Revision 3f7a9aec
Added by Leszek Koltunski about 3 years ago
src/main/java/org/distorted/examples/meshfile/MeshFileRenderer.java | ||
---|---|---|
289 | 289 |
{ |
290 | 290 |
int mode = 5; |
291 | 291 |
int numComponents = 0; |
292 |
double[][] vertices = null;
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|
292 |
float[][] vertices = null;
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|
293 | 293 |
int[][] vertIndexes = null; |
294 | 294 |
float[][] bands = null; |
295 | 295 |
int[] bandIndexes = null; |
... | ... | |
303 | 303 |
|
304 | 304 |
if( mode==0 ) |
305 | 305 |
{ |
306 |
vertices = new double[][]
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|
306 |
vertices = new float[][]
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|
307 | 307 |
{ |
308 |
{ 0.5, 0.5, 0.5 },
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|
309 |
{ 0.5, 0.5,-0.5 },
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|
310 |
{ 0.5,-0.5, 0.5 },
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|
311 |
{ 0.5,-0.5,-0.5 },
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|
312 |
{-0.5, 0.5, 0.5 },
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|
313 |
{-0.5, 0.5,-0.5 },
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|
314 |
{-0.5,-0.5, 0.5 },
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|
315 |
{-0.5,-0.5,-0.5 },
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|
308 |
{ 0.5f, 0.5f, 0.5f },
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|
309 |
{ 0.5f, 0.5f,-0.5f },
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|
310 |
{ 0.5f,-0.5f, 0.5f },
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|
311 |
{ 0.5f,-0.5f,-0.5f },
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|
312 |
{-0.5f, 0.5f, 0.5f },
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|
313 |
{-0.5f, 0.5f,-0.5f },
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|
314 |
{-0.5f,-0.5f, 0.5f },
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|
315 |
{-0.5f,-0.5f,-0.5f },
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|
316 | 316 |
}; |
317 | 317 |
|
318 | 318 |
vertIndexes = new int[][] |
... | ... | |
353 | 353 |
|
354 | 354 |
else if( mode==1 ) |
355 | 355 |
{ |
356 |
vertices = new double[][]
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|
356 |
vertices = new float[][]
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|
357 | 357 |
{ |
358 |
{-0.5, SQ2/4, 0.0},
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|
359 |
{ 0.5, SQ2/4, 0.0},
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|
360 |
{ 0.0,-SQ2/4, 0.5},
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|
361 |
{ 0.0,-SQ2/4,-0.5}
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|
358 |
{-0.5f, SQ2/4, 0.0f},
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|
359 |
{ 0.5f, SQ2/4, 0.0f},
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|
360 |
{ 0.0f,-SQ2/4, 0.5f},
