in API 34 R.id. things are no loger constants and cannot be used in switches.
New postprocess effect 'Border' (not working yet) and adding it to the testing app 'Triblur'.
More support for using the library from more than one activity
We need to pause an Activity in the following way:
1) Activity.onPause()2) View.onPause()3) Library.onPause()
otherwise sometimes there are artifacts when pausing!
Convert the third app, Transparency, to the new MeshBase.setStretch-less API ( use VertexEffectScale instead )
Correct the Legal notice.
Rename all the classes that are not exported to application to 'Internal'
Massive: make the coordinate system agree with that of OpenGL (i.e. invert the Y axis).
Improve the Triblur app to be able to switch objects into 1 of 3 states: no postprocessing, blur, glow.
Correct a recently introduced bug.
Improve the Triblur app.
New 'Triblur' testapp.
Shows that the Blur effect doesn't fully work (probably it is the 'blitWithDepth' function which needs to be corrected)