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Revision 0ba5de00

Added by Leszek Koltunski about 4 years ago

Fixes for the merge.

View differences:

src/main/java/org/distorted/examples/movingglow/MovingGlowRenderer.java
34 34
import org.distorted.library.main.DistortedNode;
35 35
import org.distorted.library.main.DistortedScreen;
36 36
import org.distorted.library.main.DistortedTexture;
37
import org.distorted.library.mesh.MeshBase;
38 37
import org.distorted.library.mesh.MeshQuad;
39
import org.distorted.library.mesh.MeshRectangles;
40 38
import org.distorted.library.message.EffectListener;
41 39
import org.distorted.library.type.Dynamic1D;
42 40
import org.distorted.library.type.Dynamic4D;
......
88 86
      DistortedEffects rootEffects = new DistortedEffects();
89 87
      DistortedNode root = new DistortedNode(surface, rootEffects, rootMesh);
90 88

  
91
      Static3D moveVector = new Static3D(0.55f*LEAF_SIZE, (mRootH-LEAF_SIZE)/2, 0);
89
      Static3D moveVector = new Static3D(-1.45f*LEAF_SIZE, 0, 0);
92 90
      Static1D chromaLevel= new Static1D(0.5f);
93 91
      Static3D center     = new Static3D(0,0,0);
94 92
      Static3D axis       = new Static3D(0,0,1);
......
98 96
      for(int j=0; j<NUM_LEAVES; j++)
99 97
        {
100 98
        mLeafEffects[j] = new DistortedEffects();
101
        mLeafEffects[j].apply( new MatrixEffectRotate(new Static1D(j*(360/NUM_LEAVES)), axis, center) );
102 99
        mLeafEffects[j].apply(leafMove);
100
        mLeafEffects[j].apply( new MatrixEffectRotate(new Static1D(j*(360/NUM_LEAVES)), axis, center) );
103 101
        mLeafEffects[j].apply( new FragmentEffectChroma(chromaLevel, new Static3D(colors[3*j],colors[3*j+1], colors[3*j+2])) );
104 102
        DistortedNode node = new DistortedNode( mLeaf, mLeafEffects[j], leafMesh);
105 103
        root.attach(node);
......
113 111
      rot.add(new Static1D(360));
114 112

  
115 113
      DistortedEffects effects = root.getEffects();
114
      effects.apply(new MatrixEffectRotate(rot, axis, center) );
116 115
      effects.apply(new MatrixEffectScale(mScale));
117
      effects.apply( new MatrixEffectRotate(rot, axis, center) );
118 116

  
119 117
      Dynamic1D radiusDyn = new Dynamic1D(FLASH_TIME,1.0f);
120 118
      radiusDyn.add(new Static1D( 0));
src/main/java/org/distorted/examples/multiblur/MultiblurRenderer.java
131 131

  
132 132
      for(int i=0; i<NUM_OBJECTS; i++)
133 133
        {
134
        effects[i].apply(scaleEffect);
135
        effects[i].apply(quatEffect1);
136
        effects[i].apply(quatEffect2);
137 134
        effects[i].apply(new MatrixEffectMove(mMoveVector[i]));
135
        effects[i].apply(quatEffect2);
136
        effects[i].apply(quatEffect1);
137
        effects[i].apply(scaleEffect);
138 138
        }
139 139
      }
140 140

  
src/main/java/org/distorted/examples/postprocesstree/PostprocessTreeActivity.java
41 41
      {
42 42
      super.onCreate(savedState);
43 43
      setContentView(R.layout.postprocesstreelayout);
44
      mText = (TextView)findViewById(R.id.postprocesstreeText);
45
      SeekBar bar = (SeekBar)findViewById(R.id.postprocesstreeSeek);
44
      mText = findViewById(R.id.postprocesstreeText);
45
      SeekBar bar = findViewById(R.id.postprocesstreeSeek);
46 46
      bar.setOnSeekBarChangeListener(this);
47 47
      bar.setProgress(50);
48 48
      }
......
52 52
    @Override
53 53
    protected void onPause()
54 54
      {
55
      GLSurfaceView view = (GLSurfaceView) this.findViewById(R.id.postprocesstreeSurfaceView);
55
      GLSurfaceView view = findViewById(R.id.postprocesstreeSurfaceView);
56 56
      view.onPause();
57 57
      DistortedLibrary.onPause();
58 58
      super.onPause();
......
64 64
    protected void onResume()
65 65
      {
66 66
      super.onResume();
67
      GLSurfaceView view = (GLSurfaceView) this.findViewById(R.id.postprocesstreeSurfaceView);
67
      GLSurfaceView view = findViewById(R.id.postprocesstreeSurfaceView);
68 68
      view.onResume();
69 69
      }
70 70

