Revision 248a2782
Added by Leszek Koltunski about 8 years ago
src/main/java/org/distorted/examples/aroundtheworld/AroundTheWorldRendererPicker.java | ||
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Copyright 2016 Leszek Koltunski // |
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// // |
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// This file is part of Distorted. // |
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// // |
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// Distorted is free software: you can redistribute it and/or modify // |
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// it under the terms of the GNU General Public License as published by // |
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// the Free Software Foundation, either version 2 of the License, or // |
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// (at your option) any later version. // |
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// // |
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// Distorted is distributed in the hope that it will be useful, // |
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// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
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// GNU General Public License for more details. // |
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// // |
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// You should have received a copy of the GNU General Public License // |
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// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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package org.distorted.examples.aroundtheworld; |
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import java.nio.ByteBuffer; |
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import java.nio.ByteOrder; |
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import java.nio.FloatBuffer; |
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import javax.microedition.khronos.egl.EGLConfig; |
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import javax.microedition.khronos.opengles.GL10; |
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import android.opengl.GLES20; |
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import android.opengl.GLSurfaceView; |
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import android.opengl.Matrix; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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class AroundTheWorldRendererPicker implements GLSurfaceView.Renderer |
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{ |
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private float[] mModelMatrix = new float[16]; |
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private float[] mViewMatrix = new float[16]; |
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private float[] mProjectionMatrix = new float[16]; |
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private float[] mMVPMatrix = new float[16]; |
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private final FloatBuffer mTriangleVertices; |
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private int mMVPMatrixHandle; |
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private int mPositionHandle; |
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private int mColorHandle; |
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private final int mBytesPerFloat = 4; |
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private final int mStrideBytes = 7 * mBytesPerFloat; |
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private final int mPositionOffset = 0; |
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private final int mPositionDataSize = 3; |
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private final int mColorOffset = 3; |
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private final int mColorDataSize = 4; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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AroundTheWorldRendererPicker() |
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{ |
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final float[] triangle1VerticesData = { |
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-0.25f, 0.5f, 0.0f, // x,y,z |
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1.0f, 1.0f, 1.0f, 1.0f, // r,g,b |
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-0.25f, -0.5f, 0.0f, |
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0.0f, 0.0f, 0.0f, 1.0f, |
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0.559f, 0.0f, 0.0f, |
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0.3f, 0.3f, 0.0f, 1.0f }; |
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mTriangleVertices = ByteBuffer.allocateDirect(triangle1VerticesData.length * mBytesPerFloat).order(ByteOrder.nativeOrder()).asFloatBuffer(); |
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mTriangleVertices.put(triangle1VerticesData).position(0); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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@Override public void onSurfaceCreated(GL10 glUnused, EGLConfig config) |
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{ |
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GLES20.glClearColor(0.0f, 0.0f, 0.0f, 1.0f); |
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final float eyeX = 0.0f; |
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final float eyeY = 0.0f; |
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final float eyeZ = 1.5f; |
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final float lookX = 0.0f; |
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final float lookY = 0.0f; |
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final float lookZ = -5.0f; |
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final float upX = 0.0f; |
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final float upY = 1.0f; |
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final float upZ = 0.0f; |
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Matrix.setLookAtM(mViewMatrix, 0, eyeX, eyeY, eyeZ, lookX, lookY, lookZ, upX, upY, upZ); |
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final String vertexShader = |
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"uniform mat4 u_MVPMatrix; \n" |
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+ "attribute vec4 a_Position; \n" |
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+ "attribute vec4 a_Color; \n" |
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+ "varying vec4 v_Color; \n" |
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+ "void main() \n" |
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+ "{ \n" |
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+ " v_Color = a_Color; \n" |
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+ " gl_Position = u_MVPMatrix* a_Position; \n" |
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+ "} \n"; |
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final String fragmentShader = |
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"precision mediump float; \n" |
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+ "varying vec4 v_Color; \n" |
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+ "void main() \n" |
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+ "{ \n" |
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+ " gl_FragColor = v_Color; \n" |
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+ "} \n"; |
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int vertexShaderHandle = GLES20.glCreateShader(GLES20.GL_VERTEX_SHADER); |
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if (vertexShaderHandle != 0) |
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{ |
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GLES20.glShaderSource(vertexShaderHandle, vertexShader); |
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GLES20.glCompileShader(vertexShaderHandle); |
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final int[] compileStatus = new int[1]; |
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GLES20.glGetShaderiv(vertexShaderHandle, GLES20.GL_COMPILE_STATUS, compileStatus, 0); |
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if (compileStatus[0] == 0) |
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{ |
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GLES20.glDeleteShader(vertexShaderHandle); |
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vertexShaderHandle = 0; |
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} |
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} |
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if (vertexShaderHandle == 0) |
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{ |
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throw new RuntimeException("Error creating vertex shader."); |
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} |
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int fragmentShaderHandle = GLES20.glCreateShader(GLES20.GL_FRAGMENT_SHADER); |