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|
361 |
{ 0.0f,-SQ2/4,-0.5f}
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|
362 | 362 |
}; |
363 | 363 |
|
364 | 364 |
vertIndexes = new int[][] |
... | ... | |
397 | 397 |
|
398 | 398 |
else if( mode==2 ) |
399 | 399 |
{ |
400 |
vertices = new double[][]
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|
400 |
vertices = new float[][]
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|
401 | 401 |
{ |
402 |
{-1.5, 0.0, 0.0},
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|
403 |
{ 1.5, 0.0, 0.0},
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|
404 |
{ 0.0,-1.5, 0.0},
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|
405 |
{ 0.0, 0.0,-1.5}
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|
402 |
{-1.5f, 0.0f, 0.0f},
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|
403 |
{ 1.5f, 0.0f, 0.0f},
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|
404 |
{ 0.0f,-1.5f, 0.0f},
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|
405 |
{ 0.0f, 0.0f,-1.5f}
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|
406 | 406 |
}; |
407 | 407 |
|
408 | 408 |
vertIndexes = new int[][] |
... | ... | |
443 | 443 |
|
444 | 444 |
else if( mode==3 ) |
445 | 445 |
{ |
446 |
vertices = new double[][]
|
|
446 |
vertices = new float[][]
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|
447 | 447 |
{ |
448 |
{ 0.5, 0.0, 0.5},
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|
449 |
{ 0.5, 0.0,-0.5},
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|
450 |
{-0.5, 0.0,-0.5},
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|
451 |
{-0.5, 0.0, 0.5},
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|
452 |
{ 0.0, SQ2/2, 0.0},
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|
453 |
{ 0.0,-SQ2/2, 0.0},
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|
448 |
{ 0.5f, 0.0f, 0.5f},
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|
449 |
{ 0.5f, 0.0f,-0.5f},
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|
450 |
{-0.5f, 0.0f,-0.5f},
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|
451 |
{-0.5f, 0.0f, 0.5f},
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|
452 |
{ 0.0f, SQ2/2, 0.0f},
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|
453 |
{ 0.0f, -SQ2/2, 0.0f},
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|
454 | 454 |
}; |
455 | 455 |
|
456 | 456 |
vertIndexes = new int[][] |
... | ... | |
493 | 493 |
|
494 | 494 |
else if( mode==4 ) |
495 | 495 |
{ |
496 |
double SQ5 = Math.sqrt(5);
|
|
497 |
double SIN18= (SQ5-1)/4;
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|
498 |
double COS18= 0.25*Math.sqrt(10.0+2.0*SQ5);
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|
499 |
double H = 1.0;
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|
500 |
double L = 2.0;
|
|
501 |
double X = H*Math.sqrt((5+SQ5)/10);
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|
