1
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
2
|
// Copyright 2016 Leszek Koltunski //
|
3
|
// //
|
4
|
// This file is part of Distorted. //
|
5
|
// //
|
6
|
// Distorted is free software: you can redistribute it and/or modify //
|
7
|
// it under the terms of the GNU General Public License as published by //
|
8
|
// the Free Software Foundation, either version 2 of the License, or //
|
9
|
// (at your option) any later version. //
|
10
|
// //
|
11
|
// Distorted is distributed in the hope that it will be useful, //
|
12
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
|
13
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
|
14
|
// GNU General Public License for more details. //
|
15
|
// //
|
16
|
// You should have received a copy of the GNU General Public License //
|
17
|
// along with Distorted. If not, see <http://www.gnu.org/licenses/>. //
|
18
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
19
|
|
20
|
package org.distorted.examples.girl;
|
21
|
|
22
|
import java.io.IOException;
|
23
|
import java.io.InputStream;
|
24
|
|
25
|
import javax.microedition.khronos.egl.EGLConfig;
|
26
|
import javax.microedition.khronos.opengles.GL10;
|
27
|
|
28
|
import org.distorted.examples.R;
|
29
|
|
30
|
import org.distorted.library.effect.MatrixEffectScale;
|
31
|
import org.distorted.library.effect.VertexEffectDistort;
|
32
|
import org.distorted.library.effect.VertexEffectSink;
|
33
|
import org.distorted.library.effect.VertexEffectSwirl;
|
34
|
import org.distorted.library.main.DistortedLibrary;
|
35
|
import org.distorted.library.main.DistortedScreen;
|
36
|
import org.distorted.library.mesh.MeshRectangles;
|
37
|
import org.distorted.library.main.DistortedTexture;
|
38
|
import org.distorted.library.main.DistortedEffects;
|
39
|
import org.distorted.library.type.Dynamic1D;
|
40
|
import org.distorted.library.type.Dynamic3D;
|
41
|
import org.distorted.library.type.Static1D;
|
42
|
import org.distorted.library.type.Static3D;
|
43
|
import org.distorted.library.type.Static4D;
|
44
|
|
45
|
import android.graphics.Bitmap;
|
46
|
import android.graphics.BitmapFactory;
|
47
|
import android.opengl.GLSurfaceView;
|
48
|
|
49
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
50
|
|
51
|
class GirlRenderer implements GLSurfaceView.Renderer
|
52
|
{
|
53
|
private GLSurfaceView mView;
|
54
|
private DistortedEffects mEffects;
|
55
|
private DistortedScreen mScreen;
|
56
|
private DistortedTexture mTexture;
|
57
|
private MeshRectangles mMesh;
|
58
|
private Static3D v0,v1,v2,v3;
|
59
|
private Static1D dBegin, dMiddle, dEnd, s0;
|
60
|
private Static3D mScale;
|
61
|
private float mBmpRatio;
|
62
|
|
63
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
64
|
// girl bitmap: 400x600 but we setStretch() the Mesh so
|
65
|
|
66
|
GirlRenderer(GLSurfaceView v)
|
67
|
{
|
68
|
mView = v;
|
69
|
|
70
|
Static3D pLeft = new Static3D(-68/400.0f, 36/400.0f, 0);
|
71
|
Static3D pRight= new Static3D( 47/400.0f, 36/400.0f, 0);
|
72
|
|
73
|
// Size
|
74
|
Static4D sinkRegion = new Static4D(0,0,0,60/400.0f);
|
75
|
|
76
|
s0 = new Static1D(1.0f);
|
77
|
|
78
|
Dynamic1D diSink = new Dynamic1D(0,0.5f);
|
79
|
diSink.add(s0);
|
80
|
|
81
|
// Upper Movement
|
82
|
Static4D Region = new Static4D(0,0,0,45/400.0f);
|
83
|
|
84
|
Dynamic3D diL = new Dynamic3D(1000,0.0f);
|
85
|
Dynamic3D diR = new Dynamic3D(1000,0.0f);
|
86
|
|
87
|
v0 = new Static3D(0,0,0);
|
88
|
v1 = new Static3D(0,0,0);
|
89
|
v2 = new Static3D(0,0,0);
|
90
|
v3 = new Static3D(0,0,0);
|
91
|
|
92
|
diL.add(v0);
