Project

General

Profile

Download (8.12 KB) Statistics
| Branch: | Revision:

examples / src / main / java / org / distorted / examples / objecttree / ObjectTreeRenderer.java @ 23c35a5d

1 bc0a685b Leszek Koltunski
///////////////////////////////////////////////////////////////////////////////////////////////////
2
// Copyright 2016 Leszek Koltunski                                                               //
3
//                                                                                               //
4 71c8884f Leszek Koltunski
// This file is part of Distorted.                                                               //
5 bc0a685b Leszek Koltunski
//                                                                                               //
6 71c8884f Leszek Koltunski
// Distorted is free software: you can redistribute it and/or modify                             //
7 bc0a685b Leszek Koltunski
// it under the terms of the GNU General Public License as published by                          //
8
// the Free Software Foundation, either version 2 of the License, or                             //
9
// (at your option) any later version.                                                           //
10
//                                                                                               //
11 71c8884f Leszek Koltunski
// Distorted is distributed in the hope that it will be useful,                                  //
12 bc0a685b Leszek Koltunski
// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
13
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
14
// GNU General Public License for more details.                                                  //
15
//                                                                                               //
16
// You should have received a copy of the GNU General Public License                             //
17 71c8884f Leszek Koltunski
// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                            //
18 bc0a685b Leszek Koltunski
///////////////////////////////////////////////////////////////////////////////////////////////////
19 427ab7bf Leszek Koltunski
20 5ceea148 Leszek Koltunski
package org.distorted.examples.objecttree;
21 427ab7bf Leszek Koltunski
22
import java.io.IOException;
23
import java.io.InputStream;
24
25
import javax.microedition.khronos.egl.EGLConfig;
26
import javax.microedition.khronos.opengles.GL10;
27
28 5068fa06 Leszek Koltunski
import org.distorted.examples.R;
29 427ab7bf Leszek Koltunski
30 6646c476 leszek
import org.distorted.library.effect.FragmentEffectChroma;
31
import org.distorted.library.effect.MatrixEffectRotate;
32
import org.distorted.library.effect.MatrixEffectScale;
33
import org.distorted.library.effect.VertexEffectSink;
34 01782e85 Leszek Koltunski
import org.distorted.library.main.DistortedEffects;
35
import org.distorted.library.main.DistortedFramebuffer;
36
import org.distorted.library.main.DistortedNode;
37
import org.distorted.library.main.DistortedScreen;
38 e3900503 Leszek Koltunski
import org.distorted.library.main.DistortedLibrary;
39 107e4b72 Leszek Koltunski
import org.distorted.library.mesh.MeshCubes;
40 5a683295 Leszek Koltunski
import org.distorted.library.mesh.MeshQuad;
41 01782e85 Leszek Koltunski
import org.distorted.library.main.DistortedTexture;
42 c0486401 Leszek Koltunski
import org.distorted.library.type.Dynamic;
43 59759251 Leszek Koltunski
import org.distorted.library.type.Dynamic1D;
44
import org.distorted.library.type.Static1D;
45 7589635e Leszek Koltunski
import org.distorted.library.type.Static3D;
46 5b4a2d76 Leszek Koltunski
import org.distorted.library.type.Static4D;
47 427ab7bf Leszek Koltunski
48 2e779512 Leszek Koltunski
import android.content.res.Resources;
49 427ab7bf Leszek Koltunski
import android.graphics.Bitmap;
50
import android.graphics.BitmapFactory;
51 41a85bb7 Leszek Koltunski