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if (fragmentShaderHandle != 0) |
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{ |
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GLES20.glShaderSource(fragmentShaderHandle, fragmentShader); |
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GLES20.glCompileShader(fragmentShaderHandle); |
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final int[] compileStatus = new int[1]; |
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GLES20.glGetShaderiv(fragmentShaderHandle, GLES20.GL_COMPILE_STATUS, compileStatus, 0); |
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if (compileStatus[0] == 0) |
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{ |
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GLES20.glDeleteShader(fragmentShaderHandle); |
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fragmentShaderHandle = 0; |
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} |
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} |
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if (fragmentShaderHandle == 0) |
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{ |
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throw new RuntimeException("Error creating fragment shader."); |
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} |
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int programHandle = GLES20.glCreateProgram(); |
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if (programHandle != 0) |
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{ |
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GLES20.glAttachShader(programHandle, vertexShaderHandle); |
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GLES20.glAttachShader(programHandle, fragmentShaderHandle); |
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GLES20.glBindAttribLocation(programHandle, 0, "a_Position"); |
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GLES20.glBindAttribLocation(programHandle, 1, "a_Color"); |
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GLES20.glLinkProgram(programHandle); |
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final int[] linkStatus = new int[1]; |
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GLES20.glGetProgramiv(programHandle, GLES20.GL_LINK_STATUS, linkStatus, 0); |
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if (linkStatus[0] == 0) |
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{ |
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GLES20.glDeleteProgram(programHandle); |
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programHandle = 0; |
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} |
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} |
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if (programHandle == 0) |
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{ |
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throw new RuntimeException("Error creating program."); |
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} |
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mMVPMatrixHandle = GLES20.glGetUniformLocation(programHandle, "u_MVPMatrix"); |
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mPositionHandle = GLES20.glGetAttribLocation(programHandle, "a_Position"); |
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mColorHandle = GLES20.glGetAttribLocation(programHandle, "a_Color"); |
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GLES20.glUseProgram(programHandle); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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@Override public void onSurfaceChanged(GL10 glUnused, int width, int height) |
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{ |
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GLES20.glViewport(0, 0, width, height); |
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final float ratio = (float) width / height; |
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final float left = -ratio; |
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final float right = ratio; |
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final float bottom = -1.0f; |
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final float top = 1.0f; |
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final float near = 1.0f; |
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final float far = 10.0f; |
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Matrix.frustumM(mProjectionMatrix, 0, left, right, bottom, top, near, far); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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@Override public void onDrawFrame(GL10 glUnused) |
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{ |
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GLES20.glClear(GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT); |
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Matrix.setIdentityM(mModelMatrix, 0); |
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mTriangleVertices.position(mPositionOffset); |
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GLES20.glVertexAttribPointer(mPositionHandle, mPositionDataSize, GLES20.GL_FLOAT, false, mStrideBytes, mTriangleVertices); |
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GLES20.glEnableVertexAttribArray(mPositionHandle); |
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mTriangleVertices.position(mColorOffset); |
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GLES20.glVertexAttribPointer(mColorHandle, mColorDataSize, GLES20.GL_FLOAT, false, mStrideBytes, mTriangleVertices); |
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GLES20.glEnableVertexAttribArray(mColorHandle); |
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Matrix.multiplyMM(mMVPMatrix, 0, mViewMatrix, 0, mModelMatrix, 0); |
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Matrix.multiplyMM(mMVPMatrix, 0, mProjectionMatrix, 0, mMVPMatrix, 0); |
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GLES20.glUniformMatrix4fv(mMVPMatrixHandle, 1, false, mMVPMatrix, 0); |
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GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, 3); |
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} |
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} |
src/main/java/org/distorted/examples/aroundtheworld/AroundTheWorldSurfaceViewPicker.java | ||
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package org.distorted.examples.aroundtheworld; |
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import android.content.Context; |
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import android.graphics.Canvas; |
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import android.opengl.GLSurfaceView; |
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import android.os.Build; |
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import android.util.AttributeSet; |
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import android.view.MotionEvent; |
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import android.view.SurfaceHolder; |
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import android.view.SurfaceView; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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class AroundTheWorldSurfaceViewPicker extends SurfaceView implements SurfaceHolder.Callback
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class AroundTheWorldSurfaceViewPicker extends GLSurfaceView
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{ |
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private static final int FRAME_INTERVAL = 70; |
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private boolean refreshScreen = true; |
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private boolean mFinishedBooting=false; |
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private int scrWidth, scrHeight; |
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private GraphicsThread mThread; |
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private int mX, mY; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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private class GraphicsThread extends Thread |
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{ |
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private SurfaceHolder mSurfaceHolder; |
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private AroundTheWorldSurfaceViewPicker mPicker; |
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private boolean mRun = false; |
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///////////////////////////////////////////////////////////////////////////////////// |
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GraphicsThread(SurfaceHolder surfaceHolder, AroundTheWorldSurfaceViewPicker p) |
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{ |
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mSurfaceHolder = surfaceHolder; |
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mPicker = p; |
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} |