502 |
double Y = H*Math.sqrt((5-SQ5)/10);
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|
503 |
double D = H*SIN18/COS18;
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|
504 |
|
|
505 |
vertices = new double[][]
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|
506 |
{ |
|
507 |
{ 0.0, Y, L/2},
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|
508 |
{ X, 0.0, L/2},
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|
509 |
{ 0.0, -Y, L/2},
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|
510 |
{ -X, 0.0, L/2},
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|
511 |
{ 0.0, Y, -L/2 +D},
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|
512 |
{ X, 0.0,-L/2 },
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|
513 |
{ 0.0, -Y, -L/2-D },
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|
514 |
{ -X, 0.0,-L/2 }
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|
496 |
float SQ5 = (float)Math.sqrt(5);
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|
497 |
float SIN18= (SQ5-1)/4;
|
|
498 |
float COS18= 0.25f*(float)Math.sqrt(10.0+2.0*SQ5);
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|
499 |
float H = 1.0f;
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|
500 |
float L = 2.0f;
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|
501 |
float X = H*(float)Math.sqrt((5+SQ5)/10);
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|
502 |
float Y = H*(float)Math.sqrt((5-SQ5)/10);
|
|
503 |
float D = H*SIN18/COS18;
|
|
504 |
|
|
505 |
vertices = new float[][]
|
|
506 |
{ |
|
507 |
{ 0.0f, Y, L/2},
|
|
508 |
{ X, 0.0f, L/2},
|
|
509 |
{ 0.0f, -Y, L/2},
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|
510 |
{ -X, 0.0f, L/2},
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|
511 |
{ 0.0f, Y, -L/2 +D},
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|
512 |
{ X, 0.0f,-L/2 },
|
|
513 |
{ 0.0f, -Y, -L/2-D },
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|
514 |
{ -X, 0.0f,-L/2 }
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|
515 | 515 |
}; |
516 | 516 |
|
517 | 517 |
vertIndexes = new int[][] |
... | ... | |
555 | 555 |
{ |
556 | 556 |
int IVY_N = 8; |
557 | 557 |
final float IVY_D = 0.003f; |
558 |
final double angle = Math.PI/(2*IVY_N);
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|
559 |
final double CORR = 1.0 - 2*IVY_D;
|
|
558 |
final float angle = (float)Math.PI/(2*IVY_N);
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|
559 |
final float CORR = 1.0f - 2*IVY_D;
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560 | 560 |
|
561 |
vertices = new double[3*IVY_N+7][3];
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|
561 |
vertices = new float[3*IVY_N+7][3];
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562 | 562 |
vertIndexes = new int[6][IVY_N+4]; |
563 | 563 |
|
564 |
vertices[0][0] = 0.0; |
|
565 |
vertices[0][1] = 0.0; |
|
566 |
vertices[0][2] = 0.0; |
|
567 |
