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bc0a685b
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2016 Leszek Koltunski //
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// //
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// This file is part of Distorted. //
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// //
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// Distorted is free software: you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation, either version 2 of the License, or //
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// (at your option) any later version. //
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// //
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// Distorted is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with Distorted. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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Leszek Koltunski
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Leszek Koltunski
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package org.distorted.examples.differenteffects;
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Leszek Koltunski
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import java.io.IOException;
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import java.io.InputStream;
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import javax.microedition.khronos.egl.EGLConfig;
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import javax.microedition.khronos.opengles.GL10;
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import org.distorted.examples.R;
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Leszek Koltunski
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import org.distorted.library.Distorted;
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import org.distorted.library.DistortedBitmap;
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95593730
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Leszek Koltunski
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import org.distorted.library.EffectTypes;
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import org.distorted.library.type.Dynamic1D;
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import org.distorted.library.type.Dynamic3D;
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import org.distorted.library.type.Static1D;
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import org.distorted.library.type.Static2D;
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import org.distorted.library.type.Static3D;
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import org.distorted.library.type.Static4D;
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Leszek Koltunski
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import android.graphics.Bitmap;
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import android.graphics.BitmapFactory;
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import android.opengl.GLES20;
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import android.opengl.GLSurfaceView;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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class DifferentEffectsRenderer implements GLSurfaceView.Renderer
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{
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private static final int NUM = 3;
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private GLSurfaceView mView;
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private DistortedBitmap[] bmp;
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private Static2D pLeft, pRight, pNose1;
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private Static4D RegionEye;
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private Dynamic3D mDI;
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private Static3D[] vec;
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private int bmpHeight, bmpWidth;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public DifferentEffectsRenderer(GLSurfaceView v)
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{
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mView = v;
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// bmp[0] effects
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pLeft = new Static2D(214, 206);
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pRight= new Static2D(390, 212);
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RegionEye = new Static4D(0,0,60,60);
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// bmp[1] effects
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mDI = new Dynamic3D(1000,0.0f);
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vec = new Static3D[2];
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vec[0] = new Static3D( 50,0,0);
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vec[1] = new Static3D(-50,0,0);
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mDI.add(vec[0]);
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mDI.add(vec[1]);
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pNose1 = new Static2D(305, 340);
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// we don't need to prepare anything for bmp[2] effects
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void onDrawFrame(GL10 glUnused)
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{
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GLES20.glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT);
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long time = System.currentTimeMillis();
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for(int i=NUM-1; i>=0; i--) bmp[i].draw(time);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void onSurfaceChanged(GL10 glUnused, int width, int height)
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{
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for(int i=NUM-1; i>=0; i--)
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{
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bmp[i].abortEffects(EffectTypes.MATRIX);
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}
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if( bmpHeight/(NUM*bmpWidth) > height/width )
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{
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int w = (height*bmpWidth)/bmpHeight;
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float factor = (float)height/bmpHeight;
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for(int i=NUM-1; i>=0; i--)
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{
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bmp[i].move( new Static3D((width-NUM*w)/2 +i*w , 0, 0) );
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bmp[i].scale(factor);
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}
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}
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else
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{
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int w = width/NUM;
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int h = (width*bmpHeight)/(bmpWidth*NUM);
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float factor = (float)width/(bmpWidth*NUM);
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for(int i=NUM-1; i>=0; i--)
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{
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bmp[i].move( new Static3D(i*w, (height-h)/2, 0) );
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bmp[i].scale(factor);
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}
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}
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Distorted.onSurfaceChanged(width, height);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void onSurfaceCreated(GL10 glUnused, EGLConfig config)
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{
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InputStream is = mView.getContext().getResources().openRawResource(R.raw.dog);
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Bitmap bitmap;
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try
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{
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bitmap = BitmapFactory.decodeStream(is);
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}
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finally
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{
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try
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{
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is.close();
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}
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catch(IOException e) { }
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}
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bmpHeight = bitmap.getHeight();
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bmpWidth = bitmap.getWidth();
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bmp = new DistortedBitmap[NUM];
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bmp[0] = new DistortedBitmap(bmpWidth, bmpHeight, 30);
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for(int i=1; i<NUM; i++) bmp[i] = new DistortedBitmap(bmp[0], Distorted.CLONE_BITMAP);
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// setting the bitmap once is enough; others are cloned!
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bmp[0].setBitmap(bitmap);
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Dynamic1D sink = new Dynamic1D(2000,0.0f);
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sink.add(new Static1D( 1));
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sink.add(new Static1D(10));
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bmp[0].sink(sink, pLeft, RegionEye);
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bmp[0].sink(sink, pRight,RegionEye);
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bmp[1].distort(mDI, pNose1);
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Dynamic1D macroblockDyn = new Dynamic1D(3000,0.0f);
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macroblockDyn.add(new Static1D(1));
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macroblockDyn.add(new Static1D(50));
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bmp[2].macroblock(macroblockDyn);
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try
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{
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Distorted.onSurfaceCreated(mView.getContext());
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}
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catch(Exception ex)
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{
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android.util.Log.e("DifferentEffects", ex.getMessage() );
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}
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}
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}
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