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examples / src / main / java / org / distorted / examples / meshfile / MeshFileRenderer.java @ 099d8f8b

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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2016 Leszek Koltunski                                                               //
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//                                                                                               //
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// This file is part of Distorted.                                                               //
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//                                                                                               //
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// Distorted is free software: you can redistribute it and/or modify                             //
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// it under the terms of the GNU General Public License as published by                          //
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// the Free Software Foundation, either version 2 of the License, or                             //
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// (at your option) any later version.                                                           //
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//                                                                                               //
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// Distorted is distributed in the hope that it will be useful,                                  //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
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// GNU General Public License for more details.                                                  //
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//                                                                                               //
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// You should have received a copy of the GNU General Public License                             //
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// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                            //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.examples.meshfile;
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import android.content.Context;
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import android.content.res.Resources;
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import android.graphics.Bitmap;
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import android.graphics.Canvas;
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import android.graphics.Paint;
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import android.opengl.GLSurfaceView;
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import org.distorted.examples.R;
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import org.distorted.library.effect.MatrixEffectQuaternion;
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import org.distorted.library.effect.MatrixEffectScale;
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import org.distorted.library.main.DistortedEffects;
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import org.distorted.library.main.DistortedLibrary;
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import org.distorted.library.main.DistortedScreen;
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import org.distorted.library.main.DistortedTexture;
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import org.distorted.library.mesh.MeshBase;
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import org.distorted.library.mesh.MeshFile;
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import org.distorted.library.type.DynamicQuat;
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import org.distorted.library.type.Static3D;
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import org.distorted.library.type.Static4D;
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import java.io.DataInputStream;
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import java.io.IOException;
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import java.io.InputStream;
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import javax.microedition.khronos.egl.EGLConfig;
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import javax.microedition.khronos.opengles.GL10;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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class MeshFileRenderer implements GLSurfaceView.Renderer, DistortedLibrary.ExceptionListener
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{
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    private GLSurfaceView mView;
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    private DistortedTexture mTexture;
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    private DistortedScreen mScreen;
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    private DistortedEffects mEffects;
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    private Static3D mScale;
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    private long mTime;
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    private int mBytes;
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    private int mVertices;
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    Static4D mQuat1, mQuat2;
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    int mScreenMin;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    MeshFileRenderer(GLSurfaceView v)
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      {
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      mView = v;
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      mScreen = new DistortedScreen();
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      mScale= new Static3D(1,1,1);
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      Static3D center=new Static3D(0,0,0);
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      mQuat1 = new Static4D(0,0,0,1);
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      mQuat2 = new Static4D(-0.25189602f,0.3546389f,0.009657208f,0.90038127f);
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      DynamicQuat quatInt1 = new DynamicQuat(0,0.5f);
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      DynamicQuat quatInt2 = new DynamicQuat(0,0.5f);
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      quatInt1.add(mQuat1);
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      quatInt2.add(mQuat2);
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      mEffects = new DistortedEffects();
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      mEffects.apply( new MatrixEffectQuaternion(quatInt2, center) );
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      mEffects.apply( new MatrixEffectQuaternion(quatInt1, center) );
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      mEffects.apply( new MatrixEffectScale(mScale));
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      mScreen.glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
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      mScreen.showFPS();
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public void onDrawFrame(GL10 glUnused) 
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      {
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      mScreen.render( System.currentTimeMillis() );
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public void onSurfaceChanged(GL10 glUnused, int width, int height) 
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      {
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      final float SCALE = 0.3f;
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      mScreenMin = Math.min(width, height);
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      float factor = SCALE*mScreenMin;
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      mScale.set(factor,factor,factor);
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      mScreen.resize(width, height);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public void onSurfaceCreated(GL10 glUnused, EGLConfig config) 
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      {
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      if( mTexture==null ) mTexture = new DistortedTexture();
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      DistortedLibrary.onCreate(mView.getContext(), this);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public void distortedException(Exception ex)
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      {
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      android.util.Log.e("MeshFile", ex.getMessage() );
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    void open(int resourceID)
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      {
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      if( mTexture==null ) mTexture = new DistortedTexture();
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      mTexture.setTexture( createTexture(resourceID) );
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      long t1 = System.currentTimeMillis();
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      MeshBase mesh = createMesh(resourceID);
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      long t2 = System.currentTimeMillis();
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      mTime = t2-t1;
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      mScreen.detachAll();
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      mScreen.attach(mTexture,mEffects,mesh);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private Bitmap createTexture(int resourceID)
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      {
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      switch(resourceID)
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          {
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          case  R.raw.deferredjob:
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          case  R.raw.meshjoin   : final int[] TET_COLORS4 = new int[] { 0xffffff00,
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                                                                         0xff00ff00,
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                                                                         0xff0000ff,
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                                                                         0xffff0000 };
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                                   return createTetrahedrenTexture(TET_COLORS4);
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          case  R.raw.predeform  : return createGridTexture(3);
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          case  R.raw.cube2      :
