1) rename DistortedTexture's setColor to setColorARGB2) fix the Wiind app to take into account paused time3) fix the Dynamic so that if a single Dynamic is used more than once (in more than one effect) than it doesn't get adjusted for paused time multiple times.
Correct the Legal notice.
Rename all the classes that are not exported to application to 'Internal'
Some improvements to the Wind app - still does not look very realistic though :(