1) rename DistortedTexture's setColor to setColorARGB2) fix the Wiind app to take into account paused time3) fix the Dynamic so that if a single Dynamic is used more than once (in more than one effect) than it doesn't get adjusted for paused time multiple times.
Correct the Legal notice.
Rename all the classes that are not exported to application to 'Internal'
Some improvements to the Wind app - still does not look very realistic though :(
Massive: make the coordinate system agree with that of OpenGL (i.e. invert the Y axis).
Progress with support for Effect classes.
Major:
1) in the Library, fix the fact that some applications (those that were creating their DistortedSurface objects outside of onSurfaceCreated or onSurfaceChanged) would not render after the activity went to background (press POWER to see that).2) in the Apps, call the new 'Distorted.onPause()' API to fix the above problem...
Fix a lot of Lint warnings in the apps.
Beginnings of the 'Wind' app.