|
93
|
diL.add(v1);
|
94
|
diL.add(v2);
|
95
|
diL.add(v3);
|
96
|
|
97
|
diR.add(v0);
|
98
|
diR.add(v3);
|
99
|
diR.add(v2);
|
100
|
diR.add(v1);
|
101
|
|
102
|
// Lower Movement
|
103
|
Static3D pHips = new Static3D( 16/400.0f,-205/400.0f,0);
|
104
|
Static4D HipsRegion = new Static4D(0,0,0,120/400.0f);
|
105
|
Dynamic1D diHips = new Dynamic1D(1500,0.0f);
|
106
|
|
107
|
dBegin = new Static1D(0);
|
108
|
dMiddle= new Static1D(0);
|
109
|
dEnd = new Static1D(0);
|
110
|
|
111
|
diHips.add(dBegin);
|
112
|
diHips.add(dMiddle);
|
113
|
diHips.add(dEnd);
|
114
|
diHips.add(dEnd);
|
115
|
diHips.add(dMiddle);
|
116
|
diHips.add(dBegin);
|
117
|
|
118
|
mEffects = new DistortedEffects();
|
119
|
|
120
|
mEffects.apply( new VertexEffectSink ( diSink, pLeft , sinkRegion) );
|
121
|
mEffects.apply( new VertexEffectSink ( diSink, pRight, sinkRegion) );
|
122
|
mEffects.apply( new VertexEffectDistort( diL , pLeft , Region ) );
|
123
|
mEffects.apply( new VertexEffectDistort( diR , pRight, Region ) );
|
124
|
mEffects.apply( new VertexEffectSwirl ( diHips, pHips , HipsRegion) );
|
125
|
|
126
|
mScale= new Static3D(1,1,1);
|
127
|
mEffects.apply(new MatrixEffectScale(mScale));
|
128
|
|
129
|
mTexture = new DistortedTexture();
|
130
|
mScreen = new DistortedScreen();
|
131
|
}
|
132
|
|
133
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
134
|
|
135
|
void setHips(int swirl)
|
136
|
{
|
137
|
dBegin.set(-swirl);
|
138
|
dEnd.set(+swirl);
|
139
|
}
|
140
|
|
141
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
142
|
|
143
|
void setSize(float size)
|
144
|
{
|
145
|
s0.set(size);
|
146
|
}
|
147
|
|
148
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
149
|
|
150
|
void setSwing(float swing)
|
151
|
{
|
152
|
v0.set( 0, swing, 0);
|
153
|
v1.set( swing, 0, 0);
|
154
|
v2.set( 0,-swing, 0);
|
155
|
v3.set(-swing, 0, 0);
|
156
|
}
|
157
|
|
158
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
159
|
|
160
|
public void onDrawFrame(GL10 glUnused)
|
161
|
{
|
162
|
mScreen.render( System.currentTimeMillis() );
|
163
|
}
|
164
|
|
165
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
166
|
|
167
|
public void onSurfaceChanged(GL10 glUnused, int width, int height)
|
168
|
{
|
169
|
float factor = width<height ? width : height/mBmpRatio;
|
170
|
mScale.set( factor,factor,factor );
|
171
|
mScreen.resize(width, height);
|
172
|
}
|
173
|
|
174
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
175
|
|
176
|
public void onSurfaceCreated(GL10 glUnused, EGLConfig config)
|
177
|
{
|
178
|
InputStream is = mView.getContext().getResources().openRawResource(R.raw.girl);
|
179
|
Bitmap bitmap;
|
180
|
|
181
|
try
|
182
|
{
|
183
|
bitmap = BitmapFactory.decodeStream(is);
|
184
|
}
|
185
|
finally
|
186
|
{
|
187
|
try
|
188
|
{
|
189
|
is.close();
|
190
|
}
|
191
|
catch(IOException e) { }
|
192
|
}
|
193
|
|
194
|
mBmpRatio = (float)bitmap.getHeight()/bitmap.getWidth();
|
195
|
mTexture.setTexture(bitmap);
|
196
|
|
197
|
if( mMesh==null )
|
198
|
{
|
199
|
mMesh = new MeshRectangles(30, (int)(30*mBmpRatio));
|
200
|
mMesh.setStretch(1.0f,mBmpRatio,1.0f);
|
201
|
}
|
202
|
|
203
|
mScreen.detachAll();
|
204
|
mScreen.attach(mTexture,mEffects,mMesh);
|
205
|
|
206
|
VertexEffectDistort.enable();
|
207
|
VertexEffectSink.enable();
|
208
|
VertexEffectSwirl.enable();
|
209
|
|
210
|
try
|
211
|
{
|
212
|
DistortedLibrary.onCreate(mView.getContext());
|
213
|
}
|
214
|
catch(Exception ex)
|
215
|
{
|
216
|
android.util.Log.e("Girl", ex.getMessage() );
|
217
|
}
|
218
|
}
|
219
|
}
|