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///////////////////////////////////////////////////////////////////////////////////// |
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void setRunning(boolean run) |
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{ |
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mRun = run; |
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} |
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///////////////////////////////////////////////////////////////////////////////////// |
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public void run() |
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{ |
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Canvas c; |
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long time; |
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while (mRun) |
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{ |
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c = null; |
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time = 0; |
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if( refreshScreen && mFinishedBooting ) |
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{ |
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refreshScreen=false; |
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time = System.currentTimeMillis(); |
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try |
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{ |
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c = mSurfaceHolder.lockCanvas(null); |
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synchronized (mSurfaceHolder) { mPicker.draw(c); } |
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} |
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finally |
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{ |
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if (c != null) mSurfaceHolder.unlockCanvasAndPost(c); |
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} |
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time = System.currentTimeMillis() -time; |
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} |
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if( time<FRAME_INTERVAL ) |
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{ |
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try { Thread.sleep(FRAME_INTERVAL-time); } |
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catch(InterruptedException ex) {} |
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} |
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} |
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} |
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} |
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private AroundTheWorldRendererPicker mRenderer; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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{ |
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super(c, attrs); |
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mX = -100; |
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mY = -100; |
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getHolder().addCallback(this); |
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setFocusable(true); |
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setFocusableInTouchMode(true); |
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mFinishedBooting=true; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void surfaceCreated(SurfaceHolder holder) |
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{ |
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android.util.Log.e( "Picker", "surfaceCreated"); |
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mThread = new GraphicsThread(getHolder(), this); |
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mThread.setRunning(true); |
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mThread.start(); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) |
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{ |
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android.util.Log.e( "Picker", "surfaceChanged: width="+w+" height="+h); |
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scrWidth = w; |
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scrHeight= h; |
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refreshScreen = true; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void surfaceDestroyed(SurfaceHolder holder) |
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{ |
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android.util.Log.e( "Picker", "surfaceDestroyed"); |
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stopThread(); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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private void stopThread() |
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{ |
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if( mThread!=null ) |
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if(!isInEditMode()) |
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{ |
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boolean retry = true; |
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mThread.setRunning(false); |
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setEGLContextClientVersion(2); |
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while (retry)
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if( Build.FINGERPRINT.startsWith("generic") )
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{ |
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try |
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{ |
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mThread.join(); |
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retry = false; |
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} |
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catch (InterruptedException e) { android.util.Log.e( "Picker", "Joining thread interrupted!"); } |
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setEGLConfigChooser(8, 8, 8, 8, 16, 0); |
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} |
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mThread=null; |
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mRenderer = new AroundTheWorldRendererPicker(); |
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setRenderer(mRenderer); |
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} |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void draw(Canvas c)
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public AroundTheWorldRendererPicker getRenderer()
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{ |
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if( c!=null ) |
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{ |
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} |
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return mRenderer; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void setRepaint()
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@Override public boolean onTouchEvent(MotionEvent event)
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{ |
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refreshScreen=true; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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int x = (int)event.getX(); |
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int y = (int)event.getY(); |
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public boolean onTouchEvent(MotionEvent event) |
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{ |
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mX = (int)event.getX(); |
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mY = (int)event.getY(); |
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android.util.Log.e( "Picker", "onTouchEvent: x="+mX+" y="+mY); |
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setRepaint(); |
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android.util.Log.e("Picker", "touched at x="+x+" y="+y); |
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return true; |
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} |
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} |
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src/main/res/layout/aroundtheworldlayout.xml | ||
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android:layout_height="0dp" |
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android:layout_weight="1" /> |
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<Space |
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android:layout_width="match_parent" |
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android:layout_height="5dp"/> |
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<org.distorted.examples.aroundtheworld.AroundTheWorldSurfaceViewPicker |
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android:id="@+id/aroundTheWorldSurfaceViewPicker" |
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android:layout_width="fill_parent" |
Also available in: Unified diff
Progress with "Around The World"