vertices[1][0] =-1.0; |
|
568 |
vertices[1][1] = 0.0; |
|
569 |
vertices[1][2] = 0.0; |
|
570 |
vertices[2][0] = 0.0; |
|
571 |
vertices[2][1] =-1.0; |
|
572 |
vertices[2][2] = 0.0; |
|
573 |
vertices[3][0] = 0.0; |
|
574 |
vertices[3][1] = 0.0; |
|
575 |
vertices[3][2] =-1.0; |
|
564 |
vertices[0][0] = 0.0f;
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|
565 |
vertices[0][1] = 0.0f;
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|
566 |
vertices[0][2] = 0.0f;
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|
567 |
vertices[1][0] =-1.0f;
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|
568 |
vertices[1][1] = 0.0f;
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|
569 |
vertices[1][2] = 0.0f;
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|
570 |
vertices[2][0] = 0.0f;
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|
571 |
vertices[2][1] =-1.0f;
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|
572 |
vertices[2][2] = 0.0f;
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|
573 |
vertices[3][0] = 0.0f;
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|
574 |
vertices[3][1] = 0.0f;
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|
575 |
vertices[3][2] =-1.0f;
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|
576 | 576 |
|
577 | 577 |
vertIndexes[0][0] = 2; |
578 | 578 |
vertIndexes[0][1] = 0; |
... | ... | |
601 | 601 |
|
602 | 602 |
for(int i=0; i<=IVY_N; i++) |
603 | 603 |
{ |
604 |
double cos1 = Math.cos((IVY_N-i)*angle);
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|
605 |
double sin1 = Math.sin((IVY_N-i)*angle);
|
|
606 |
double cos2 = Math.cos(( i)*angle);
|
|
607 |
double sin2 = Math.sin(( i)*angle);
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|
604 |
float cos1 = (float)Math.cos((IVY_N-i)*angle);
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|
605 |
float sin1 = (float)Math.sin((IVY_N-i)*angle);
|
|
606 |
float cos2 = (float)Math.cos(( i)*angle);
|
|
607 |
float sin2 = (float)Math.sin(( i)*angle);
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|
608 | 608 |
|
609 |
vertices[N1+i][0] = CORR*(cos1-0.5) - 0.5;
|
|
610 |
vertices[N1+i][1] = CORR*(sin1-0.5) - 0.5;
|
|
611 |
vertices[N1+i][2] = 0.0; |
|
609 |
vertices[N1+i][0] = CORR*(cos1-0.5f) - 0.5f;
|
|
610 |
vertices[N1+i][1] = CORR*(sin1-0.5f) - 0.5f;
|
|
611 |
vertices[N1+i][2] = 0.0f;
|
|
612 | 612 |
|
613 |
vertices[N2+i][0] = 0.0; |
|
614 |
vertices[N2+i][1] = CORR*(sin2-0.5) - 0.5;
|
|
615 |
vertices[N2+i][2] = CORR*(cos2-0.5) - 0.5;
|
|
613 |
vertices[N2+i][0] = 0.0f;
|
|
614 |
vertices[N2+i][1] = CORR*(sin2-0.5f) - 0.5f;
|
|
615 |
vertices[N2+i][2] = CORR*(cos2-0.5f) - 0.5f;
|
|
616 | 616 |
|
617 |
vertices[N3+i][0] = CORR*(cos2-0.5) - 0.5;
|
|
618 |
vertices[N3+i][1] = 0.0; |
|
619 |
vertices[N3+i][2] = CORR*(sin2-0.5) - 0.5;
|
|
617 |
vertices[N3+i][0] = CORR*(cos2-0.5f) - 0.5f;
|
|
618 |
vertices[N3+i][1] = 0.0f;
|
|
619 |
