Revision 36793c52
Added by Leszek Koltunski about 5 years ago
| src/main/java/org/distorted/examples/meshfile/MeshFileRenderer.java | ||
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import org.distorted.library.effect.MatrixEffectScale; |
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import org.distorted.library.effect.VertexEffectDeform; |
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import org.distorted.library.effect.VertexEffectDisappear; |
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import org.distorted.library.effect.VertexEffectMove; |
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import org.distorted.library.effect.VertexEffectRotate; |
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import org.distorted.library.effect.VertexEffectScale; |
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import org.distorted.library.main.DistortedEffects; |
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import org.distorted.library.main.DistortedLibrary; |
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import org.distorted.library.main.DistortedScreen; |
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import org.distorted.library.main.DistortedTexture; |
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import org.distorted.library.mesh.MeshBase; |
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import org.distorted.library.mesh.MeshFile; |
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import org.distorted.library.mesh.MeshTriangle; |
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import org.distorted.library.type.DynamicQuat; |
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import org.distorted.library.type.Static3D; |
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import org.distorted.library.type.Static4D; |
| ... | ... | |
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Canvas canvas = new Canvas(bitmap); |
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Paint paint = new Paint(); |
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paint.setColor(0xffffffff);
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paint.setColor(0xffffff55);
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paint.setStyle(Paint.Style.FILL); |
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canvas.drawRect(0, 0, SIZE, SIZE, paint); |
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|
| ... | ... | |
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private MeshBase createStaticMesh() |
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{
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CubitFactory factory = CubitFactory.getInstance(); |
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return factory.createSkewbFaceMesh(); |
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MeshBase triangle = new MeshTriangle(5); |
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VertexEffectMove move = new VertexEffectMove( new Static3D(1,0,0) ); |
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triangle.apply(move); |
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triangle.mergeEffComponents(); |
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VertexEffectScale scale = new VertexEffectScale( new Static3D(2,1,1) ); |
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triangle.apply(scale); |
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return triangle; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
Also available in: Unified diff
Replicate the 'INVALID_OPERATION trying to glMapBufferRange for the second time' bug.