  
......
81 81

  
82 82
    public void onProgressChanged(SeekBar bar, int progress, boolean fromUser)
83 83
      {
84
      PostprocessTreeSurfaceView view = (PostprocessTreeSurfaceView) this.findViewById(R.id.postprocesstreeSurfaceView);
84
      PostprocessTreeSurfaceView view = findViewById(R.id.postprocesstreeSurfaceView);
85 85

  
86 86
      switch (bar.getId())
87 87
        {
src/main/java/org/distorted/examples/postprocesstree/PostprocessTreeRenderer.java
35 35
import org.distorted.library.main.DistortedScreen;
36 36
import org.distorted.library.main.DistortedTexture;
37 37
import org.distorted.library.mesh.MeshQuad;
38
import org.distorted.library.mesh.MeshRectangles;
39 38
import org.distorted.library.type.Dynamic1D;
40 39
import org.distorted.library.type.Static1D;
41 40
import org.distorted.library.type.Static3D;
......
111 110
      for(int j=0; j<NUM_LEAVES; j++)
112 111
        {
113 112
        outerLeafEffects[j] = new DistortedEffects();
114
        outerLeafEffects[j].apply( new MatrixEffectRotate(new Static1D(j*(360/NUM_LEAVES)), axis, center) );
115 113
        outerLeafEffects[j].apply(new MatrixEffectMove(outerMoveVector));
114
        outerLeafEffects[j].apply( new MatrixEffectRotate(new Static1D(j*(360/NUM_LEAVES)), axis, center) );
116 115

  
117 116
        root.attach(mLeaf, outerLeafEffects[j], leafMesh);
118 117
        }
......
127 126
      for(int j=0; j<NUM_LEAVES; j++)
128 127
        {
129 128
        innerLeafEffects[j] = new DistortedEffects();
130
        innerLeafEffects[j].apply( new MatrixEffectRotate(new Static1D(j*(360/NUM_LEAVES)), axis, center) );
131 129
        innerLeafEffects[j].apply(new MatrixEffectMove(innerMoveVector));
130
        innerLeafEffects[j].apply( new MatrixEffectRotate(new Static1D(j*(360/NUM_LEAVES)), axis, center) );
132 131

  
133 132
        innerNode.attach( mLeaf, innerLeafEffects[j], leafMesh );
134 133
        }
src/main/java/org/distorted/examples/stencil/StencilRenderer.java
136 136

  
137 137
      setScreen(true);
138 138

  
139
      float cw = cube.getStretchX();
140
      float ch = cube.getStretchY();
141

  
142
      float fw = quaFlo.getStretchX();
143
      float fh = quaFlo.getStretchY();
144

  
145 139
      Static3D axisX = new Static3D(1,0,0);
146 140
      Static3D axisZ = new Static3D(0,0,1);
147 141

  
......
153 147
      Static3D rotCenter  = new Static3D(0,0,0);
154 148

  
155 149
      MatrixEffectScale  scale = new MatrixEffectScale(mScale);
156
      MatrixEffectMove   move1 = new MatrixEffectMove( new Static3D( 0, 0, cw/2) );
150
      MatrixEffectMove   move1 = new MatrixEffectMove( new Static3D( 0, 0, cube.getStretchX()/2) );
157 151
      MatrixEffectRotate rotaX = new MatrixEffectRotate(new Static1D(-60.0f), axisX, rotCenter);
158 152
      MatrixEffectRotate rotaZ = new MatrixEffectRotate(rotDyn, axisZ, rotCenter);
159 153