vertices[N3+i][2] = CORR*(sin2-0.5f) - 0.5f;
|
|
620 | 620 |
|
621 | 621 |
vertIndexes[0][i+3] = N1 + i; |
622 | 622 |
vertIndexes[1][i+3] = N2 + i; |
... | ... | |
671 | 671 |
{ |
672 | 672 |
int IVY_N = 6; |
673 | 673 |
final float IVY_D = 0.003f; |
674 |
final double angle = Math.PI/(2*IVY_N);
|
|
675 |
final double CORR = 1.0 - 2*IVY_D;
|
|
674 |
final float angle = (float)Math.PI/(2*IVY_N);
|
|
675 |
final float CORR = 1.0f - 2*IVY_D;
|
|
676 | 676 |
|
677 |
vertices = new double[2*IVY_N][3];
|
|
677 |
vertices = new float[2*IVY_N][3];
|
|
678 | 678 |
vertIndexes= new int[2][2*IVY_N]; |
679 | 679 |
|
680 | 680 |
for(int i=0; i<IVY_N; i++) |
681 | 681 |
{ |
682 |
double cos = Math.cos(i*angle);
|
|
683 |
double sin = Math.sin(i*angle);
|
|
682 |
float cos = (float)Math.cos(i*angle);
|
|
683 |
float sin = (float)Math.sin(i*angle);
|
|
684 | 684 |
|
685 |
vertices[i ][0] = CORR*(0.5-cos); |
|
686 |
vertices[i ][1] = CORR*(0.5-sin); |
|
687 |
vertices[i ][2] = 0.0; |
|
688 |
vertices[i+IVY_N][0] = CORR*(cos-0.5); |
|
689 |
vertices[i+IVY_N][1] = CORR*(sin-0.5); |
|
690 |
vertices[i+IVY_N][2] = 0.0; |
|
685 |
vertices[i ][0] = CORR*(0.5f-cos);
|
|
686 |
vertices[i ][1] = CORR*(0.5f-sin);
|
|
687 |
vertices[i ][2] = 0.0f;
|
|
688 |
vertices[i+IVY_N][0] = CORR*(cos-0.5f);
|
|
689 |
vertices[i+IVY_N][1] = CORR*(sin-0.5f);
|
|
690 |
vertices[i+IVY_N][2] = 0.0f;
|
|
691 | 691 |
|
692 | 692 |
vertIndexes[0][i ] = i; |
693 | 693 |
vertIndexes[0][i+IVY_N] = i+IVY_N; |
... | ... | |
734 | 734 |
|
735 | 735 |
else if( mode==7 ) |
736 | 736 |
{ |
737 |
double S = (SQ5+1)/4;
|
|
737 |
float S = (SQ5+1)/4;
|
|
738 | 738 |
|
739 |
vertices = new double[][]
|
|
739 |
vertices = new float[][]
|
|
740 | 740 |
{ |
741 |
{ 0.0 , 0.0 , 0.0 },
|
|
742 |
{ -0.5*S , 0.5*S+0.25, -0.25 },
|
|
743 |
{-0.25 , -S/2 , (-2*S-1)/4},
|
|
744 |
{ 0.5*S+0.25, 0.25 , -S/2 },
|
|
745 |
{ 0.0 , 0.5 , -S-0.5 },
|
|
746 |
{ 0.0 , 0.5 , 0.0 },
|
|
747 |
{ -0.5*S ,-0.5*S+0.25, -0.25 },
|
|
748 |
{ 0.5*S ,-0.5*S+0.25, -0.25 }
|
|
741 |
{ 0.0f , 0.0f , 0.0f },
|
|
742 |
{ -0.5f*S , 0.5f*S+0.25f, -0.25f },
|
|
743 |
{-0.25f , -S/2 , (-2*S-1)/4 },
|
|
744 |
{ 0.5f*S+0.25f, 0.25f , -S/2 },
|
|
745 |
{ 0.0f , 0.5f , -S-0.5f },
|
|
746 |
{ 0.0f , 0.5f , 0.0f },
|
|
747 |
{ -0.5f*S ,-0.5f*S+0.25f, -0.25f },
|
|
748 |
{ 0.5f*S ,-0.5f*S+0.25f, -0.25f }
|
|
749 | 749 |
}; |
750 | 750 |
|
751 | 751 |
vertIndexes = new int[][] |
... | ... | |
787 | 787 |
|
788 | 788 |
else if( mode==8 ) |
789 | 789 |
{ |
790 |
double S = (SQ5+1)/4;
|
|
790 |
float S = (SQ5+1)/4;
|
|
791 | 791 |
|
792 |
vertices = new double[][]
|
|
792 |
vertices = new float[][]
|
|
793 | 793 |
{ |
794 |
{-S/2 ,-S/2+0.25, 0.25},
|
|
795 |
{ S/2 , S/2-0.25, -0.25},
|
|
796 |
{-S , 0.00, 0.00},
|
|
797 |
{ 0.25, S/2 ,-S/2-0.25},
|
|
798 |
{-S/2 ,-S/2-0.25, 0.25},
|
|
799 |
{ S/2+0.25, -0.25,-S/2 },
|
|
800 |
{-S , -0.50, 0.00},
|
|
801 |
{ 0.50, 0.00,-S },
|
|
802 |
{-S +0.25, S/2 ,-S/2-0.25},
|
|
