library.onPause()
otherwise sometimes there are artifacts when pausing!
Convert the third app, Transparency, to the new MeshBase.setStretch-less API ( use VertexEffectScale instead )
Correct the Legal notice.
Rename all the classes that are not exported to application to 'Internal'
Massive: make the coordinate system agree with that of OpenGL (i.e. invert the Y axis).
Improve the Triblur app to be able to switch objects into 1 of 3 states: no postprocessing, blur, glow.
Correct a recently introduced bug.
Improve the Triblur app.
New 'Triblur' testapp.
Shows that the Blur effect doesn't fully work (probably it is the 'blitWithDepth' function which needs to be corrected)