  
160 154
      /////////////////////////////////////////////////////////////////////////////////////////////////////
161 155
      // First move the cube and its reflection to the middle of the floor. Then scale the floor, the cube
162
      // and its reflection. Then keep rotating all along the Z axis, tilt all, and finally move all to the
163
      // middle of the screen.
156
      // and its reflection. Then keep rotating all along the Z axis, tilt all.
164 157
      /////////////////////////////////////////////////////////////////////////////////////////////////////
165 158
      // The cube
166
      cube1Effects.apply( rotaX );
167
      cube1Effects.apply( rotaZ );
168
      cube1Effects.apply( scale );
169 159
      cube1Effects.apply( move1 );
160
      cube1Effects.apply( scale );
161
      cube1Effects.apply( rotaZ );
162
      cube1Effects.apply( rotaX );
170 163
      /////////////////////////////////////////////////////////////////////////////////////////////////////
171 164
      // Floor
172
      floorEffects.apply( rotaX );
173
      floorEffects.apply( rotaZ );
174 165
      floorEffects.apply( scale );
166
      floorEffects.apply( rotaZ );
167
      floorEffects.apply( rotaX );
175 168
      /////////////////////////////////////////////////////////////////////////////////////////////////////
176 169
      // Reflection
177
      cube2Effects.apply( rotaX );
178
      cube2Effects.apply( rotaZ );
179
      cube2Effects.apply( scale );
180
      cube2Effects.apply( new MatrixEffectScale(new Static3D(1,1,-1)) );
181 170
      cube2Effects.apply( move1 );
182 171
      cube2Effects.apply( new MatrixEffectScale(new Static3D(1,1,-1)) );
172
      cube2Effects.apply( scale );
173
      cube2Effects.apply( rotaZ );
174
      cube2Effects.apply( rotaX );
183 175
      cube2Effects.apply( new FragmentEffectBrightness(new Static1D(0.5f)) );
184 176

  
185 177
      /////////////////////////////////////////////////////////////////////////////////////////////////////
src/main/java/org/distorted/examples/transparency/TransparencyRenderer.java
111 111
        mEffects[i]      = new DistortedEffects();
112 112
        mEffects[i].apply(mBlur[i]);
113 113
        mEffects[i].apply(alpha[i]);
114
        mEffects[i].apply(scaleEffect);
115
        mEffects[i].apply(quatEffect1);
116
        mEffects[i].apply(quatEffect2);
117 114
        mEffects[i].apply(new MatrixEffectMove(mMoveVector[i]));
115
        mEffects[i].apply(quatEffect2);
116
        mEffects[i].apply(quatEffect1);
117
        mEffects[i].apply(scaleEffect);
118 118

  
119 119
        mNode[i] = new DistortedNode(mTex[i], mEffects[i], mesh );
120 120
        mScreen.attach(mNode[i]);
src/main/java/org/distorted/examples/triblur/TriblurRenderer.java
56 56

  
57 57
    private static final int[] OBJECTS =
58 58
        {
59
        -150, 0, 0,   255,   0,  0,  // x,y,z, R,G,B
59
        -130, 0, 0,   255,   0,  0,  // x,y,z, R,G,B
60 60
           0, 0, 0,   255, 255,  0,  //
61
        +150, 0, 0,     0, 255,  0,  //
61
        +130, 0, 0,     0, 255,  0,  //
62 62
        };
63 63

  
64 64
    private static final int NUM_OBJECTS = OBJECTS.length/NUM;
......
124 124
        mGlow[i]         = new PostprocessEffectGlow(mEffectVector[i], new Static4D(1.0f,1.0f,1.0f,0.5f) );
125 125
        chroma[i]        = new FragmentEffectChroma( new Static1D(0.3f), chromaVector[i]);
126 126
        effects[i]       = new DistortedEffects();
127

  
128 127
        effects[i].apply(mBlur[i]);
129 128
        effects[i].apply(chroma[i]);
130
        effects[i].apply( (i==0||i==NUM_OBJECTS-1) ? scaleEffect1 : scaleEffect2 );
131
        effects[i].apply(quatEffect1);
132
        effects[i].apply(quatEffect2);
129

  
133 130
        effects[i].apply(new MatrixEffectMove(moveVector[i]));
131
        effects[i].apply(quatEffect2);
132
        effects[i].apply(quatEffect1);
133
        effects[i].apply( (i==0||i==NUM_OBJECTS-1) ? scaleEffect1 : scaleEffect2 );
134 134

  
135 135
        mEffectStatus[i] = 1;
136 136
        mNode[i] = new DistortedNode(mTex, effects[i], mesh );
......
212 212
      {
213 213
      mScreenMin = width<height ? width:height;
214 214

  
215
      float factor1 = 0.22f*mScreenMin/OBJ_SIZE;
216
      float factor2 = 0.80f*factor1;
215
      float factor1 = 0.20f*mScreenMin/OBJ_SIZE;
216
      float factor2 = 0.75f*factor1;
217 217
      mScale1.set(factor1,factor1,factor1);
218 218
      mScale2.set(factor2,factor2,factor2);
219 219
      mScreen.resize(width, height);

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