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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2016 Leszek Koltunski //
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// //
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// This file is part of Distorted. //
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// //
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// Distorted is free software: you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation, either version 2 of the License, or //
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// (at your option) any later version. //
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// //
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// Distorted is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with Distorted. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.examples.multiblur;
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import android.graphics.Bitmap;
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import android.graphics.BitmapFactory;
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import android.opengl.GLSurfaceView;
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import org.distorted.examples.R;
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import org.distorted.library.effect.MatrixEffectMove;
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import org.distorted.library.effect.MatrixEffectQuaternion;
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import org.distorted.library.effect.MatrixEffectScale;
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import org.distorted.library.effect.PostprocessEffectBlur;
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import org.distorted.library.main.DistortedLibrary;
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import org.distorted.library.main.DistortedEffects;
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import org.distorted.library.main.DistortedNode;
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import org.distorted.library.main.DistortedScreen;
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import org.distorted.library.main.DistortedTexture;
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import org.distorted.library.effect.EffectQuality;
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import org.distorted.library.mesh.MeshCubes;
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import org.distorted.library.type.Static2D;
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import org.distorted.library.type.Static3D;
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import org.distorted.library.type.Static4D;
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import java.io.IOException;
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import java.io.InputStream;
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import javax.microedition.khronos.egl.EGLConfig;
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import javax.microedition.khronos.opengles.GL10;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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class MultiblurRenderer implements GLSurfaceView.Renderer, DistortedLibrary.ExceptionListener
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{
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private static final int[] MOVE_VEC =
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{
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+1,+1,+1,
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+1,-1,+1,
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+1,+1,-1,
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+1,-1,-1,
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-1,+1,+1,
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-1,-1,+1,
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-1,+1,-1,
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-1,-1,-1
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};
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private static final int NUM_OBJECTS = MOVE_VEC.length/3;
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private GLSurfaceView mView;
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private DistortedTexture mTex1, mTex2;
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private DistortedNode[] mNode;
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private Static3D[] mMoveVector;
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private Static2D mBlurHaloRadius;
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private DistortedScreen mScreen;
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private PostprocessEffectBlur mBlur;
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private int mDistance;
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private boolean[] mBlurStatus;
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private Static3D mScale;
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Static4D mQuat1, mQuat2;
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int mScreenMin;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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MultiblurRenderer(GLSurfaceView v)
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{
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mView = v;
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mDistance = -1;
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mBlurStatus = new boolean[NUM_OBJECTS];
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mMoveVector = new Static3D[NUM_OBJECTS];
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mNode = new DistortedNode[NUM_OBJECTS];
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DistortedEffects[] effects= new DistortedEffects[NUM_OBJECTS];
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for(int i=0; i<NUM_OBJECTS; i++)
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{
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mMoveVector[i] = new Static3D(0,0,0);
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effects[i] = new DistortedEffects();
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mBlurStatus[i] = false;
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}
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mBlurHaloRadius = new Static2D(10,2);
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MeshCubes mesh = new MeshCubes(1,1,1);
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mTex1 = new DistortedTexture();
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mTex2 = new DistortedTexture();
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mQuat1 = new Static4D(0,0,0,1); // unity
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mQuat2 = new Static4D(0,0,0,1); // quaternions
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mScreen = new DistortedScreen();
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mScreen.showFPS();
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for(int i=0; i<NUM_OBJECTS; i++)
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{
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mNode[i] = new DistortedNode(i < NUM_OBJECTS / 2 ? mTex1 : mTex2, effects[i], mesh);
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mScreen.attach(mNode[i]);
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}
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mBlur = new PostprocessEffectBlur(mBlurHaloRadius);
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mBlurStatus[0] = true;
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effects[0].apply(mBlur);
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mScale = new Static3D(1,1,1);
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Static3D center = new Static3D(0,0,0);
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MatrixEffectScale scaleEffect = new MatrixEffectScale(mScale);
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MatrixEffectQuaternion quatEffect1 = new MatrixEffectQuaternion(mQuat1, center);
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MatrixEffectQuaternion quatEffect2 = new MatrixEffectQuaternion(mQuat2, center);
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for(int i=0; i<NUM_OBJECTS; i++)
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{
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effects[i].apply(new MatrixEffectMove(mMoveVector[i]));
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effects[i].apply(quatEffect2);
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effects[i].apply(quatEffect1);
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effects[i].apply(scaleEffect);
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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void setQuality(EffectQuality quality)
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{
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mBlur.setQuality(quality);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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void setRenderModeToOIT(boolean oit)
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{
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mScreen.setOrderIndependentTransparency(oit);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void onDrawFrame(GL10 glUnused)
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{
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mScreen.render(System.currentTimeMillis());
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void onSurfaceChanged(GL10 glUnused, int width, int height)
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{
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mScreenMin = Math.min(width, height);
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float factor= 0.15f*mScreenMin;
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mScale.set(factor,factor,factor);
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computeMoveVectors();
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mScreen.resize(width, height);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void onSurfaceCreated(GL10 glUnused, EGLConfig config)
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{
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InputStream is1 = mView.getContext().getResources().openRawResource(R.raw.cat);
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InputStream is2 = mView.getContext().getResources().openRawResource(R.raw.dog);
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Bitmap bitmap1,bitmap2;
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try
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{
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bitmap1 = BitmapFactory.decodeStream(is1);
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bitmap2 = BitmapFactory.decodeStream(is2);
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}
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finally
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{
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try
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{
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is1.close();
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is2.close();
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}
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catch(IOException e) { }
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}
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mTex1.setTexture(bitmap1);
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mTex2.setTexture(bitmap2);
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PostprocessEffectBlur.enable();
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DistortedLibrary.onCreate(mView.getContext(), this);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void distortedException(Exception ex)
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{
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android.util.Log.e("Multiblur", ex.getMessage() );
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void computeMoveVectors()
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{
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float size= 0.026f*mDistance;
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for(int i=0; i<NUM_OBJECTS; i++)
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{
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mMoveVector[i].set(size*MOVE_VEC[3*i], size*MOVE_VEC[3*i+1], size*MOVE_VEC[3*i+2]);
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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void setDistance(int distance)
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{
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mDistance = distance;
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computeMoveVectors();
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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void setRange(int range)
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{
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mBlurHaloRadius.set(range*0.2f,range*0.5f);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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boolean[] getChecked()
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{
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return mBlurStatus;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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void setChecked(int number, boolean checked)
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{
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if( number>=0 && number<NUM_OBJECTS )
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{
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if( checked && !mBlurStatus[number] )
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{
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mBlurStatus[number] = true;
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mNode[number].getEffects().apply(mBlur);
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}
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if( !checked && mBlurStatus[number] )
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{
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mBlurStatus[number] = false;
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mNode[number].getEffects().abortEffect(mBlur);
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}
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}
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else
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{
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android.util.Log.e("renderer", "Error, number: "+number+" checked: "+checked );
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}
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}
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}
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