import android.opengl.GLES31;
52 427ab7bf Leszek Koltunski
import android.opengl.GLSurfaceView;
53
54
///////////////////////////////////////////////////////////////////////////////////////////////////
55
56 5ceea148 Leszek Koltunski
class ObjectTreeRenderer implements GLSurfaceView.Renderer
57 427ab7bf Leszek Koltunski
{
58 5a683295 Leszek Koltunski
   private static final int NODE_FBO_SIZE = 300;
59
60 427ab7bf Leszek Koltunski
   private GLSurfaceView mView;
61 5a683295 Leszek Koltunski
   private DistortedEffects mEffectsNode, mEffectsGrid;
62 59540ba2 Leszek Koltunski
   private DistortedTexture mLisaTexture, mGridTexture;
63 d218d64e leszek
   private DistortedScreen mScreen;
64 8744aa41 Leszek Koltunski
   private DistortedNode mRoot;
65 5a683295 Leszek Koltunski
   private MeshQuad mMeshQuad;
66 5f2a53b6 leszek
   private MeshCubes mMeshCubes;
67 b5636dbf leszek
   private boolean mDepth;
68 16b22aab Leszek Koltunski
   private Static3D mScale;
69 5a683295 Leszek Koltunski
   private float mLisaAspectRatio;
70 392e16fd Leszek Koltunski
71 427ab7bf Leszek Koltunski
///////////////////////////////////////////////////////////////////////////////////////////////////
72
73 5ceea148 Leszek Koltunski
   ObjectTreeRenderer(GLSurfaceView v)
74 427ab7bf Leszek Koltunski
      {
75 392e16fd Leszek Koltunski
      mView   = v;
76 b5636dbf leszek
      mDepth  = true;
77 6646c476 leszek
      mScale  = new Static3D(1,1,1);
78 3c70973c Leszek Koltunski
      Dynamic1D chromaDyn = new Dynamic1D(5000,0.0f);
79
      chromaDyn.add(new Static1D(0.0f));
80
      chromaDyn.add(new Static1D(0.8f));
81
82 5a683295 Leszek Koltunski
      mEffectsNode= new DistortedEffects();
83
      mEffectsNode.apply(new MatrixEffectScale(mScale));
84
      mEffectsNode.apply(new FragmentEffectChroma(chromaDyn, new Static3D(0,0,1)));
85
86
      mEffectsGrid = new DistortedEffects();
87
88
      float factor = NODE_FBO_SIZE/2;
89
      MatrixEffectScale scale = new MatrixEffectScale( new Static3D(factor,factor,factor/10) );
90
      mEffectsGrid.apply(scale);
91
92
      Dynamic1D rotDyn = new Dynamic1D(12000,0.0f);
93
      rotDyn.add(new Static1D(  0));
94
      rotDyn.add(new Static1D(360));
95
      rotDyn.setMode(Dynamic.MODE_JUMP);
96
      MatrixEffectRotate rotate = new MatrixEffectRotate(rotDyn, new Static3D(1,0,0), new Static3D(0,0,0));
97
      mEffectsGrid.apply(rotate);
98
99
      Dynamic1D sinkDyn = new Dynamic1D(3000,0.0f);
100
      sinkDyn.add(new Static1D(1.0f));
101
      sinkDyn.add(new Static1D(0.3f));
102
      VertexEffectSink sink = new VertexEffectSink(sinkDyn, new Static3D(0,0,0) );
103
      mEffectsGrid.apply(sink);
104 3c70973c Leszek Koltunski
105 e4330c89 Leszek Koltunski
      mScreen = new DistortedScreen();
106 427ab7bf Leszek Koltunski
      }
107
108 1746198f Leszek Koltunski
///////////////////////////////////////////////////////////////////////////////////////////////////
109
110 b5636dbf leszek
   private void setDepthPriv()
111
     {
112 41a85bb7 Leszek Koltunski
     if( mDepth ) mRoot.glEnable (GLES31.GL_DEPTH_TEST);
113
     else         mRoot.glDisable(GLES31.GL_DEPTH_TEST);
114 fc695380 leszek
115 b5636dbf leszek
     mRoot.glDepthMask(mDepth);
116 fc695380 leszek
117 b5636dbf leszek
     // we can also, to save memory, delete/recreate
118
     // the depth buffer each time. This is optional.
119 559da65d Leszek Koltunski
     mRoot.enableDepthStencil(mDepth ? DistortedFramebuffer.DEPTH_NO_STENCIL:DistortedFramebuffer.NO_DEPTH_NO_STENCIL);
120 b5636dbf leszek
     }
121
122
///////////////////////////////////////////////////////////////////////////////////////////////////
123
124
   void setDepth(boolean depth)
125
      {
126
      mDepth = depth;
127
      if( mRoot!=null ) setDepthPriv();
128 1746198f Leszek Koltunski
      }
129
130 427ab7bf Leszek Koltunski
///////////////////////////////////////////////////////////////////////////////////////////////////
131
   