803 |
{ 0.25,-S/2-0.50,-S/2+0.25},
|
|
804 |
{-S/2 ,-S/2-0.25,-S -0.25}
|
|
794 |
{-S/2 ,-S/2+0.25f, 0.25f},
|
|
795 |
{ S/2 , S/2-0.25f, -0.25f},
|
|
796 |
{-S , 0.00f, 0.00f},
|
|
797 |
{ 0.25f, S/2 ,-S/2-0.25f},
|
|
798 |
{-S/2 ,-S/2-0.25f, 0.25f},
|
|
799 |
{ S/2+0.25f, -0.25f,-S/2 },
|
|
800 |
{-S , -0.50f, 0.00f},
|
|
801 |
{ 0.50f, 0.00f,-S },
|
|
802 |
{-S +0.25f, S/2 ,-S/2-0.25f},
|
|
803 |
{ 0.25f,-S/2-0.50f,-S/2+0.25f},
|
|
804 |
{-S/2 ,-S/2-0.25f,-S -0.25f}
|
|
805 | 805 |
}; |
806 | 806 |
|
807 | 807 |
vertIndexes = new int[][] |
... | ... | |
848 | 848 |
{ |
849 | 849 |
final float X = 3*(2-SQ3)/2; |
850 | 850 |
|
851 |
vertices = new double[][]
|
|
851 |
vertices = new float[][]
|
|
852 | 852 |
{ |
853 |
{ -1.5-X, 0.5, 1.5 },
|
|
854 |
{ 0.0, 0.5, 1.5 },
|
|
855 |
{ 0.0, 0.5,-1.5 },
|
|
856 |
{ -1.5+X, 0.5,-1.5 },
|
|
857 |
{ -1.5-X,-0.5, 1.5 },
|
|
858 |
{ 0.0,-0.5, 1.5 },
|
|
859 |
{ 0.0,-0.5,-1.5 },
|
|
860 |
{ -1.5+X,-0.5,-1.5 }
|
|
853 |
{ -1.5f-X, 0.5f, 1.5f },
|
|
854 |
{ 0.0f, 0.5f, 1.5f },
|
|
855 |
{ 0.0f, 0.5f,-1.5f },
|
|
856 |
{ -1.5f+X, 0.5f,-1.5f },
|
|
857 |
{ -1.5f-X,-0.5f, 1.5f },
|
|
858 |
{ 0.0f,-0.5f, 1.5f },
|
|
859 |
{ 0.0f,-0.5f,-1.5f },
|
|
860 |
{ -1.5f+X,-0.5f,-1.5f }
|
|
861 | 861 |
}; |
862 | 862 |
|
863 | 863 |
vertIndexes = new int[][] |
... | ... | |
902 | 902 |
{ |
903 | 903 |
final float X = 3*(2-SQ3)/2; |
904 | 904 |
|
905 |
vertices = new double[][]
|
|
905 |
vertices = new float[][]
|
|
906 | 906 |
{ |
907 |
{ -X, 0.5, 0.0 },
|
|
908 |
{ +X, 0.5, 0.0 },
|
|
909 |
{0.0, 0.5,-1.5 },
|
|
910 |
{ -X,-0.5, 0.0 },
|
|
911 |
{ +X,-0.5, 0.0 },
|
|
912 |
{0.0,-0.5,-1.5 },
|
|
907 |
{ -X, 0.5f, 0.0f },
|
|
908 |
{ +X, 0.5f, 0.0f },
|
|
909 |
{0.0f, 0.5f,-1.5f },
|
|
910 |
{ -X,-0.5f, 0.0f },
|
|
911 |
{ +X,-0.5f, 0.0f },
|
|
912 |
{0.0f,-0.5f,-1.5f },
|
|
913 | 913 |
}; |
914 | 914 |
|
915 | 915 |
vertIndexes = new int[][] |
... | ... | |
952 | 952 |
{ |
953 | 953 |
final float X = 3*(2-SQ3)/2; |
954 | 954 |
|
955 |
vertices = new double[][]
|
|
955 |
vertices = new float[][]
|
|
956 | 956 |
{ |
957 |
{ X-1.5, 0.5, 0.0 },
|
|
958 |
{ 0.0, 0.5, 0.0 },
|
|
959 |
{ 0.0, 0.5,X-1.5 },
|
|
960 |
{ -1.5, 0.5, -1.5 },
|
|
961 |
{ X-1.5,-0.5, 0.0 },
|
|
962 |
{ 0.0,-0.5, 0.0 },
|
|
963 |
{ 0.0,-0.5,X-1.5 },
|
|
964 |
{ -1.5,-0.5, -1.5 }
|
|
957 |
{ X-1.5f, 0.5f, 0.0f },
|
|
958 |
{ 0.0f, 0.5f, 0.0f },
|
|
959 |
{ 0.0f, 0.5f,X-1.5f },
|
|
960 |
{ -1.5f, 0.5f, -1.5f },
|
|
961 |
{ X-1.5f,-0.5f, 0.0f },
|
|
962 |
{ 0.0f,-0.5f, 0.0f },
|
|
963 |
{ 0.0f,-0.5f,X-1.5f },
|
|
964 |
{ -1.5f,-0.5f, -1.5f }
|
|
965 | 965 |
}; |
966 | 966 |
|
967 | 967 |
vertIndexes = new int[][] |
... | ... | |
1006 | 1006 |
final float X = 3*(2-SQ3)/2; |
1007 | 1007 |
final float Z = 0.75f - X/2; |
1008 | 1008 |
|
1009 |
vertices = new double[][]
|
|
1009 |
vertices = new float[][]
|
|
1010 | 1010 |
{ |
1011 |
{ X-1.5+Z, 0.5, 0.0 },
|
|
1012 |
{ Z, 0.5, 0.0 },
|
|
1013 |
{ -1.5+Z, 0.5, -1.5 },