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          case  R.raw.cube3      :
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          case  R.raw.cube4      :
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          case  R.raw.cube5      : final int[] CUBE_COLORS = new int[] { 0xffffff00,
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                                                                         0xffffffff,
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                                                                         0xff0000ff,
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                                                                         0xff00ff00,
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                                                                         0xffff0000,
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                                                                         0xffb5651d };
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                                   return createCubeTexture(CUBE_COLORS);
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          case  R.raw.pyra3      :
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          case  R.raw.pyra4      :
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          case  R.raw.pyra5      : final int[] TET_COLORS5 = new int[] { 0xffffff00,
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                                                                         0xff00ff00,
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                                                                         0xff0000ff,
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                                                                         0xffff0000,
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                                                                         0xff000000 };
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                                   return createTetrahedrenTexture(TET_COLORS5);
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          }
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      return null;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private Bitmap createCubeTexture(int[] faceColors)
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      {
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      final int FACES=faceColors.length;
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      int SIZE = 200;
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      final float R = SIZE*0.10f;
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      final float M = SIZE*0.05f;
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      Bitmap bitmap;
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      Paint paint = new Paint();
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      bitmap = Bitmap.createBitmap( (FACES+1)*SIZE, SIZE, Bitmap.Config.ARGB_8888);
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      Canvas canvas = new Canvas(bitmap);
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      paint.setStyle(Paint.Style.FILL);
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      paint.setColor(0xff000000);
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      canvas.drawRect(0, 0, (FACES+1)*SIZE, SIZE, paint);
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      for(int face=0; face<FACES; face++)
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        {
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        paint.setColor(faceColors[face]);
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        canvas.drawRoundRect( face*SIZE+M, M, (face+1)*SIZE-M, SIZE-M, R, R, paint);
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        }
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      return bitmap;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private Bitmap createGridTexture(int lines)
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      {
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      int SIZE = 200;
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      Bitmap bitmap = Bitmap.createBitmap(SIZE,SIZE, Bitmap.Config.ARGB_8888);
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      Canvas canvas = new Canvas(bitmap);
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      Paint paint = new Paint();
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      paint.setColor(0xff008800);
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      paint.setStyle(Paint.Style.FILL);
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      canvas.drawRect(0, 0, SIZE, SIZE, paint);
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      paint.setColor(0xffffffff);
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      for(int i=0; i<=lines ; i++ )
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        {
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        int x = (SIZE*i)/lines;
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        canvas.drawRect(x-1,   0,  x+1, SIZE, paint);
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        canvas.drawRect(  0, x-1, SIZE,  x+1, paint);
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        }
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      return bitmap;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private Bitmap createTetrahedrenTexture(int[] faceColors)
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      {
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      final int FACES=faceColors.length;
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      int SIZE = 200;
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      float STROKE = 0.05f*SIZE;
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      float OFF = STROKE/2 -1;
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      float OFF2 = 0.5f*SIZE + OFF;
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      float HEIGHT = SIZE - OFF;
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      float RADIUS = SIZE/12;
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      float ARC1_H = 0.2f*SIZE;
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      float ARC1_W = SIZE*0.5f;
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      float ARC2_W = 0.153f*SIZE;
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      float ARC2_H = 0.905f*SIZE;
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      float ARC3_W = SIZE-ARC2_W;
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      Bitmap result = Bitmap.createBitmap(FACES*SIZE,SIZE, Bitmap.Config.ARGB_8888);
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      Canvas canvas = new Canvas(result);
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      Paint paint = new Paint();
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      paint.setAntiAlias(true);
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      paint.setStrokeWidth(STROKE);
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      for(int i=0; i<FACES; i++)
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        {
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        paint.setColor(faceColors[i]);
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        paint.setStyle(Paint.Style.FILL);
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        canvas.drawRect(i*SIZE,0,(i+1)*SIZE,SIZE,paint);
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        paint.setColor(0xff000000);
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        paint.setStyle(Paint.Style.STROKE);
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        canvas.drawLine(           i*SIZE, HEIGHT,  SIZE       +i*SIZE, HEIGHT, paint);
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        canvas.drawLine(      OFF +i*SIZE,   SIZE,       OFF2  +i*SIZE,      0, paint);
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        canvas.drawLine((SIZE-OFF)+i*SIZE,   SIZE, (SIZE-OFF2) +i*SIZE,      0, paint);
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        canvas.drawArc( ARC1_W-RADIUS+i*SIZE, ARC1_H-RADIUS, ARC1_W+RADIUS+i*SIZE, ARC1_H+RADIUS, 225, 90, false, paint);
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        canvas.drawArc( ARC2_W-RADIUS+i*SIZE, ARC2_H-RADIUS, ARC2_W+RADIUS+i*SIZE, ARC2_H+RADIUS, 105, 90, false, paint);
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        canvas.drawArc( ARC3_W-RADIUS+i*SIZE, ARC2_H-RADIUS, ARC3_W+RADIUS+i*SIZE, ARC2_H+RADIUS, 345, 90, false, paint);
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        }
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      return result;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private MeshBase createMesh(int resourceID)
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      {
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      Context con = mView.getContext();
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      Resources res = con.getResources();
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      InputStream is = res.openRawResource(resourceID);
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      DataInputStream dos = new DataInputStream(is);
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      MeshFile mesh = new MeshFile(dos);
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      mBytes = mesh.getNumBytes();
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      mVertices = mesh.getNumVertices();
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      try
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        {
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        is.close();
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        }
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      catch(IOException e)
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        {
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        android.util.Log.e("MeshFile", "Error closing InputStream: "+e.toString());
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        }
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      return mesh;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    long getTime()
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      {
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      return mTime;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    int getBytes()
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      {
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      return mBytes;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    int getVertices()
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      {
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      return mVertices;
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      }
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}