132 1746198f Leszek Koltunski
   public void onDrawFrame(GL10 glUnused)
133 427ab7bf Leszek Koltunski
      {
134 fe59d375 Leszek Koltunski
      mScreen.render(System.currentTimeMillis());
135 427ab7bf Leszek Koltunski
      }
136
137
///////////////////////////////////////////////////////////////////////////////////////////////////
138
    
139 1746198f Leszek Koltunski
   public void onSurfaceChanged(GL10 glUnused, int width, int height)
140 16b22aab Leszek Koltunski
      {
141 5a683295 Leszek Koltunski
      float hor   = width /mLisaAspectRatio;
142
      float ver   = height;
143
      float factor= hor>ver ? ver : hor;
144 630703d1 leszek
145 16b22aab Leszek Koltunski
      mScale.set( factor,factor,factor );
146 392e16fd Leszek Koltunski
      mScreen.resize(width, height);
147 427ab7bf Leszek Koltunski
      }
148
149
///////////////////////////////////////////////////////////////////////////////////////////////////
150
    
151 1746198f Leszek Koltunski
   public void onSurfaceCreated(GL10 glUnused, EGLConfig config)
152 427ab7bf Leszek Koltunski
      {
153 2e779512 Leszek Koltunski
      Resources res = mView.getContext().getResources();
154
155 5a683295 Leszek Koltunski
      InputStream isLisa = res.openRawResource(R.raw.monalisa);
156
      InputStream isGrid = res.openRawResource(R.raw.grid);
157 427ab7bf Leszek Koltunski
      
158 5a683295 Leszek Koltunski
      Bitmap bitmapLisa, bitmapGrid;
159 427ab7bf Leszek Koltunski
       
160
      try 
161
        {
162 5a683295 Leszek Koltunski
        bitmapLisa = BitmapFactory.decodeStream(isLisa);
163
        bitmapGrid = BitmapFactory.decodeStream(isGrid);
164 427ab7bf Leszek Koltunski
        } 
165
      finally 
166
        {
167
        try 
168
          {
169 5a683295 Leszek Koltunski
          isLisa.close();
170
          isGrid.close();
171 427ab7bf Leszek Koltunski
          } 
172
        catch(IOException e) { }
173
        }  
174 687263cc Leszek Koltunski
175 5a683295 Leszek Koltunski
      mLisaAspectRatio = ((float)bitmapLisa.getWidth())/bitmapLisa.getHeight();
176 f6d884d5 Leszek Koltunski
177 687263cc Leszek Koltunski
      if( mLisaTexture==null ) mLisaTexture = new DistortedTexture();
178
      if( mGridTexture==null ) mGridTexture = new DistortedTexture();
179 5a683295 Leszek Koltunski
      mLisaTexture.setTexture(bitmapLisa);
180
      mGridTexture.setTexture(bitmapGrid);
181 698ad0a8 Leszek Koltunski
182 5a683295 Leszek Koltunski
      final int GRID = 20;
183
      final Static4D mapFB = new Static4D(0.0f,0.0f,1.0f     ,1.0f     );
184
      final Static4D mapLR = new Static4D(0.0f,0.0f,1.0f/GRID,1.0f     );
185
      final Static4D mapTB = new Static4D(0.0f,0.0f,1.0f     ,1.0f/GRID);
186 4b676b3f Leszek Koltunski
187 5a683295 Leszek Koltunski
      if( mMeshQuad ==null ) mMeshQuad = new MeshQuad();
188
      if( mMeshCubes==null ) mMeshCubes= new MeshCubes(GRID,GRID,1, mapFB, mapFB, mapLR, mapLR, mapTB, mapTB);
189 5b4a2d76 Leszek Koltunski
190 5a683295 Leszek Koltunski
      mRoot = new DistortedNode(mLisaTexture, mEffectsNode, mMeshQuad);
191
      mRoot.resizeFBO(NODE_FBO_SIZE,NODE_FBO_SIZE);
192
      mRoot.attach(mGridTexture, mEffectsGrid, mMeshCubes);
193 7589635e Leszek Koltunski
194 b5636dbf leszek
      setDepthPriv();
195
196 fe59d375 Leszek Koltunski
      mScreen.detachAll();
197
      mScreen.attach(mRoot);
198
199 885b9cca leszek
      VertexEffectSink.enable();
200
      FragmentEffectChroma.enable();
201 6637d0f2 Leszek Koltunski
202 427ab7bf Leszek Koltunski
      try
203
        {
204 e3900503 Leszek Koltunski
        DistortedLibrary.onCreate(mView.getContext());
205 427ab7bf Leszek Koltunski
        }
206
      catch(Exception ex)
207
        {
208 5ceea148 Leszek Koltunski
        android.util.Log.e("ObjectTree", ex.getMessage() );
209 427ab7bf Leszek Koltunski
        }
210
      }
211
}