|
|
1014 |
{ X-1.5+Z,-0.5, 0.0 },
|
|
1015 |
{ Z,-0.5, 0.0 },
|
|
1016 |
{ -1.5+Z,-0.5, -1.5 }
|
|
1011 |
{ X-1.5f+Z, 0.5f, 0.0f },
|
|
1012 |
{ Z, 0.5f, 0.0f },
|
|
1013 |
{ -1.5f+Z, 0.5f, -1.5f },
|
|
1014 |
{ X-1.5f+Z,-0.5f, 0.0f },
|
|
1015 |
{ Z,-0.5f, 0.0f },
|
|
1016 |
{ -1.5f+Z,-0.5f, -1.5f }
|
|
1017 | 1017 |
}; |
1018 | 1018 |
|
1019 | 1019 |
vertIndexes = new int[][] |
... | ... | |
1054 | 1054 |
|
1055 | 1055 |
else if( mode==13 ) |
1056 | 1056 |
{ |
1057 |
vertices = new double[][]
|
|
1057 |
vertices = new float[][]
|
|
1058 | 1058 |
{ |
1059 | 1059 |
{ 0.0f, 0.0f, 0.0f }, |
1060 | 1060 |
{-0.5f, 0.5f, 0.5f }, |
... | ... | |
1114 | 1114 |
final float Y = F*SQ2/2; |
1115 | 1115 |
final float Z =-F/2; |
1116 | 1116 |
|
1117 |
vertices = new double[][]
|
|
1117 |
vertices = new float[][]
|
|
1118 | 1118 |
{ |
1119 |
{ 0.0, 0.0, 0.0 },
|
|
1120 |
{ X, Y, Z },
|
|
1121 |
{ 0.0, 2*Y, 2*Z },
|
|
1122 |
{ -X, Y, Z },
|
|
1123 |
{ 0.0, 0.0, -F },
|
|
1124 |
{ X, Y, Z-F },
|
|
1125 |
{ 0.0, 2*Y, 2*Z-F },
|
|
1126 |
{ -X, Y, Z-F },
|
|
1119 |
{ 0.0f, 0.0f, 0.0f },
|
|
1120 |
{ X, Y, Z },
|
|
1121 |
{ 0.0f, 2*Y, 2*Z },
|
|
1122 |
{ -X, Y, Z },
|
|
1123 |
{ 0.0f, 0.0f, -F },
|
|
1124 |
{ X, Y, Z-F },
|
|
1125 |
{ 0.0f, 2*Y, 2*Z-F },
|
|
1126 |
{ -X, Y, Z-F },
|
|
1127 | 1127 |
}; |
1128 | 1128 |
|
1129 | 1129 |
vertIndexes = new int[][] |
... | ... | |
1171 | 1171 |
final float Y = F*SQ2/2; |
1172 | 1172 |
final float Z =-F/2; |
1173 | 1173 |
|
1174 |
vertices = new double[][]
|
|
1174 |
vertices = new float[][]
|
|
1175 | 1175 |
{ |
1176 |
{ 0.0, 0.0, 0.5-F },
|
|
1177 |
{ X, Y, Z+0.5-F },
|
|
1178 |
{ 0.0, 2*Y, 2*Z+0.5-F },
|
|
1179 |
{ -X, Y, Z+0.5-F },
|
|
1180 |
{ 0.0, 0.0, -0.5+F },
|
|
1181 |
{ X, Y, -Z-0.5+F },
|
|
1182 |
{ 0.0, 2*Y,-2*Z-0.5+F },
|
|
1183 |
{ -X, Y, -Z-0.5+F },
|
|
1176 |
{ 0.0f, 0.0f, 0.5f-F },
|
|
1177 |
{ X, Y, Z+0.5f-F },
|
|
1178 |
{ 0.0f, 2*Y, 2*Z+0.5f-F },
|
|
1179 |
{ -X, Y, Z+0.5f-F },
|
|
1180 |
{ 0.0f, 0.0f, -0.5f+F },
|
|
1181 |
{ X, Y, -Z-0.5f+F },
|
|
1182 |
{ 0.0f, 2*Y,-2*Z-0.5f+F },
|
|
1183 |
{ -X, Y, -Z-0.5f+F },
|
|
1184 | 1184 |
}; |
1185 | 1185 |
|
1186 | 1186 |
vertIndexes = new int[][] |
... | ... | |
1229 | 1229 |
final float Z =-L/2; |
1230 | 1230 |
final float D = F/L; |
1231 | 1231 |
|
1232 |
vertices = new double[][]
|
|
1232 |
vertices = new float[][]
|
|
1233 | 1233 |
{ |
1234 |
{ 0.0, -2*Y/3, -2*Z/3 }, |
|
1235 |
{ X, Y/3, Z/3 }, |
|
1236 |
{ -X, Y/3, Z/3 }, |
|
1237 |
{ 0.0, -2*Y/3, -2*Z/3+2*D*Z }, |
|
1238 |
{ X-D*X, Y/3-D*Y, Z/3+D*Z }, |
|
1239 |
{ -X+D*X, Y/3-D*Y, Z/3+D*Z }, |
|
1234 |
{ 0.0f, -2*Y/3, -2*Z/3 },
|
|
1235 |
{ X, Y/3, Z/3 },
|
|
1236 |
{ -X, Y/3, Z/3 },
|
|
1237 |
{ 0.0f, -2*Y/3, -2*Z/3+2*D*Z },
|
|
1238 |
{ X-D*X, Y/3-D*Y, Z/3+D*Z },
|
|
1239 |
{ -X+D*X, Y/3-D*Y, Z/3+D*Z },
|
|
1240 | 1240 |
}; |
1241 | 1241 |
|
1242 | 1242 |
vertIndexes = new int[][] |
Also available in: Unified diff
Float vertices - scratchbook